Player Matchup

Izanami
Izanami
NotCollexan
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,430 Elo+
Party 1
Baba Yaga
Baba Yaga
SigSixSixSix
Baba Yaga
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
272W - 295L
1,409 Elo+
Party 1
Cthulhu
Cthulhu
TheBulldog2103
Cthulhu
Level 17
God Stats
0W - 6L
1,279 SR
Queue Stats
3W - 7L
1,794 Elo+
Party 1
Fenrir
Fenrir
drklrd321
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,245 Elo+
Party 3
Tiamat
Tiamat
x_XenoQueen_x
Tiamat
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,481 Elo+
Party 3
Team Averages
Level 52
1,456 SR
1,472 Elo+

VS

Team Averages
Level 98
1,679 SR
1,612 Elo+
Jing Wei
Jing Wei
CorrelateOwl08
Jing Wei
Level 160
God Stats
5W - 0L
1,536 SR
Queue Stats
155W - 98L
1,724 Elo+
Party 2
Hades
Hades
SarConte
Hades
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 57L
1,507 Elo+
Solo
Merlin
Merlin
Sonalan1
Merlin
Level 49
God Stats
2W - 1L
1,534 SR
Queue Stats
35W - 30L
1,431 Elo+
Party 2
Shiva
Shiva
flackolambardi
Shiva
Level 105
God Stats
3W - 2L
1,744 SR
Queue Stats
69W - 38L
1,685 Elo+
Party 2
Nemesis
Nemesis
iiFiow
Nemesis
Level 148
God Stats
2W - 3L
2,081 SR
Queue Stats
74W - 51L
1,714 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
NotCollexan
Izanami
13
2 / 6 / 0
7,045
705
8,039
12,442
6,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baba Yaga
SigSixSixSix
Baba Yaga
12
0 / 6 / 2
6,620
662
4,375
11,152
4,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 6 / 1
6,729
673
6,579
15,315
12,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
drklrd321
Fenrir
12
0 / 7 / 3
6,557
656
6,258
10,707
4,613
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 6 / 1
6,763
676
7,770
12,262
8,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
17
12 / 0 / 9
9,469
947
16,323
10,966
4,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
SarConte
Hades
16
7 / 0 / 9
9,035
904
10,046
10,161
7,114
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Sonalan1
Merlin
15
0 / 1 / 8
7,874
787
4,600
5,524
2,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 3 / 15
7,900
790
9,690
8,724
7,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
iiFiow
Nemesis
16
9 / 0 / 4
8,837
884
13,849
10,045
6,017
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
75
4
Kills
30
31
Deaths
4
7
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
12
0
9
16.5
L
Izanami
NotCollexan
Izanami
2
6
0
0.33
W
Hades
SarConte
Hades
7
0
9
11.5
L
Baba Yaga
SigSixSixSix
Baba Yaga
0
6
2
0.17
W
Merlin
Sonalan1
Merlin
0
1
8
4
L
2
6
1
0.42
L
Fenrir
drklrd321
Fenrir
0
7
3
0.21
W
2
3
15
3.17
W
Nemesis
iiFiow
Nemesis
9
0
4
11
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,021
Damage
54,508
61,878
Taken
45,420
36,856
Mitigated
27,581
6,560
Healing
14,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
16,323
14,117
0
4,018
10,966
4,837
491
3,071
7,645
0
41,790
L
Izanami
NotCollexan
Izanami
8,039
4,760
0
896
12,442
6,208
517
2,792
9,490
0
25,721
W
Hades
SarConte
Hades
10,046
2,777
409
6,211
10,161
7,114
1,178
4,172
5,729
35,452
0
L
Baba Yaga
SigSixSixSix
Baba Yaga
4,375
663
0
1,751
11,152
4,794
0
2,309
8,675
15,539
0
W
Merlin
Sonalan1
Merlin
4,600
192
0
0
5,524
2,270
615
2,129
3,237
27,239
0
L
6,579
748
606
1,242
15,315
12,902
0
4,911
10,025
13,880
0
L
Fenrir
drklrd321
Fenrir
6,258
841
0
484
10,707
4,613
0
2,112
8,366
0
9,918
W
9,690
2,021
166
1,239
8,724
7,343
92
4,526
3,891
0
14,236
W
Nemesis
iiFiow
Nemesis
13,849
7,416
0
2,186
10,045
6,017
1,565
3,575
6,194
0
30,369
L
7,770
546
62
1,519
12,262
8,339
0
1,997
10,001
19,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,714
Gold Earned
43,115
125
Minions Killed
225
0
Camps Cleared
0
916,704
Distance Traveled
1,029,949
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,469
947
53
5
0
226,372
1
L
Izanami
7,045
705
41
4
0
163,234
1
W
Hades
9,035
904
52
5
0
189,667
0
L
Baba Yaga
6,620
662
20
2
0
181,288
2
W
Merlin
7,874
787
58
6
0
189,824
0
L
Cthulhu
6,729
673
14
1
0
162,594
0
L
Fenrir
6,557
656
13
1
0
215,612
0
W
Shiva
7,900
790
18
2
0
187,062
0
W
Nemesis
8,837
884
44
4
0
237,024
3
L
Tiamat
6,763
676
37
4
0
193,976
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role