Player Matchup

Lancelot
Lancelot
AirOSuperManO
Lancelot
Level 48
God Stats
18W - 16L
1,304 SR
Queue Stats
382W - 176L
1,520 Elo+
Party 2
Sylvanus
Sylvanus
Gotenks NL
Sylvanus
Level 157
God Stats
19W - 11L
1,656 SR
Queue Stats
406W - 144L
1,704 Elo+
Party 2
Ravana
Ravana
Joukeappeltje
Ravana
Level 156
God Stats
3W - 0L
1,751 SR
Queue Stats
438W - 139L
1,674 Elo+
Party 2
Neith
Neith
KaliMerol
Neith
Level 28
God Stats
195W - 61L
1,681 SR
Queue Stats
264W - 90L
1,619 Elo+
Party 2
Hel
Hel
eloyJWZ
Hel
Level 103
God Stats
3W - 1L
1,221 SR
Queue Stats
164W - 58L
1,689 Elo+
Party 2
Team Averages
Level 98
1,523 SR
1,641 Elo+

VS

Team Averages
Level 37
1,473 SR
1,350 Elo+
Heimdallr
Heimdallr
EmberSleepcelot
Heimdallr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,359 Elo+
Party 1
Osiris
Osiris
Manogrez
Osiris
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 32L
1,322 Elo+
Party 1
Da Ji
Da Ji
Moonjuise
Da Ji
Level 41
God Stats
3W - 4L
1,375 SR
Queue Stats
33W - 43L
1,319 Elo+
Party 1
Hades
Hades
SuperHyperUltra-
Hades
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,335 Elo+
Party 1
Sobek
Sobek
lecelte-retraite
Sobek
Level 60
God Stats
13W - 18L
1,488 SR
Queue Stats
346W - 505L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AirOSuperManO
Lancelot
18
7 / 1 / 26
11,924
1,192
24,734
12,753
7,848
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Gotenks NL
Sylvanus
18
4 / 0 / 31
12,590
1,259
13,589
9,158
15,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
12 / 2 / 21
12,597
1,260
23,040
8,693
5,999
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
KaliMerol
Neith
17
9 / 2 / 22
11,434
1,143
19,462
9,738
6,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hel
17
9 / 3 / 23
11,540
1,154
13,166
10,448
6,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

318

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EmberSleepcelot
Heimdallr
16
1 / 8 / 5
10,135
1,014
11,424
20,318
7,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
Manogrez
Osiris
15
1 / 7 / 5
9,825
983
7,527
18,564
14,861
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Da Ji
Moonjuise
Da Ji
15
3 / 10 / 3
10,706
1,071
9,020
18,179
7,553
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 4 / 4
10,676
1,068
9,932
16,238
5,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 12 / 4
9,647
965
4,066
27,814
32,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
29
41
Kills
8
8
Deaths
41
123
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Lancelot
AirOSuperManO
Lancelot
7
1
26
20
L
Heimdallr
EmberSleepcelot
Heimdallr
1
8
5
0.44
W
Sylvanus
Gotenks NL
Sylvanus
4
0
31
19.5
W
12
2
21
11.25
W
Neith
KaliMerol
Neith
9
2
22
10
L
Osiris
Manogrez
Osiris
1
7
5
0.5
L
Da Ji
Moonjuise
Da Ji
3
10
3
0.45
L
3
4
4
1.25
W
Hel
9
3
23
6.83
L
0
12
4
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,991
Damage
41,969
50,790
Taken
101,113
41,727
Mitigated
68,012
23,343
Healing
4,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
AirOSuperManO
Lancelot
24,734
5,470
0
4,305
12,753
7,848
0
3,303
9,450
0
38,421
L
Heimdallr
EmberSleepcelot
Heimdallr
11,424
4,070
0
902
20,318
7,615
0
5,692
14,626
0
30,863
W
Sylvanus
Gotenks NL
Sylvanus
13,589
3,533
4,366
4,653
9,158
15,133
0
3,421
5,737
23,706
0
W
23,040
9,389
0
821
8,693
5,999
0
1,604
7,089
0
40,084
W
Neith
KaliMerol
Neith
19,462
11,407
0
1,966
9,738
6,279
0
1,906
7,832
0
28,078
L
Osiris
Manogrez
Osiris
7,527
4,274
0
0
18,564
14,861
0
4,995
13,569
0
17,147
L
Da Ji
Moonjuise
Da Ji
9,020
3,293
0
0
18,179
7,553
0
5,402
12,777
0
19,288
L
9,932
2,011
949
1,531
16,238
5,898
0
3,475
12,763
24,598
0
W
Hel
13,166
534
3,841
3,391
10,448
6,468
0
3,764
6,684
29,606
0
L
4,066
1,129
0
1,155
27,814
32,085
0
7,191
20,623
12,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,085
Gold Earned
50,989
176
Minions Killed
133
7
Camps Cleared
4
969,876
Distance Traveled
729,421
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,924
1,192
41
4
1
231,457
0
L
Heimdallr
10,135
1,014
43
4
0
159,423
0
W
Sylvanus
12,590
1,259
14
1
1
204,159
0
W
Ravana
12,597
1,260
58
6
4
182,489
1
W
Neith
11,434
1,143
21
2
0
167,165
0
L
Osiris
9,825
983
13
1
1
162,742
0
L
Da Ji
10,706
1,071
23
2
1
144,712
1
L
Hades
10,676
1,068
37
4
2
144,530
0
W
Hel
11,540
1,154
42
4
1
184,606
0
L
Sobek
9,647
965
17
2
0
118,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role