Player Matchup

Izanami
Izanami
Silver IV
Jimzy the Great
Izanami
Silver IV
Level 155
God Stats
2W - 1L
1,811 SR
Queue Stats
41W - 36L
1,021 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 155
1,811 SR
1,021 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 33
1,500 SR
879 MMR
Set
Set
Bronze IV
boymer15
Set
Bronze IV
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
879 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
5,885
1,177
1,354
2,302
811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Bans
BakasuraKaliUllrAnhurMedusa

VS

Bans
Ah Muzen CabHou YiHe BoBellonaSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,619
724
439
2,322
848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,354
Damage
439
2,302
Taken
2,322
811
Mitigated
848
515
Healing
149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,354
823
0
515
2,302
811
2,111
255
2,047
0
27,021
L
439
36
0
149
2,322
848
0
209
2,113
0
4,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,885
Gold Earned
3,619
67
Minions Killed
9
4
Camps Cleared
1
70,273
Distance Traveled
43,634
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,885
1,177
67
13
4
70,273
1
L
Set
3,619
724
9
2
1
43,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role