Player Matchup

Mercury
Mercury
Silver I
APKgamer4
Mercury
Silver I
Level 119
God Stats
26W - 12L
1,645 SR
Queue Stats
52W - 58L
1,246 MMR
Solo
Freya
Freya
Silver I
AlainMora
Freya
Silver I
Level 104
God Stats
80W - 101L
1,531 SR
Queue Stats
153W - 149L
1,178 MMR
Solo
Apollo
Apollo
Silver IV
ExoticHuamne
Apollo
Silver IV
Level 89
God Stats
4W - 1L
1,587 SR
Queue Stats
18W - 19L
1,139 MMR
Party 1
Thoth
Thoth
Silver I
O_CarecaDeCapa
Thoth
Silver I
Level 85
God Stats
2W - 7L
1,852 SR
Queue Stats
150W - 150L
1,272 MMR
Solo
Fenrir
Fenrir
Silver IV
Securiiin
Fenrir
Silver IV
Level 61
God Stats
1W - 2L
1,855 SR
Queue Stats
14W - 12L
1,319 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 92
1,694 SR
1,231 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,519 SR
1,232 MMR
Izanami
Izanami
Silver V
PandaRoux369
Izanami
Silver V
Level 108
God Stats
1W - 1L
1,706 SR
Queue Stats
18W - 32L
1,176 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
X_0xnikox0_X
Cu Chulainn
Silver I
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 65L
1,234 MMR
Party 2
Odin
Odin
Gold V
XxPelamayaxX
Odin
Gold V
Level 104
God Stats
1W - 4L
1,484 SR
Queue Stats
57W - 62L
1,280 MMR
Party 2
Sol
Sol
Gold IV
cshipp35
Sol
Gold IV
Level 126
God Stats
4W - 6L
1,606 SR
Queue Stats
90W - 80L
1,280 MMR
Solo
Ares
Ares
Silver II
rpgseann
Ares
Silver II
Level 156
God Stats
4W - 13L
1,297 SR
Queue Stats
580W - 611L
1,188 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
APKgamer4
Mercury
20
9 / 2 / 5
15,226
662
14,789
20,809
11,534
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Freya
AlainMora
Freya
20
10 / 3 / 6
13,887
604
18,755
22,508
11,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
19
4 / 1 / 12
13,105
570
13,670
16,058
7,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 5 / 9
12,209
531
10,124
11,124
4,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Securiiin
Fenrir
18
5 / 1 / 5
12,750
554
11,916
21,660
23,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bans
Ah Muzen CabKaliXbalanque

VS

Bans
ArachneKing ArthurLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
PandaRoux369
Izanami
19
3 / 7 / 1
12,171
529
11,822
21,620
10,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
X_0xnikox0_X
Cu Chulainn
16
2 / 6 / 1
10,751
467
18,482
25,970
34,100
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 8 / 2
9,529
414
5,054
19,592
10,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
3 / 7 / 1
11,470
499
11,690
18,116
9,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
10
1 / 4 / 2
8,295
361
3,455
14,341
13,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
17
32
Kills
10
12
Deaths
32
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
APKgamer4
Mercury
9
2
5
5.75
W
Freya
AlainMora
Freya
10
3
6
4.33
W
Apollo
4
1
12
10
W
4
5
9
1.7
L
Izanami
PandaRoux369
Izanami
3
7
1
0.5
W
Fenrir
Securiiin
Fenrir
5
1
5
7.5
L
Cu Chulainn
X_0xnikox0_X
Cu Chulainn
2
6
1
0.42
L
1
8
2
0.25
L
3
7
1
0.5
L
Ares
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,254
Damage
50,503
92,159
Taken
99,639
58,545
Mitigated
77,595
33,233
Healing
20,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
APKgamer4
Mercury
14,789
12,236
0
3,603
20,809
11,534
229
2,648
18,161
0
185,717
W
Freya
AlainMora
Freya
18,755
5,236
813
14,380
22,508
11,238
3,020
5,227
17,281
95,376
10,262
W
Apollo
13,670
8,869
0
8,096
16,058
7,883
6,375
4,745
11,313
0
101,151
W
10,124
246
0
75
11,124
4,588
2,666
3,060
8,064
68,808
0
L
Izanami
PandaRoux369
Izanami
11,822
7,997
175
7,183
21,620
10,311
822
8,632
12,988
0
116,268
W
Fenrir
Securiiin
Fenrir
11,916
4,091
0
6,266
21,660
23,302
848
3,252
18,408
0
73,448
L
Cu Chulainn
X_0xnikox0_X
Cu Chulainn
18,482
3,823
0
2,109
25,970
34,100
158
3,201
22,769
4,072
81,698
L
5,054
1,406
0
3,400
19,592
10,447
0
5,117
14,475
0
66,188
L
11,690
3,689
0
5,169
18,116
9,205
139
6,037
12,079
87,836
9,812
L
Ares
3,455
90
0
2,899
14,341
13,532
0
4,267
10,074
16,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,177
Gold Earned
52,216
711
Minions Killed
588
0
Camps Cleared
0
2,397,086
Distance Traveled
1,802,068
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
15,226
662
230
10
0
539,044
5
W
Freya
13,887
604
131
6
0
455,730
5
W
Apollo
13,105
570
136
6
0
434,267
3
W
Thoth
12,209
531
90
4
0
457,526
2
L
Izanami
12,171
529
177
8
0
377,682
3
W
Fenrir
12,750
554
124
5
0
510,519
2
L
Cu Chulainn
10,751
467
126
5
0
394,748
5
L
Odin
9,529
414
105
5
0
404,221
2
L
Sol
11,470
499
156
7
0
382,850
4
L
Ares
8,295
361
24
1
0
242,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role