Player Matchup

Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
 
Lancelot
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
PyroDrakeDragon
Sylvanus
Level 69
God Stats
2W - 0L
1,577 SR
Queue Stats
6W - 2L
1,720 Elo+
Party 1
Team Averages
Level 125
1,526 SR
1,573 Elo+

VS

Team Averages
Level 123
1,505 SR
1,521 Elo+
Fafnir
Fafnir
GBN Rose
Fafnir
Level 127
God Stats
20W - 13L
1,552 SR
Queue Stats
381W - 394L
1,486 Elo+
Solo
Anhur
Anhur
Grimm_Lycan
Anhur
Level 85
God Stats
2W - 4L
1,394 SR
Queue Stats
109W - 101L
1,525 Elo+
Solo
Ra
Ra
JHilg28
Ra
Level 158
God Stats
3W - 6L
1,571 SR
Queue Stats
347W - 372L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
4 / 0 / 3
7,850
785
14,156
8,530
3,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
 
Lancelot
12
3 / 0 / 4
7,462
746
6,291
7,398
3,128
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
10
0 / 0 / 6
6,536
654
1,993
9,434
7,186
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
GBN Rose
Fafnir
9
0 / 1 / 0
5,892
589
3,570
7,609
6,081
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 4 / 0
5,957
596
4,636
9,212
3,802
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 2 / 0
6,106
611
4,684
7,253
2,943
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
7
Kills
0
0
Deaths
7
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
3
5.5
W
Lancelot
 
Lancelot
3
0
4
5
L
Fafnir
GBN Rose
Fafnir
0
1
0
0
L
0
4
0
0
L
0
2
0
0
W
Sylvanus
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,440
Damage
12,890
25,362
Taken
24,074
13,678
Mitigated
12,826
10,449
Healing
4,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,156
6,628
0
3,517
8,530
3,364
1,572
2,921
5,609
46,329
0
W
Lancelot
 
Lancelot
6,291
447
0
1,992
7,398
3,128
38
1,830
5,568
0
25,798
L
Fafnir
GBN Rose
Fafnir
3,570
1,047
0
1,744
7,609
6,081
0
6,176
1,433
7,212
0
L
4,636
1,554
0
501
9,212
3,802
0
5,135
4,077
0
14,341
L
4,684
250
850
1,056
7,253
2,943
0
5,148
2,105
29,375
0
W
Sylvanus
1,993
710
2,339
2,601
9,434
7,186
46
4,048
5,386
5,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,848
Gold Earned
17,955
116
Minions Killed
109
6
Camps Cleared
2
552,518
Distance Traveled
489,125
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,850
785
65
7
3
172,944
4
W
Lancelot
7,462
746
45
5
3
212,850
0
L
Fafnir
5,892
589
14
1
1
163,570
2
L
Anhur
5,957
596
32
3
1
164,932
3
L
Ra
6,106
611
63
6
0
160,623
1
W
Sylvanus
6,536
654
6
1
0
166,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role