Player Matchup

Agni
Agni
Black_Reaper_ELI
Agni
Level 149
God Stats
4W - 1L
1,574 SR
Queue Stats
192W - 120L
1,584 Elo+
Party 1
Osiris
Osiris
MisterN_115
Osiris
Level 108
God Stats
4W - 2L
1,288 SR
Queue Stats
184W - 109L
1,589 Elo+
Party 1
Lancelot
Lancelot
fraglich_wolf
Lancelot
Level 149
God Stats
1W - 2L
1,455 SR
Queue Stats
149W - 100L
1,600 Elo+
Party 1
Team Averages
Level 135
1,439 SR
1,591 Elo+

VS

Team Averages
Level 85
1,522 SR
1,378 Elo+
Ares
Ares
MagicalFebreze
Ares
Level 61
God Stats
9W - 5L
1,778 SR
Queue Stats
22W - 21L
1,455 Elo+
Solo
Poseidon
Poseidon
ScrimpyAlpaca51
Poseidon
Level 106
God Stats
24W - 36L
1,433 SR
Queue Stats
351W - 488L
1,390 Elo+
Solo
Ra
Ra
The Skoon D
Ra
Level 89
God Stats
494W - 1,057L
1,354 SR
Queue Stats
629W - 1,356L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 5
10,207
785
12,014
9,554
3,691
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
14
2 / 0 / 7
8,990
692
7,868
11,376
7,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
fraglich_wolf
Lancelot
15
4 / 0 / 3
9,570
736
7,583
6,223
2,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,758
597
7,261
17,946
14,443
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
10
0 / 6 / 1
7,002
539
3,678
8,892
3,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 2 / 1
7,092
546
1,384
5,037
2,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
12
Kills
1
1
Deaths
12
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
1
5
8.5
L
1
4
0
0.25
W
Osiris
2
0
7
5.5
L
Poseidon
0
6
1
0.08
L
0
2
1
0.25
W
Lancelot
fraglich_wolf
Lancelot
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,465
Damage
12,323
27,153
Taken
31,875
13,575
Mitigated
20,512
8,442
Healing
2,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,014
871
0
3,561
9,554
3,691
1,204
5,466
3,996
40,209
0
L
7,261
98
271
687
17,946
14,443
0
4,445
13,313
18,576
0
W
Osiris
7,868
2,902
0
2,313
11,376
7,462
420
4,258
7,098
0
44,180
L
Poseidon
3,678
537
0
284
8,892
3,826
0
4,938
3,776
17,304
0
L
1,384
54
375
446
5,037
2,243
0
2,135
2,772
13,383
0
W
Lancelot
fraglich_wolf
Lancelot
7,583
1,308
0
2,568
6,223
2,422
676
3,159
1,869
0
32,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,767
Gold Earned
21,852
167
Minions Killed
66
13
Camps Cleared
0
787,468
Distance Traveled
486,772
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,207
785
75
6
1
208,100
2
L
Ares
7,758
597
16
1
0
222,394
2
W
Osiris
8,990
692
44
3
5
290,371
2
L
Poseidon
7,002
539
30
2
0
122,488
1
L
Ra
7,092
546
20
2
0
141,890
0
W
Lancelot
9,570
736
48
4
7
288,997
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role