Player Matchup

Neith
Neith
AAenforcer716
Neith
Level 155
God Stats
461W - 438L
1,597 SR
Queue Stats
1,347W - 1,363L
1,449 Elo+
Solo
Nox
Nox
DarkKhyros
Nox
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
294W - 263L
1,477 Elo+
Solo
Sol
Sol
Sl8tr
Sol
Level 104
God Stats
17W - 4L
1,646 SR
Queue Stats
287W - 292L
1,382 Elo+
Solo
Mercury
Mercury
wunterpopo
Mercury
Level 100
God Stats
29W - 31L
1,500 SR
Queue Stats
90W - 99L
1,416 Elo+
Solo
Freya
Freya
xFATALSk1LLZx
Freya
Level 105
God Stats
50W - 40L
1,602 SR
Queue Stats
423W - 412L
1,439 Elo+
Solo
Team Averages
Level 110
1,569 SR
1,432 Elo+

VS

Team Averages
Level 86
1,386 SR
1,449 Elo+
Fenrir
Fenrir
AdaptiveComb139
Fenrir
Level 56
God Stats
6W - 13L
1,397 SR
Queue Stats
190W - 197L
1,419 Elo+
Solo
Cerberus
Cerberus
Gem_Emperor
Cerberus
Level 142
God Stats
3W - 2L
1,456 SR
Queue Stats
272W - 271L
1,476 Elo+
Party 1
Charybdis
Charybdis
R6 Merciful
Charybdis
Level 77
God Stats
4W - 3L
1,123 SR
Queue Stats
303W - 269L
1,471 Elo+
Solo
Chang'e
Chang'e
Thick3y-Nikkie
Chang'e
Level 69
God Stats
8W - 15L
1,416 SR
Queue Stats
148W - 162L
1,419 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
unknown_play143
Morgan Le Fay
Level 87
God Stats
29W - 25L
1,537 SR
Queue Stats
434W - 440L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 2
9,039
603
11,854
9,667
5,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 3 / 4
7,397
493
5,269
10,808
8,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
Sl8tr
Sol
12
1 / 3 / 4
7,200
480
9,373
8,641
3,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
wunterpopo
Mercury
13
6 / 0 / 8
8,211
547
10,583
11,969
5,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 0 / 5
7,918
528
14,581
10,546
4,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
7,014
468
4,136
14,943
6,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cerberus
Gem_Emperor
Cerberus
8
0 / 6 / 4
5,505
367
5,064
21,983
15,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
R6 Merciful
Charybdis
12
3 / 2 / 0
7,630
509
7,755
13,458
5,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 4 / 0
6,534
436
4,335
11,691
7,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Morgan Le Fay
unknown_play143
Morgan Le Fay
11
1 / 3 / 0
6,645
443
12,181
11,488
4,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
19
Kills
6
6
Deaths
19
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
L
2
4
0
0.5
W
2
3
4
1.33
L
Cerberus
Gem_Emperor
Cerberus
0
6
4
0.33
L
Charybdis
R6 Merciful
Charybdis
3
2
0
1.5
W
Sol
Sl8tr
Sol
1
3
4
1
L
0
4
0
0
L
Morgan Le Fay
unknown_play143
Morgan Le Fay
1
3
0
0.33
W
Mercury
wunterpopo
Mercury
6
0
8
10
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,660
Damage
33,471
51,631
Taken
73,563
27,393
Mitigated
39,529
23,771
Healing
23,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,854
5,998
262
5,252
9,667
5,037
762
4,424
5,243
0
65,155
L
4,136
845
0
5,032
14,943
6,459
0
3,153
11,790
0
53,991
W
5,269
1,168
1,746
3,055
10,808
8,587
0
5,503
5,305
15,076
0
L
Cerberus
Gem_Emperor
Cerberus
5,064
800
310
6,988
21,983
15,079
0
13,702
8,281
16,018
0
L
Charybdis
R6 Merciful
Charybdis
7,755
3,683
157
5,560
13,458
5,514
0
5,005
8,453
0
56,021
W
Sol
Sl8tr
Sol
9,373
3,566
0
2,191
8,641
3,445
375
1,254
7,387
48,547
8,828
L
4,335
809
240
3,335
11,691
7,484
0
1,146
10,545
40,514
0
L
Morgan Le Fay
unknown_play143
Morgan Le Fay
12,181
1,268
0
1,884
11,488
4,993
0
5,006
6,482
56,622
0
W
Mercury
wunterpopo
Mercury
10,583
5,164
0
4,364
11,969
5,517
708
3,491
8,478
0
53,462
W
14,581
4,995
0
6,901
10,546
4,807
357
6,908
3,638
61,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,765
Gold Earned
33,328
383
Minions Killed
377
0
Camps Cleared
0
1,450,706
Distance Traveled
1,338,125
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,039
603
109
7
0
264,855
4
L
Fenrir
7,014
468
93
6
0
303,111
0
W
Nox
7,397
493
14
1
0
286,927
1
L
Cerberus
5,505
367
30
2
0
269,194
0
L
Charybdis
7,630
509
108
7
0
241,852
1
W
Sol
7,200
480
90
6
0
267,631
4
L
Chang'e
6,534
436
73
5
0
259,107
0
L
Morgan Le Fay
6,645
443
73
5
0
264,861
1
W
Mercury
8,211
547
84
6
0
365,355
1
W
Freya
7,918
528
86
6
0
265,938
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role