Player Matchup

Izanami
Izanami
 
Izanami
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DetectiveShmoe
Tiamat
Level 35
God Stats
0W - 1L
1,623 SR
Queue Stats
3W - 2L
1,329 Elo+
Solo
Lancelot
Lancelot
ScrimpyAlpaca51
Lancelot
Level 106
God Stats
2W - 5L
1,540 SR
Queue Stats
351W - 488L
1,390 Elo+
Solo
Team Averages
Level 69
1,554 SR
1,406 Elo+

VS

Team Averages
Level 76
1,570 SR
1,425 Elo+
Ares
Ares
MagicalFebreze
Ares
Level 61
God Stats
9W - 5L
1,718 SR
Queue Stats
22W - 21L
1,416 Elo+
Solo
Anubis
Anubis
Yung Nephyte
Anubis
Level 123
God Stats
4W - 3L
1,500 SR
Queue Stats
55W - 60L
1,377 Elo+
Solo
Loki
Loki
llllcokeellll
Loki
Level 44
God Stats
1W - 0L
1,493 SR
Queue Stats
2W - 1L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
2 / 3 / 1
7,840
713
3,394
8,050
2,743
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 3
6,711
610
5,759
6,811
4,702
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
10
1 / 6 / 2
6,931
630
6,083
11,169
4,055
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 3
7,962
724
8,684
11,709
8,923
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anubis
13
2 / 0 / 6
7,690
699
8,046
7,462
3,591
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 2 / 7
7,594
690
4,947
6,619
2,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
3
Kills
10
10
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
3
1
0.83
L
0
1
3
1.5
W
6
1
3
7.5
L
Lancelot
1
6
2
0.33
W
Anubis
2
0
6
5
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,236
Damage
21,677
26,030
Taken
25,790
11,500
Mitigated
14,829
3,176
Healing
6,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,394
2,458
0
1,090
8,050
2,743
0
5,663
2,387
0
13,900
L
5,759
1,066
0
1,146
6,811
4,702
168
4,437
2,374
21,210
0
W
8,684
421
251
961
11,709
8,923
557
3,334
8,375
15,191
0
L
Lancelot
6,083
799
93
847
11,169
4,055
0
7,260
3,909
0
16,847
W
Anubis
8,046
72
0
3,216
7,462
3,591
739
1,176
6,286
30,281
0
W
4,947
520
197
2,104
6,619
2,315
69
1,577
5,042
0
20,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,482
Gold Earned
23,246
78
Minions Killed
107
3
Camps Cleared
6
549,624
Distance Traveled
606,973
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,840
713
32
3
1
166,796
0
L
Tiamat
6,711
610
26
2
0
189,400
1
W
Ares
7,962
724
14
1
0
218,183
2
L
Lancelot
6,931
630
20
2
2
193,428
4
W
Anubis
7,690
699
61
6
2
187,384
0
W
Loki
7,594
690
32
3
4
201,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role