Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ACC600
Ah Muzen Cab
Level 31
God Stats
6W - 0L
2,014 SR
Queue Stats
153W - 62L
1,709 Elo+
Party 1
Cthulhu
Cthulhu
SirWW3
Cthulhu
Level 29
God Stats
2W - 1L
1,521 SR
Queue Stats
144W - 47L
1,743 Elo+
Party 1
Vulcan
Vulcan
THCadictive
Vulcan
Level 155
God Stats
36W - 23L
1,613 SR
Queue Stats
1,464W - 1,492L
1,458 Elo+
Solo
Medusa
Medusa
pagazzz
Medusa
Level 116
God Stats
4W - 3L
1,806 SR
Queue Stats
366W - 342L
1,516 Elo+
Solo
Team Averages
Level 98
1,691 SR
1,585 Elo+

VS

Team Averages
Level 113
1,580 SR
1,524 Elo+
Ullr
Ullr
CosmoRock
Ullr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,477 Elo+
Solo
Mulan
Mulan
Edyqnk
Mulan
Level 157
God Stats
2W - 2L
1,595 SR
Queue Stats
195W - 168L
1,552 Elo+
Party 2
Vamana
Vamana
Goondwindi
Vamana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Atlas
Atlas
Morathys
Atlas
Level 152
God Stats
10W - 8L
1,671 SR
Queue Stats
339W - 306L
1,552 Elo+
Party 2
Scylla
Scylla
Pladur
Scylla
Level 115
God Stats
9W - 7L
1,634 SR
Queue Stats
716W - 614L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
19
4 / 1 / 15
13,381
704
10,735
26,730
25,816
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
ACC600
Ah Muzen Cab
20
8 / 2 / 9
13,481
710
40,258
18,527
12,844
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
SirWW3
Cthulhu
20
3 / 1 / 13
14,082
741
18,811
24,437
27,273
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
20
1 / 1 / 11
12,237
644
21,574
15,232
9,107
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
pagazzz
Medusa
19
6 / 3 / 9
12,465
656
16,020
13,140
6,405
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
18
2 / 2 / 3
10,544
555
16,460
15,848
8,426
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Edyqnk
Mulan
16
1 / 9 / 4
9,919
522
14,524
30,291
25,786
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
Goondwindi
Vamana
18
1 / 3 / 4
11,188
589
7,530
25,130
25,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Atlas
Morathys
Atlas
20
1 / 3 / 6
11,723
617
20,674
26,853
36,619
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Pladur
Scylla
18
3 / 5 / 3
10,972
577
22,207
14,797
6,106
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
28
22
Kills
8
8
Deaths
22
57
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
1
15
11.5
W
Ah Muzen Cab
ACC600
Ah Muzen Cab
8
2
9
6.25
L
Ullr
2
2
3
1.75
L
Mulan
Edyqnk
Mulan
1
9
4
0.33
L
Vamana
Goondwindi
Vamana
1
3
4
1
L
Atlas
Morathys
Atlas
1
3
6
1.33
L
Scylla
Pladur
Scylla
3
5
3
0.9
W
Cthulhu
SirWW3
Cthulhu
3
1
13
9.5
W
Vulcan
1
1
11
6.5
W
Medusa
pagazzz
Medusa
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,398
Damage
81,395
98,066
Taken
112,919
81,445
Mitigated
102,043
55,998
Healing
38,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,735
2,157
6,722
12,285
26,730
25,816
654
7,107
19,623
0
20,136
W
Ah Muzen Cab
ACC600
Ah Muzen Cab
40,258
10,791
3,171
8,636
18,527
12,844
2,847
8,146
10,381
0
75,875
L
Ullr
16,460
3,615
1,182
1,931
15,848
8,426
0
5,532
10,316
0
40,301
L
Mulan
Edyqnk
Mulan
14,524
1,962
2,374
7,076
30,291
25,786
0
12,397
17,894
0
34,390
L
Vamana
Goondwindi
Vamana
7,530
3,036
3,808
7,203
25,130
25,106
0
8,145
16,985
0
15,202
L
Atlas
Morathys
Atlas
20,674
8,311
2,591
7,679
26,853
36,619
0
10,327
16,526
57,680
0
L
Scylla
Pladur
Scylla
22,207
615
3,377
1,322
14,797
6,106
0
3,984
10,813
40,156
0
W
Cthulhu
SirWW3
Cthulhu
18,811
473
10,454
8,344
24,437
27,273
327
12,156
12,281
42,982
0
W
Vulcan
21,574
11,264
1,644
2,436
15,232
9,107
1,615
9,383
5,849
50,702
0
W
Medusa
pagazzz
Medusa
16,020
6,635
425
1,881
13,140
6,405
2,572
6,089
7,051
0
29,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,646
Gold Earned
54,346
217
Minions Killed
247
0
Camps Cleared
0
1,949,913
Distance Traveled
1,812,702
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,381
704
21
1
0
382,998
2
W
Ah Muzen Cab
13,481
710
66
3
0
393,211
7
L
Ullr
10,544
555
58
3
0
393,869
1
L
Mulan
9,919
522
50
3
0
326,508
3
L
Vamana
11,188
589
19
1
0
369,347
1
L
Atlas
11,723
617
48
3
0
340,746
1
L
Scylla
10,972
577
72
4
0
382,232
2
W
Cthulhu
14,082
741
42
2
0
382,084
0
W
Vulcan
12,237
644
71
4
0
416,656
0
W
Medusa
12,465
656
17
1
0
374,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role