Player Matchup

Hun Batz
Hun Batz
Kiimaroo
Hun Batz
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,266 Elo+
Party 2
Lancelot
Lancelot
ShuffleTratten
Lancelot
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,266 Elo+
Party 2
Zeus
Zeus
outfist
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,201 Elo+
Party 2
Team Averages
Level 42
1,500 SR
1,244 Elo+

VS

Team Averages
Level 71
1,500 SR
1,486 Elo+
Thor
Thor
 
Thor
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Gilgameshto
Sun Wukong
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,469 Elo+
Solo
Janus
Janus
Y2XLOL
Janus
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 36L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Kiimaroo
Hun Batz
17
3 / 4 / 9
12,747
708
17,260
17,833
9,347
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
20
12 / 8 / 5
15,736
874
21,868
19,828
9,605
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
outfist
Zeus
16
3 / 6 / 10
12,676
704
9,867
14,562
5,050
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
8 / 6 / 7
13,178
732
14,310
18,631
6,585
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Gilgameshto
Sun Wukong
15
2 / 6 / 11
11,480
638
8,945
23,977
16,213
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
Y2XLOL
Janus
18
8 / 6 / 10
13,595
755
18,778
15,410
5,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
46
18
Kills
18
18
Deaths
18
24
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
8
6
7
1.92
L
Sun Wukong
Gilgameshto
Sun Wukong
2
6
11
1.25
W
Hun Batz
Kiimaroo
Hun Batz
3
4
9
1.88
W
Lancelot
12
8
5
1.81
L
Janus
Y2XLOL
Janus
8
6
10
2.17
W
Zeus
outfist
Zeus
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,995
Damage
42,033
52,223
Taken
58,018
24,002
Mitigated
27,868
4,694
Healing
10,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
14,310
1,517
72
2,078
18,631
6,585
0
3,357
15,274
0
30,640
L
Sun Wukong
Gilgameshto
Sun Wukong
8,945
1,253
631
6,308
23,977
16,213
82
4,012
19,965
739
24,271
W
Hun Batz
Kiimaroo
Hun Batz
17,260
5,575
0
1,791
17,833
9,347
978
7,921
9,912
0
51,083
W
Lancelot
21,868
5,613
77
1,888
19,828
9,605
360
6,771
13,057
0
73,910
L
Janus
Y2XLOL
Janus
18,778
454
0
1,094
15,410
5,070
335
2,818
12,592
53,712
0
W
Zeus
outfist
Zeus
9,867
1,830
0
938
14,562
5,050
380
6,119
8,443
39,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,159
Gold Earned
38,253
198
Minions Killed
145
7
Camps Cleared
6
945,816
Distance Traveled
955,435
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
13,178
732
35
2
1
320,032
2
L
Sun Wukong
11,480
638
35
2
3
328,118
2
W
Hun Batz
12,747
708
49
3
1
326,565
5
W
Lancelot
15,736
874
94
5
3
340,345
2
L
Janus
13,595
755
75
4
2
307,285
1
W
Zeus
12,676
704
55
3
3
278,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role