Player Matchup

Mulan
Mulan
ArcGenosis
Mulan
Level 99
God Stats
3W - 6L
1,619 SR
Queue Stats
131W - 126L
1,634 Elo+
Solo
Lancelot
Lancelot
GrayhamCrackr
Lancelot
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,659 Elo+
Solo
Thor
Thor
Itz SuNs
Thor
Level 107
God Stats
34W - 28L
1,491 SR
Queue Stats
163W - 161L
1,521 Elo+
Solo
Baron Samedi
Baron Samedi
Tohm96
Baron Samedi
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,497 Elo+
Solo
Danzaburou
Danzaburou
katulovesanime
Danzaburou
Level 93
God Stats
2W - 4L
1,528 SR
Queue Stats
14W - 20L
1,464 Elo+
Solo
Team Averages
Level 100
1,528 SR
1,555 Elo+

VS

Team Averages
Level 140
1,519 SR
1,473 Elo+
Yemoja
Yemoja
Gray2102
Yemoja
Level 158
God Stats
10W - 17L
1,427 SR
Queue Stats
100W - 187L
1,358 Elo+
Party 1
Bastet
Bastet
PixieDlX
Bastet
Level 112
God Stats
3W - 4L
1,675 SR
Queue Stats
149W - 222L
1,433 Elo+
Party 1
Nox
Nox
alayahmarie
Nox
Level 158
God Stats
22W - 25L
1,468 SR
Queue Stats
214W - 297L
1,440 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
dmjRaser
Morgan Le Fay
Level 115
God Stats
8W - 16L
1,421 SR
Queue Stats
237W - 283L
1,528 Elo+
Solo
Rama
Rama
zambir
Rama
Level 155
God Stats
6W - 9L
1,606 SR
Queue Stats
314W - 310L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
18
2 / 7 / 6
11,476
717
19,271
28,615
33,707
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lancelot
GrayhamCrackr
Lancelot
18
2 / 10 / 6
11,390
712
14,904
21,856
11,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
20
4 / 3 / 4
12,072
755
19,480
18,974
13,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Tohm96
Baron Samedi
18
2 / 9 / 7
11,496
719
15,139
19,546
11,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
katulovesanime
Danzaburou
15
1 / 1 / 1
9,562
598
2,154
5,049
2,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Gray2102
Yemoja
19
3 / 5 / 18
12,043
753
7,068
17,457
13,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
PixieDlX
Bastet
19
1 / 1 / 18
11,972
748
14,675
14,947
7,290
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 3 / 12
13,117
820
15,476
15,171
8,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
dmjRaser
Morgan Le Fay
20
7 / 1 / 10
13,836
865
21,275
17,893
10,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
zambir
Rama
20
10 / 1 / 10
14,018
876
18,707
19,501
10,462
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
98
11
Kills
30
30
Deaths
11
24
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Mulan
2
7
6
0.71
W
Yemoja
Gray2102
Yemoja
3
5
18
2.4
L
Lancelot
GrayhamCrackr
Lancelot
2
10
6
0.5
L
Thor
4
3
4
2
W
Bastet
PixieDlX
Bastet
1
1
18
10
L
Baron Samedi
Tohm96
Baron Samedi
2
9
7
0.61
W
9
3
12
5
W
Morgan Le Fay
dmjRaser
Morgan Le Fay
7
1
10
12
L
Danzaburou
katulovesanime
Danzaburou
1
1
1
1.5
W
Rama
zambir
Rama
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,948
Damage
77,201
94,040
Taken
84,969
71,335
Mitigated
50,451
11,869
Healing
25,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
19,271
1,100
0
4,003
28,615
33,707
0
13,354
15,261
0
41,450
W
Yemoja
Gray2102
Yemoja
7,068
794
7,582
3,309
17,457
13,954
1,366
3,917
13,540
22,460
0
L
Lancelot
GrayhamCrackr
Lancelot
14,904
4,768
0
2,369
21,856
11,033
0
8,348
13,508
0
46,943
L
Thor
19,480
919
0
500
18,974
13,063
0
10,211
8,763
0
53,414
W
Bastet
PixieDlX
Bastet
14,675
3,764
0
4,086
14,947
7,290
242
3,178
11,769
0
30,589
L
Baron Samedi
Tohm96
Baron Samedi
15,139
796
917
3,032
19,546
11,295
0
9,635
9,911
51,310
0
W
15,476
1,505
0
1,995
15,171
8,590
718
4,599
10,268
42,165
0
W
Morgan Le Fay
dmjRaser
Morgan Le Fay
21,275
1,733
0
3,744
17,893
10,155
2,850
955
16,938
74,048
0
L
Danzaburou
katulovesanime
Danzaburou
2,154
738
0
1,048
5,049
2,237
0
2,271
2,778
0
10,760
W
Rama
zambir
Rama
18,707
15,682
0
4,687
19,501
10,462
6,461
2,490
16,747
0
65,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,996
Gold Earned
64,986
287
Minions Killed
338
0
Camps Cleared
0
1,284,999
Distance Traveled
1,708,020
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,476
717
38
2
0
303,093
1
W
Yemoja
12,043
753
26
2
0
285,037
0
L
Lancelot
11,390
712
65
4
0
301,478
2
L
Thor
12,072
755
80
5
0
313,849
4
W
Bastet
11,972
748
35
2
0
376,430
0
L
Baron Samedi
11,496
719
75
5
0
240,727
0
W
Nox
13,117
820
68
4
0
343,312
3
W
Morgan Le Fay
13,836
865
117
7
0
358,500
1
L
Danzaburou
9,562
598
29
2
0
125,852
2
W
Rama
14,018
876
92
6
0
344,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role