Player Matchup

Skadi
Skadi
Akraia
Skadi
Level 21
God Stats
48W - 18L
1,661 SR
Queue Stats
116W - 63L
1,406 Elo+
Party 2
Freya
Freya
PrinceMiguel
Freya
Level 157
God Stats
6W - 1L
1,763 SR
Queue Stats
208W - 92L
1,668 Elo+
Party 2
Khepri
Khepri
WhfAlex
Khepri
Level 88
God Stats
3W - 1L
1,582 SR
Queue Stats
169W - 94L
1,486 Elo+
Party 2
Team Averages
Level 89
1,669 SR
1,520 Elo+

VS

Team Averages
Level 48
1,649 SR
1,386 Elo+
Ymir
Ymir
Chercash
Ymir
Level 8
God Stats
1W - 1L
1,653 SR
Queue Stats
9W - 11L
1,363 Elo+
Party 1
Raijin
Raijin
Flacdoni
Raijin
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,418 Elo+
Party 1
Neith
Neith
Traxer3301
Neith
Level 11
God Stats
3W - 1L
1,794 SR
Queue Stats
11W - 12L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Akraia
Skadi
15
7 / 0 / 10
9,627
875
12,905
5,454
2,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
10 / 2 / 5
9,721
884
17,990
11,666
6,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Khepri
WhfAlex
Khepri
12
0 / 1 / 13
7,715
701
5,503
12,263
9,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 8 / 1
7,333
667
4,445
19,473
19,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Raijin
Flacdoni
Raijin
12
2 / 5 / 1
7,585
690
9,388
9,394
4,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
12
0 / 4 / 3
7,306
664
10,637
12,015
6,373
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
17
Kills
3
3
Deaths
17
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Skadi
Akraia
Skadi
7
0
10
12
L
Ymir
1
8
1
0.19
L
Raijin
Flacdoni
Raijin
2
5
1
0.5
W
10
2
5
6.25
L
Neith
0
4
3
0.38
W
Khepri
WhfAlex
Khepri
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,398
Damage
24,470
29,383
Taken
40,882
18,375
Mitigated
30,269
6,151
Healing
3,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Akraia
Skadi
12,905
8,025
0
0
5,454
2,902
1,476
3,279
2,175
0
36,877
L
Ymir
4,445
1,505
0
497
19,473
19,019
0
9,849
9,624
8,974
0
L
Raijin
Flacdoni
Raijin
9,388
839
117
504
9,394
4,877
0
5,181
4,213
24,337
0
W
17,990
7,425
0
4,623
11,666
6,010
745
5,354
6,312
39,266
0
L
Neith
10,637
4,623
0
2,625
12,015
6,373
0
8,781
3,234
0
39,175
W
Khepri
WhfAlex
Khepri
5,503
518
405
1,123
12,263
9,463
163
5,795
6,468
13,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,063
Gold Earned
22,224
137
Minions Killed
123
5
Camps Cleared
6
612,230
Distance Traveled
527,288
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,627
875
57
5
1
217,607
3
L
Ymir
7,333
667
11
1
0
160,911
0
L
Raijin
7,585
690
46
4
2
172,783
4
W
Freya
9,721
884
60
5
4
188,676
3
L
Neith
7,306
664
66
6
4
193,594
3
W
Khepri
7,715
701
20
2
0
205,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role