Player Matchup

Hades
Hades
 
Hades
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
JKLink94
Fenrir
Level 51
God Stats
1W - 0L
1,158 SR
Queue Stats
13W - 18L
1,305 Elo+
Solo
Artemis
Artemis
shotty882
Artemis
Level 127
God Stats
42W - 24L
1,600 SR
Queue Stats
399W - 360L
1,561 Elo+
Solo
Team Averages
Level 109
1,419 SR
1,456 Elo+

VS

Team Averages
Level 76
1,527 SR
1,431 Elo+
Odin
Odin
fiji-Shinobu
Odin
Level 109
God Stats
1W - 1L
1,666 SR
Queue Stats
74W - 97L
1,416 Elo+
Party 1
Hou Yi
Hou Yi
gamy-mosaic4
Hou Yi
Level 91
God Stats
2W - 5L
1,416 SR
Queue Stats
199W - 226L
1,478 Elo+
Solo
Zeus
Zeus
kircchen66
Zeus
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 108L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
9 / 1 / 9
12,888
758
17,527
14,001
8,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
JKLink94
Fenrir
16
3 / 5 / 14
12,055
709
7,739
15,299
10,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
shotty882
Artemis
18
10 / 2 / 8
12,800
753
21,345
18,787
8,644
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 6
10,710
630
14,773
23,795
22,239
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
17
4 / 1 / 3
11,745
691
13,431
12,958
7,405
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 14 / 4
10,213
601
8,928
18,485
6,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
22
Kills
8
8
Deaths
22
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
9
1
9
13.5
W
Fenrir
JKLink94
Fenrir
3
5
14
2
L
2
7
6
0.71
L
Hou Yi
4
1
3
5.5
L
2
14
4
0.29
W
Artemis
shotty882
Artemis
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,611
Damage
37,132
48,087
Taken
55,238
27,091
Mitigated
36,140
23,399
Healing
5,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
17,527
895
693
8,956
14,001
8,433
515
2,523
11,478
49,885
0
W
Fenrir
JKLink94
Fenrir
7,739
2,301
374
4,654
15,299
10,014
96
2,671
12,628
0
28,832
L
14,773
4,932
0
490
23,795
22,239
0
6,731
17,064
0
34,854
L
Hou Yi
13,431
6,272
0
3,761
12,958
7,405
711
3,619
9,339
0
48,276
L
8,928
917
0
959
18,485
6,496
0
7,695
10,790
32,138
0
W
Artemis
shotty882
Artemis
21,345
13,730
0
8,722
18,787
8,644
2,072
4,459
14,328
0
70,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,743
Gold Earned
32,668
187
Minions Killed
175
10
Camps Cleared
5
889,969
Distance Traveled
790,153
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,888
758
74
4
2
296,051
1
W
Fenrir
12,055
709
38
2
5
303,159
3
L
Odin
10,710
630
44
3
2
279,781
3
L
Hou Yi
11,745
691
69
4
3
297,072
5
L
Zeus
10,213
601
62
4
0
213,300
1
W
Artemis
12,800
753
75
4
3
290,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role