Player Matchup

Sun Wukong
Sun Wukong
Anzuwylie
Sun Wukong
Level 66
God Stats
0W - 2L
1,334 SR
Queue Stats
24W - 29L
1,558 Elo+
Party 1
Neith
Neith
IXTIAXI
Neith
Level 126
God Stats
4W - 2L
1,774 SR
Queue Stats
124W - 114L
1,589 Elo+
Party 1
Guan Yu
Guan Yu
NAVIER
Guan Yu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,308 Elo+
Solo
Sol
Sol
sven1249
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 19L
1,576 Elo+
Party 1
Mulan
Mulan
Øsli
Mulan
Level 120
God Stats
6W - 3L
1,521 SR
Queue Stats
135W - 118L
1,611 Elo+
Party 1
Team Averages
Level 74
1,526 SR
1,528 Elo+

VS

Team Averages
Level 73
1,451 SR
1,473 Elo+
Chang'e
Chang'e
Coolman_919
Chang'e
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
196W - 173L
1,572 Elo+
Solo
King Arthur
King Arthur
Hubixux
King Arthur
Level 103
God Stats
1W - 2L
1,202 SR
Queue Stats
93W - 94L
1,441 Elo+
Solo
Hercules
Hercules
Pran77
Hercules
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,388 Elo+
Solo
Vamana
Vamana
S1Lv3Rx3
Vamana
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
335W - 321L
1,523 Elo+
Party 2
Ah Puch
Ah Puch
WaiseBeule56701
Ah Puch
Level 29
God Stats
7W - 6L
1,552 SR
Queue Stats
487W - 440L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Anzuwylie
Sun Wukong
18
2 / 8 / 11
11,753
619
19,531
31,356
36,799
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
IXTIAXI
Neith
20
3 / 6 / 12
13,206
695
27,511
24,113
15,175
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
NAVIER
Guan Yu
19
4 / 9 / 7
11,860
624
11,971
32,057
48,429
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
3 / 9 / 10
11,756
619
35,915
27,390
14,267
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
Øsli
Mulan
20
7 / 5 / 9
13,458
708
23,984
30,762
49,578
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Coolman_919
Chang'e
20
7 / 5 / 23
13,054
687
24,992
26,582
24,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

King Arthur
Hubixux
King Arthur
19
6 / 6 / 17
12,586
662
20,766
32,972
46,371
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
Pran77
Hercules
20
5 / 3 / 26
13,608
716
19,764
49,754
77,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Vamana
S1Lv3Rx3
Vamana
20
7 / 5 / 25
14,807
779
30,014
38,804
46,211
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
12 / 1 / 19
14,326
754
38,603
13,540
8,809
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
147
19
Kills
37
37
Deaths
20
49
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Anzuwylie
Sun Wukong
2
8
11
0.94
W
Chang'e
Coolman_919
Chang'e
7
5
23
3.7
W
King Arthur
Hubixux
King Arthur
6
6
17
2.42
L
Neith
IXTIAXI
Neith
3
6
12
1.5
L
Guan Yu
NAVIER
Guan Yu
4
9
7
0.83
W
Hercules
Pran77
Hercules
5
3
26
6
W
Vamana
S1Lv3Rx3
Vamana
7
5
25
3.9
W
12
1
19
21.5
L
3
9
10
0.89
L
Mulan
Øsli
Mulan
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,912
Damage
134,139
145,678
Taken
161,652
164,248
Mitigated
203,410
61,613
Healing
82,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Anzuwylie
Sun Wukong
19,531
3,133
2,048
5,789
31,356
36,799
674
13,709
17,647
0
31,780
W
Chang'e
Coolman_919
Chang'e
24,992
2,595
21,354
9,736
26,582
24,993
2,147
5,893
20,328
49,175
0
W
King Arthur
Hubixux
King Arthur
20,766
1,341
2,258
3,791
32,972
46,371
795
6,843
25,836
0
38,962
L
Neith
IXTIAXI
Neith
27,511
9,889
5,425
6,889
24,113
15,175
3,046
9,431
14,682
0
73,136
L
Guan Yu
NAVIER
Guan Yu
11,971
1,888
12,981
9,945
32,057
48,429
189
14,265
17,792
0
18,529
W
Hercules
Pran77
Hercules
19,764
4,372
1,296
19,070
49,754
77,026
1,396
14,277
34,719
141
26,946
W
Vamana
S1Lv3Rx3
Vamana
30,014
13,385
7,177
11,626
38,804
46,211
2,292
8,096
27,851
0
60,671
W
38,603
1,741
3,665
2,445
13,540
8,809
2,364
806
12,641
65,012
0
L
35,915
16,629
1,766
8,742
27,390
14,267
0
13,268
14,122
49,464
0
L
Mulan
Øsli
Mulan
23,984
2,583
2,100
5,928
30,762
49,578
1,107
13,063
17,699
0
32,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,033
Gold Earned
68,381
214
Minions Killed
201
0
Camps Cleared
0
1,611,541
Distance Traveled
1,745,633
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,753
619
21
1
0
345,927
1
W
Chang'e
13,054
687
47
2
0
337,609
6
W
King Arthur
12,586
662
27
1
0
350,365
0
L
Neith
13,206
695
100
5
0
287,742
3
L
Guan Yu
11,860
624
20
1
0
342,140
0
W
Hercules
13,608
716
14
1
0
364,291
1
W
Vamana
14,807
779
53
3
0
338,632
1
W
Ah Puch
14,326
754
60
3
0
354,736
0
L
Sol
11,756
619
54
3
0
275,827
0
L
Mulan
13,458
708
19
1
0
359,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role