Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
 
Thoth
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Gleason2
Cernunnos
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 107L
1,552 Elo+
Solo
Kuzenbo
Kuzenbo
iLambrecht
Kuzenbo
Level 135
God Stats
0W - 3L
1,350 SR
Queue Stats
33W - 30L
1,505 Elo+
Solo
Team Averages
Level 100
1,470 SR
1,511 Elo+

VS

Team Averages
Level 88
1,568 SR
1,514 Elo+
Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Dashxslayer
Achilles
Level 103
God Stats
23W - 32L
1,454 SR
Queue Stats
354W - 360L
1,587 Elo+
Party 2
Danzaburou
Danzaburou
FearedFeline420
Danzaburou
Level 61
God Stats
2W - 0L
1,762 SR
Queue Stats
93W - 108L
1,525 Elo+
Party 2
Terra
Terra
PandaBoy003
Terra
Level 56
God Stats
12W - 5L
1,582 SR
Queue Stats
35W - 35L
1,506 Elo+
Party 2
Pele
Pele
fallenskies3240
Pele
Level 62
God Stats
4W - 9L
1,545 SR
Queue Stats
68W - 89L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
4 / 4 / 3
8,447
768
10,340
13,256
6,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
 
Thoth
15
3 / 1 / 4
8,195
745
13,215
5,660
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
 
Serqet
14
2 / 5 / 5
7,870
715
8,369
11,637
5,556
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
Gleason2
Cernunnos
14
0 / 5 / 5
7,686
699
6,059
12,625
5,659
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
iLambrecht
Kuzenbo
13
0 / 2 / 3
7,127
648
7,255
13,842
17,463
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
6 / 5 / 9
9,100
827
13,005
10,696
3,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
Dashxslayer
Achilles
14
3 / 1 / 8
8,454
769
15,541
14,199
11,865
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
FearedFeline420
Danzaburou
15
4 / 1 / 5
8,867
806
7,895
10,811
4,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
0 / 0 / 11
8,638
785
5,675
14,943
12,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 3 / 4
8,129
739
8,890
14,370
5,448
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
54
9
Kills
17
17
Deaths
10
20
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
4
4
3
1.38
L
Thoth
 
Thoth
3
1
4
5
L
Serqet
 
Serqet
2
5
5
0.9
W
Eset
 
Eset
6
5
9
2.1
W
Achilles
Dashxslayer
Achilles
3
1
8
7
W
Danzaburou
FearedFeline420
Danzaburou
4
1
5
6.5
L
Cernunnos
Gleason2
Cernunnos
0
5
5
0.5
W
0
0
11
5.5
W
4
3
4
2
L
Kuzenbo
iLambrecht
Kuzenbo
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,238
Damage
51,006
57,020
Taken
65,019
37,364
Mitigated
38,082
6,514
Healing
18,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
10,340
743
0
1,586
13,256
6,164
0
3,155
9,929
0
25,118
L
Thoth
 
Thoth
13,215
534
0
891
5,660
2,522
0
1,438
4,172
28,012
0
L
Serqet
 
Serqet
8,369
1,008
0
0
11,637
5,556
0
4,504
6,939
0
12,664
W
Eset
 
Eset
13,005
956
357
322
10,696
3,959
1,686
2,734
7,561
27,915
0
W
Achilles
Dashxslayer
Achilles
15,541
3,668
336
2,799
14,199
11,865
0
5,990
7,841
0
27,012
W
Danzaburou
FearedFeline420
Danzaburou
7,895
4,363
142
2,449
10,811
4,750
2,096
3,195
7,362
0
31,616
L
Cernunnos
Gleason2
Cernunnos
6,059
2,964
0
2,801
12,625
5,659
0
4,532
7,785
0
27,304
W
5,675
677
4,478
5,802
14,943
12,060
131
3,877
11,066
30,156
0
W
8,890
1,506
0
1,524
14,370
5,448
280
4,674
9,368
0
17,680
L
Kuzenbo
iLambrecht
Kuzenbo
7,255
2,603
0
1,236
13,842
17,463
0
4,134
9,515
18,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,325
Gold Earned
43,188
158
Minions Killed
194
0
Camps Cleared
0
1,144,599
Distance Traveled
1,241,094
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,447
768
34
3
0
256,157
0
L
Thoth
8,195
745
40
4
0
213,533
0
L
Serqet
7,870
715
14
1
0
240,311
4
W
Eset
9,100
827
49
4
0
237,720
1
W
Achilles
8,454
769
20
2
0
268,312
0
W
Danzaburou
8,867
806
63
6
0
221,854
1
L
Cernunnos
7,686
699
46
4
0
206,250
2
W
Terra
8,638
785
40
4
0
257,630
1
W
Pele
8,129
739
22
2
0
255,578
0
L
Kuzenbo
7,127
648
24
2
0
228,348
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role