Player Matchup

Neith
Neith
Aspudulike04
Neith
Level 36
God Stats
1W - 7L
1,126 SR
Queue Stats
238W - 225L
1,388 Elo+
Solo
Arachne
Arachne
Badnut3133
Arachne
Level 28
God Stats
2W - 3L
1,846 SR
Queue Stats
39W - 44L
1,482 Elo+
Party 2
Shiva
Shiva
ButtNuggett99
Shiva
Level 37
God Stats
5W - 4L
1,731 SR
Queue Stats
10W - 7L
1,632 Elo+
Party 1
Yu Huang
Yu Huang
JediZombieZtRu
Yu Huang
Level 159
God Stats
1W - 4L
1,780 SR
Queue Stats
21W - 19L
1,607 Elo+
Party 1
Ymir
Ymir
MetaTadpole
Ymir
Level 119
God Stats
2W - 5L
1,553 SR
Queue Stats
46W - 53L
1,467 Elo+
Party 2
Team Averages
Level 76
1,607 SR
1,515 Elo+

VS

Team Averages
Level 37
1,609 SR
1,538 Elo+
Ganesha
Ganesha
Biggs_man05
Ganesha
Level 46
God Stats
11W - 7L
1,800 SR
Queue Stats
73W - 68L
1,520 Elo+
Solo
Kukulkan
Kukulkan
LovelySticks
Kukulkan
Level 69
God Stats
6W - 3L
1,500 SR
Queue Stats
204W - 202L
1,560 Elo+
Party 3
Tyr
Tyr
Risenangel81
Tyr
Level 5
God Stats
2W - 0L
1,745 SR
Queue Stats
12W - 7L
1,641 Elo+
Party 3
Lancelot
Lancelot
Zer0Hero098
Lancelot
Level 32
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 27L
1,444 Elo+
Solo
Heimdallr
Heimdallr
fatbackwood69
Heimdallr
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 61L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 4
10,687
486
13,195
20,322
7,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Badnut3133
Arachne
14
2 / 4 / 2
9,441
429
8,618
18,907
7,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 0 / 2
8,553
389
833
3,830
1,933
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Yu Huang
5
0 / 0 / 3
6,365
289
405
3,309
1,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 6 / 6
7,833
356
7,201
21,208
14,457
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Biggs_man05
Ganesha
14
0 / 1 / 10
10,549
480
6,385
18,195
17,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
LovelySticks
Kukulkan
18
7 / 2 / 4
12,250
557
26,939
13,098
7,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
2 / 2 / 2
12,671
576
2,621
15,389
12,884
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
Zer0Hero098
Lancelot
15
3 / 4 / 7
10,656
484
8,713
14,401
6,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
fatbackwood69
Heimdallr
16
1 / 3 / 3
10,943
497
9,440
15,880
7,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
39
11
Kills
13
13
Deaths
12
17
Assists
26
Player
Kills
Deaths
Assists
KDA
L
6
3
4
2.67
L
Arachne
Badnut3133
Arachne
2
4
2
0.75
W
Ganesha
Biggs_man05
Ganesha
0
1
10
5
L
2
0
2
3
L
Yu Huang
0
0
3
1.5
W
Kukulkan
LovelySticks
Kukulkan
7
2
4
4.5
L
1
6
6
0.67
W
2
2
2
1.5
W
Lancelot
Zer0Hero098
Lancelot
3
4
7
1.63
W
Heimdallr
fatbackwood69
Heimdallr
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,252
Damage
54,098
67,576
Taken
76,963
32,805
Mitigated
52,727
10,879
Healing
26,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,195
5,055
0
2,595
20,322
7,902
0
12,920
7,402
0
72,278
L
Arachne
Badnut3133
Arachne
8,618
6,916
0
5,732
18,907
7,493
0
4,243
14,664
0
53,263
W
Ganesha
Biggs_man05
Ganesha
6,385
567
3,583
5,349
18,195
17,913
1,153
2,168
15,403
36,859
0
L
833
61
0
505
3,830
1,933
0
2,526
1,304
459
7,845
L
Yu Huang
405
78
0
447
3,309
1,020
0
2,854
455
5,962
0
W
Kukulkan
LovelySticks
Kukulkan
26,939
2,857
0
2,303
13,098
7,025
3,812
1,719
11,363
145,738
0
L
7,201
1,701
255
1,345
21,208
14,457
0
10,781
10,427
21,151
0
W
2,621
79
0
4,276
15,389
12,884
0
1,027
10,500
0
97,252
W
Lancelot
Zer0Hero098
Lancelot
8,713
2,624
0
5,198
14,401
6,913
960
1,433
12,916
0
75,008
W
Heimdallr
fatbackwood69
Heimdallr
9,440
3,853
0
5,739
15,880
7,992
1,893
1,249
14,631
0
84,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,879
Gold Earned
57,069
278
Minions Killed
650
0
Camps Cleared
0
1,368,064
Distance Traveled
2,017,028
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,687
486
118
5
0
356,683
1
L
Arachne
9,441
429
109
5
0
393,911
1
W
Ganesha
10,549
480
8
0
0
371,999
1
L
Shiva
8,553
389
12
1
0
240,655
1
L
Yu Huang
6,365
289
12
1
0
59,966
0
W
Kukulkan
12,250
557
203
9
0
387,956
7
L
Ymir
7,833
356
27
1
0
316,849
3
W
Tyr
12,671
576
185
8
0
399,059
2
W
Lancelot
10,656
484
110
5
0
470,521
2
W
Heimdallr
10,943
497
144
7
0
387,493
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role