Player Matchup

Artemis
Artemis
 
Artemis
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Cmanizzo
Loki
Level 158
God Stats
14W - 25L
1,476 SR
Queue Stats
472W - 485L
1,434 Elo+
Solo
Sylvanus
Sylvanus
IISongbird22II
Sylvanus
Level 140
God Stats
52W - 44L
1,530 SR
Queue Stats
193W - 247L
1,382 Elo+
Party 1
Hera
Hera
The_Seeker_2010
Hera
Level 106
God Stats
1W - 3L
1,464 SR
Queue Stats
46W - 53L
1,431 Elo+
Party 1
Lancelot
Lancelot
disturbeWARRIOR
Lancelot
Level 108
God Stats
56W - 58L
1,544 SR
Queue Stats
261W - 291L
1,529 Elo+
Party 1
Team Averages
Level 126
1,503 SR
1,455 Elo+

VS

Team Averages
Level 99
1,470 SR
1,429 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ErictheCobra
Thor
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 41L
1,433 Elo+
Solo
Anubis
Anubis
PerfectMonkey
Anubis
Level 69
God Stats
5W - 1L
1,730 SR
Queue Stats
25W - 39L
1,354 Elo+
Solo
Heimdallr
Heimdallr
Revamped_beast
Heimdallr
Level 85
God Stats
2W - 3L
1,250 SR
Queue Stats
220W - 207L
1,425 Elo+
Party 2
Lancelot
Lancelot
spy188
Lancelot
Level 75
God Stats
1W - 3L
1,371 SR
Queue Stats
51W - 50L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
6
0 / 1 / 0
3,538
505
2,179
4,630
1,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Loki
2
0 / 1 / 0
2,941
420
358
1,458
339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
5
0 / 2 / 0
3,582
512
2,073
5,542
2,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

6
0 / 3 / 0
3,605
515
819
3,482
842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
9
1 / 0 / 0
4,948
707
3,564
3,028
1,172
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
7
2 / 0 / 1
4,440
634
3,536
3,904
1,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
2 / 0 / 2
4,351
622
1,185
4,633
1,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
3 / 0 / 0
4,465
638
2,734
1,276
626
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
Revamped_beast
Heimdallr
7
0 / 0 / 3
3,790
541
3,349
3,212
1,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
spy188
Lancelot
6
0 / 1 / 0
3,716
531
1,473
4,992
1,979
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
13
1
Kills
7
7
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
1
0
0
W
Jormungandr
 
Jormungandr
2
0
1
2.5
L
Loki
0
1
0
0
W
2
0
2
3
L
Sylvanus
0
2
0
0
W
3
0
0
3
W
Heimdallr
Revamped_beast
Heimdallr
0
0
3
1.5
L
0
3
0
0
L
Lancelot
1
0
0
1
W
Lancelot
spy188
Lancelot
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,993
Damage
12,277
18,140
Taken
18,017
5,862
Mitigated
6,971
7,037
Healing
7,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,179
1,163
196
2,324
4,630
1,274
0
1,396
3,234
0
14,813
W
Jormungandr
 
Jormungandr
3,536
844
133
1,928
3,904
1,969
0
640
3,264
23,096
0
L
Loki
358
163
0
564
1,458
339
0
961
497
0
1,645
W
1,185
376
0
2,006
4,633
1,389
0
239
4,332
0
17,961
L
Sylvanus
2,073
756
665
1,392
5,542
2,235
0
2,140
3,402
12,609
4,315
W
2,734
456
0
794
1,276
626
155
463
715
26,457
0
W
Heimdallr
Revamped_beast
Heimdallr
3,349
1,991
0
1,190
3,212
1,008
0
1,061
2,151
0
19,010
L
819
60
21
476
3,482
842
0
1,773
1,709
13,508
0
L
Lancelot
3,564
1,087
0
1,399
3,028
1,172
0
0
3,028
0
31,191
W
Lancelot
spy188
Lancelot
1,473
712
0
1,020
4,992
1,979
0
0
4,992
0
16,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,614
Gold Earned
20,762
154
Minions Killed
196
0
Camps Cleared
0
546,276
Distance Traveled
629,707
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,538
505
22
3
0
114,699
2
W
Jormungandr
4,440
634
37
5
0
123,912
1
L
Loki
2,941
420
3
0
0
35,463
0
W
Thor
4,351
622
41
6
0
141,826
0
L
Sylvanus
3,582
512
38
5
0
129,307
3
W
Anubis
4,465
638
48
7
0
119,646
1
W
Heimdallr
3,790
541
34
5
0
117,592
2
L
Hera
3,605
515
24
3
0
114,648
1
L
Lancelot
4,948
707
67
10
0
152,159
1
W
Lancelot
3,716
531
36
5
0
126,731
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role