Player Matchup

Charybdis
Charybdis
Hanime69
Charybdis
Level 42
God Stats
1W - 1L
1,696 SR
Queue Stats
2W - 3L
1,558 Elo+
Solo
Mulan
Mulan
ThaRageYT
Mulan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 132L
1,500 Elo+
Party 1
Chronos
Chronos
Zorndrim
Chronos
Level 46
God Stats
1W - 4L
1,296 SR
Queue Stats
33W - 34L
1,444 Elo+
Solo
Fenrir
Fenrir
stranniymonstr
Fenrir
Level 43
God Stats
9W - 8L
1,700 SR
Queue Stats
25W - 21L
1,528 Elo+
Solo
Erlang Shen
Erlang Shen
ПашкаВогне
Erlang Shen
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 96L
1,462 Elo+
Party 1
Team Averages
Level 52
1,538 SR
1,498 Elo+

VS

Team Averages
Level 73
1,673 SR
1,562 Elo+
Baron Samedi
Baron Samedi
Karrnage3000
Baron Samedi
Level 62
God Stats
26W - 15L
1,964 SR
Queue Stats
162W - 151L
1,533 Elo+
Party 2
Bastet
Bastet
Nitebain
Bastet
Level 87
God Stats
13W - 8L
1,759 SR
Queue Stats
183W - 93L
1,603 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Proxick
Ah Muzen Cab
Level 81
God Stats
24W - 16L
1,408 SR
Queue Stats
215W - 172L
1,523 Elo+
Party 2
Geb
Geb
ResoIutionHD
Geb
Level 15
God Stats
2W - 2L
1,457 SR
Queue Stats
24W - 15L
1,603 Elo+
Party 2
Bellona
Bellona
Scottishseany
Bellona
Level 120
God Stats
2W - 0L
1,780 SR
Queue Stats
228W - 168L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Hanime69
Charybdis
18
0 / 7 / 9
12,043
926
13,662
20,983
9,332
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
ThaRageYT
Mulan
18
8 / 10 / 2
14,484
1,114
16,327
34,902
29,604
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
Zorndrim
Chronos
18
1 / 5 / 8
12,710
978
16,063
21,808
9,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 6 / 9
12,513
963
14,314
36,591
18,394
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
3 / 5 / 9
13,226
1,017
16,564
35,030
27,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

0

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Karrnage3000
Baron Samedi
20
8 / 2 / 13
15,093
1,161
22,728
12,916
7,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
Nitebain
Bastet
19
6 / 3 / 16
13,632
1,049
31,376
19,669
9,087
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Proxick
Ah Muzen Cab
20
12 / 2 / 15
15,976
1,229
43,812
9,190
5,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
1 / 5 / 18
13,214
1,016
12,198
19,203
25,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
20
6 / 2 / 17
14,008
1,078
31,481
24,375
35,808
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
112
14
Kills
33
33
Deaths
14
37
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Hanime69
Charybdis
0
7
9
0.64
W
Baron Samedi
Karrnage3000
Baron Samedi
8
2
13
7.25
W
Bastet
Nitebain
Bastet
6
3
16
4.67
W
Ah Muzen Cab
Proxick
Ah Muzen Cab
12
2
15
9.75
W
1
5
18
2
W
Bellona
6
2
17
7.25
L
Mulan
ThaRageYT
Mulan
8
10
2
0.9
L
Chronos
Zorndrim
Chronos
1
5
8
1
L
2
6
9
1.08
L
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,930
Damage
141,595
149,314
Taken
85,353
94,246
Mitigated
82,982
10,071
Healing
23,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Hanime69
Charybdis
13,662
5,070
0
357
20,983
9,332
0
4,520
16,463
243
39,876
W
Baron Samedi
Karrnage3000
Baron Samedi
22,728
2,093
4,967
5,631
12,916
7,216
0
2,048
10,742
56,651
0
W
Bastet
Nitebain
Bastet
31,376
8,995
0
3,654
19,669
9,087
0
3,801
15,699
0
39,432
W
Ah Muzen Cab
Proxick
Ah Muzen Cab
43,812
20,644
0
3,136
9,190
5,104
0
607
8,583
0
88,963
W
12,198
991
0
1,383
19,203
25,767
0
5,821
12,980
16,313
0
W
Bellona
31,481
6,951
0
4,267
24,375
35,808
0
3,128
20,149
0
45,255
L
Mulan
ThaRageYT
Mulan
16,327
1,770
0
2,599
34,902
29,604
0
9,798
25,104
0
39,411
L
Chronos
Zorndrim
Chronos
16,063
2,977
0
1,488
21,808
9,904
0
3,715
18,093
44,268
0
L
14,314
4,165
0
1,010
36,591
18,394
0
7,435
29,156
0
22,261
L
16,564
8,129
0
4,617
35,030
27,012
0
9,458
25,572
0
26,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,976
Gold Earned
71,923
265
Minions Killed
246
10
Camps Cleared
9
1,277,373
Distance Traveled
1,324,599
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
12,043
926
74
6
0
218,399
0
W
Baron Samedi
15,093
1,161
84
6
2
242,269
0
W
Bastet
13,632
1,049
16
1
2
295,461
3
W
Ah Muzen Cab
15,976
1,229
110
8
2
261,405
0
W
Geb
13,214
1,016
6
0
0
243,383
0
W
Bellona
14,008
1,078
30
2
3
282,081
0
L
Mulan
14,484
1,114
49
4
5
254,692
3
L
Chronos
12,710
978
97
7
2
280,901
2
L
Fenrir
12,513
963
16
1
2
257,092
1
L
Erlang Shen
13,226
1,017
29
2
1
266,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role