Player Matchup

Gilgamesh
Gilgamesh
PristineJet
Gilgamesh
Level 141
God Stats
1W - 1L
1,572 SR
Queue Stats
72W - 81L
1,352 Elo+
Solo
Yemoja
Yemoja
hector_nando
Yemoja
Level 86
God Stats
46W - 41L
1,469 SR
Queue Stats
93W - 103L
1,330 Elo+
Solo
Lancelot
Lancelot
jecheongdaesong
Lancelot
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 112L
1,365 Elo+
Solo
Jing Wei
Jing Wei
shock_wave-307
Jing Wei
Level 123
God Stats
2W - 2L
1,742 SR
Queue Stats
667W - 719L
1,317 Elo+
Solo
Nox
Nox
skiperpro2002
Nox
Level 70
God Stats
12W - 11L
1,452 SR
Queue Stats
130W - 104L
1,397 Elo+
Solo
Team Averages
Level 98
1,547 SR
1,352 Elo+

VS

Team Averages
Level 90
1,618 SR
1,521 Elo+
Lancelot
Lancelot
 
Lancelot
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
ChildofMaddness
Ares
Level 18
God Stats
2W - 6L
1,723 SR
Queue Stats
4W - 17L
1,394 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
N3grodamus
Morgan Le Fay
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,635 Elo+
Party 1
Nemesis
Nemesis
SkeetLipz
Nemesis
Level 8
God Stats
4W - 2L
1,665 SR
Queue Stats
5W - 5L
1,457 Elo+
Party 1
Izanami
Izanami
YotuhSteve
Izanami
Level 156
God Stats
6W - 3L
1,700 SR
Queue Stats
130W - 118L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
PristineJet
Gilgamesh
11
0 / 9 / 1
6,963
435
3,052
15,957
8,319
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
9
0 / 5 / 2
5,787
362
2,946
13,859
6,551
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
11
2 / 4 / 0
7,186
449
4,261
15,826
8,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
13
0 / 6 / 0
7,060
441
3,925
12,523
4,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
1 / 7 / 2
6,909
432
2,697
10,615
4,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
17
11 / 0 / 5
11,403
713
17,315
11,282
6,422
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 0 / 11
9,904
619
5,944
9,535
10,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
N3grodamus
Morgan Le Fay
13
3 / 1 / 6
8,908
557
10,013
8,662
4,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
SkeetLipz
Nemesis
14
3 / 3 / 6
9,225
577
7,150
13,477
5,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
YotuhSteve
Izanami
17
11 / 0 / 0
11,785
737
13,358
9,820
4,374
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
59
3
Kills
31
31
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
11
0
5
13.5
W
3
0
11
8.5
W
Morgan Le Fay
N3grodamus
Morgan Le Fay
3
1
6
6
L
Gilgamesh
PristineJet
Gilgamesh
0
9
1
0.06
W
Nemesis
SkeetLipz
Nemesis
3
3
6
2
W
Izanami
YotuhSteve
Izanami
11
0
0
11
L
Yemoja
0
5
2
0.2
L
Lancelot
2
4
0
0.5
L
Jing Wei
0
6
0
0
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,881
Damage
53,780
68,780
Taken
52,776
32,330
Mitigated
31,345
10,263
Healing
16,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
17,315
5,253
0
3,978
11,282
6,422
152
1,331
9,951
0
85,037
W
5,944
443
0
1,729
9,535
10,947
535
3,230
6,305
15,162
0
W
Morgan Le Fay
N3grodamus
Morgan Le Fay
10,013
666
0
941
8,662
4,194
279
1,934
6,728
50,614
0
L
Gilgamesh
PristineJet
Gilgamesh
3,052
1,719
0
1,016
15,957
8,319
387
805
15,152
0
37,950
W
Nemesis
SkeetLipz
Nemesis
7,150
4,149
0
2,873
13,477
5,408
0
1,217
12,260
0
68,591
W
Izanami
YotuhSteve
Izanami
13,358
9,666
0
6,564
9,820
4,374
6,976
705
9,115
0
122,393
L
Yemoja
2,946
356
568
2,324
13,859
6,551
0
5,992
7,867
15,722
0
L
Lancelot
4,261
267
0
5,206
15,826
8,666
0
2,352
13,474
0
56,098
L
Jing Wei
3,925
2,118
0
689
12,523
4,285
1,353
1,756
10,767
0
47,253
L
2,697
319
0
460
10,615
4,509
276
5,052
5,563
42,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,905
Gold Earned
51,225
303
Minions Killed
492
0
Camps Cleared
0
1,504,148
Distance Traveled
1,681,134
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,403
713
137
9
0
405,604
0
W
Ares
9,904
619
20
1
0
348,803
0
W
Morgan Le Fay
8,908
557
74
5
0
335,683
1
L
Gilgamesh
6,963
435
59
4
0
315,026
0
W
Nemesis
9,225
577
87
5
0
304,577
0
W
Izanami
11,785
737
174
11
0
286,467
7
L
Yemoja
5,787
362
20
1
0
252,417
0
L
Lancelot
7,186
449
80
5
0
364,033
1
L
Jing Wei
7,060
441
74
5
0
320,315
7
L
Nox
6,909
432
70
4
0
252,357
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role