Player Matchup

Baron Samedi
Baron Samedi
CamDangler
Baron Samedi
Level 88
God Stats
4W - 5L
1,541 SR
Queue Stats
23W - 23L
1,337 Elo+
Party 3
Danzaburou
Danzaburou
CrimsonKrypton
Danzaburou
Level 16
God Stats
5W - 1L
1,803 SR
Queue Stats
7W - 3L
1,356 Elo+
Party 3
Nike
Nike
SouSANuKes
Nike
Level 80
God Stats
4W - 5L
1,584 SR
Queue Stats
23W - 25L
1,368 Elo+
Party 3
Bastet
Bastet
Y33ZUS_P13CE
Bastet
Level 155
God Stats
4W - 3L
1,612 SR
Queue Stats
29W - 23L
1,550 Elo+
Party 1
Cthulhu
Cthulhu
turntiago13
Cthulhu
Level 24
God Stats
2W - 0L
1,703 SR
Queue Stats
2W - 3L
1,351 Elo+
Party 1
Team Averages
Level 73
1,649 SR
1,392 Elo+

VS

Team Averages
Level 57
1,494 SR
1,455 Elo+
Skadi
Skadi
Acethefox9012
Skadi
Level 105
God Stats
30W - 18L
1,605 SR
Queue Stats
181W - 211L
1,476 Elo+
Party 2
Scylla
Scylla
Goldburg62
Scylla
Level 122
God Stats
0W - 1L
1,711 SR
Queue Stats
18W - 23L
1,395 Elo+
Party 2
King Arthur
King Arthur
HERO STORM 001
King Arthur
Level 7
God Stats
3W - 6L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Geb
Geb
Sonalan1
Geb
Level 49
God Stats
5W - 6L
1,417 SR
Queue Stats
359W - 380L
1,407 Elo+
Solo
Ymir
Ymir
josieOP
Ymir
Level 4
God Stats
0W - 1L
1,239 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CamDangler
Baron Samedi
20
8 / 0 / 12
15,140
1,009
29,959
12,605
8,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
CrimsonKrypton
Danzaburou
20
10 / 1 / 11
14,996
1,000
21,275
9,056
4,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 1 / 20
14,389
959
19,610
24,123
24,781
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bastet
20
7 / 0 / 23
15,853
1,057
35,788
16,387
9,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
turntiago13
Cthulhu
20
4 / 3 / 22
14,863
991
21,253
24,844
43,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

169

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 9 / 1
13,812
921
20,046
24,914
11,620
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Goldburg62
Scylla
19
2 / 5 / 1
13,408
894
24,413
18,399
8,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
HERO STORM 001
King Arthur
19
1 / 8 / 2
13,215
881
15,945
33,402
40,546
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
0 / 1 / 3
14,703
980
13,295
27,439
44,195
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
josieOP
Ymir
19
0 / 8 / 3
13,300
887
6,835
29,124
36,278
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
15
31
Kills
5
5
Deaths
31
88
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
9
1
0.28
W
Baron Samedi
CamDangler
Baron Samedi
8
0
12
14
W
Danzaburou
CrimsonKrypton
Danzaburou
10
1
11
15.5
L
Scylla
Goldburg62
Scylla
2
5
1
0.5
L
King Arthur
HERO STORM 001
King Arthur
1
8
2
0.25
L
0
1
3
1.5
W
2
1
20
12
W
Bastet
7
0
23
18.5
L
Ymir
josieOP
Ymir
0
8
3
0.19
W
Cthulhu
turntiago13
Cthulhu
4
3
22
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,885
Damage
80,534
87,015
Taken
133,278
90,651
Mitigated
141,146
24,936
Healing
4,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,046
15,032
0
822
24,914
11,620
0
6,210
18,599
0
51,824
W
Baron Samedi
CamDangler
Baron Samedi
29,959
1,859
7,145
6,321
12,605
8,178
0
7,641
4,964
52,560
0
W
Danzaburou
CrimsonKrypton
Danzaburou
21,275
8,734
0
1,149
9,056
4,929
0
4,333
4,723
0
35,150
L
Scylla
Goldburg62
Scylla
24,413
2,974
0
0
18,399
8,507
0
5,978
12,337
53,896
0
L
King Arthur
HERO STORM 001
King Arthur
15,945
1,125
0
0
33,402
40,546
0
13,227
19,650
912
33,922
L
13,295
732
0
2,651
27,439
44,195
0
10,527
16,405
40,538
0
W
19,610
2,249
0
0
24,123
24,781
0
12,560
11,563
0
46,352
W
Bastet
35,788
9,601
0
8,609
16,387
9,320
0
6,676
9,711
0
69,675
L
Ymir
josieOP
Ymir
6,835
1,054
0
1,016
29,124
36,278
0
13,465
15,075
17,645
0
W
Cthulhu
turntiago13
Cthulhu
21,253
1,439
252
1,460
24,844
43,443
0
13,864
10,980
37,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,241
Gold Earned
68,438
304
Minions Killed
321
6
Camps Cleared
7
1,320,861
Distance Traveled
1,314,644
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
13,812
921
101
7
4
249,581
2
W
Baron Samedi
15,140
1,009
60
4
0
257,595
0
W
Danzaburou
14,996
1,000
29
2
1
159,804
0
L
Scylla
13,408
894
102
7
2
255,185
0
L
King Arthur
13,215
881
51
3
0
282,610
0
L
Geb
14,703
980
39
3
0
275,189
0
W
Nike
14,389
959
71
5
1
280,952
0
W
Bastet
15,853
1,057
105
7
4
340,998
1
L
Ymir
13,300
887
28
2
1
252,079
0
W
Cthulhu
14,863
991
39
3
0
281,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role