Player Matchup

Terra
Terra
Bronze I
GADDAMNZAMBIES
Terra
Bronze I
Level 157
God Stats
72W - 75L
1,470 SR
Queue Stats
210W - 305L
481 MMR
Solo
Arachne
Arachne
Bronze II
cirux69
Arachne
Bronze II
Level 124
God Stats
21W - 32L
1,342 SR
Queue Stats
74W - 139L
270 MMR
Solo
Ah Puch
Ah Puch
Bronze I
fikafrioai
Ah Puch
Bronze I
Level 155
God Stats
48W - 64L
1,374 SR
Queue Stats
113W - 169L
536 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 145
1,395 SR
429 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 111
1,404 SR
339 MMR
Olorun
Olorun
Bronze II
K1ddSuavee
Olorun
Bronze II
Level 105
God Stats
0W - 3L
1,172 SR
Queue Stats
55W - 112L
581 MMR
Solo
Anubis
Anubis
Bronze V
KangarooActual
Anubis
Bronze V
Level 146
God Stats
5W - 3L
1,568 SR
Queue Stats
49W - 124L
-189 MMR
Solo
Awilix
Awilix
Silver V
PogGodGamer
Awilix
Silver V
Level 81
God Stats
194W - 199L
1,473 SR
Queue Stats
521W - 629L
625 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 4
7,416
618
5,792
8,779
4,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
cirux69
Arachne
13
2 / 2 / 2
7,733
644
3,544
6,256
2,551
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
fikafrioai
Ah Puch
13
4 / 1 / 2
8,702
725
10,564
6,199
2,364
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
ZeusGilgameshMedusaShivaChaac

VS

Bans
AtlasBacchusAh Muzen CabKumbhakarnaHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
K1ddSuavee
Olorun
12
3 / 3 / 1
8,224
685
3,080
10,474
4,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 1 / 3
7,083
590
4,763
3,113
1,669
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
11
1 / 2 / 3
7,357
613
6,248
9,221
3,944
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
6
Kills
4
4
Deaths
6
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
L
Olorun
K1ddSuavee
Olorun
3
3
1
1.17
L
0
1
3
1.5
L
Awilix
1
2
3
1.25
W
Arachne
cirux69
Arachne
2
2
2
1.5
W
Ah Puch
fikafrioai
Ah Puch
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,900
Damage
14,091
21,234
Taken
22,808
9,133
Mitigated
10,384
4,700
Healing
2,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,792
127
1,121
2,179
8,779
4,218
0
2,682
6,097
26,235
0
L
Olorun
K1ddSuavee
Olorun
3,080
1,995
60
2,114
10,474
4,771
0
8,381
2,093
21,756
2,023
L
4,763
196
0
12
3,113
1,669
0
2,547
566
20,641
0
L
Awilix
6,248
1,774
0
516
9,221
3,944
0
5,974
3,247
0
25,620
W
Arachne
cirux69
Arachne
3,544
3,006
0
469
6,256
2,551
216
2,712
3,544
0
9,420
W
Ah Puch
fikafrioai
Ah Puch
10,564
369
234
697
6,199
2,364
102
2,308
3,891
39,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,851
Gold Earned
22,664
132
Minions Killed
155
7
Camps Cleared
4
704,237
Distance Traveled
506,411
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,416
618
40
3
1
256,010
10
L
Olorun
8,224
685
67
6
1
193,175
1
L
Anubis
7,083
590
55
5
0
114,006
5
L
Awilix
7,357
613
33
3
3
199,230
3
W
Arachne
7,733
644
16
1
2
251,223
5
W
Ah Puch
8,702
725
76
6
4
197,004
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role