Player Matchup

Lancelot
Lancelot
DarkReaper0978
Lancelot
Level 99
God Stats
2W - 0L
1,369 SR
Queue Stats
19W - 27L
1,340 Elo+
Party 2
Hachiman
Hachiman
Heatthcliff
Hachiman
Level 132
God Stats
2W - 0L
1,291 SR
Queue Stats
20W - 31L
1,284 Elo+
Party 2
Baron Samedi
Baron Samedi
Mozuuhs
Baron Samedi
Level 103
God Stats
1W - 1L
1,333 SR
Queue Stats
20W - 32L
1,271 Elo+
Party 2
Team Averages
Level 111
1,331 SR
1,298 Elo+

VS

Team Averages
Level 59
1,340 SR
1,194 Elo+
Ymir
Ymir
Acd99
Ymir
Level 45
God Stats
0W - 2L
1,250 SR
Queue Stats
1W - 5L
1,103 Elo+
Party 1
Bellona
Bellona
DonKall1
Bellona
Level 11
God Stats
0W - 1L
1,272 SR
Queue Stats
0W - 4L
1,103 Elo+
Party 1
Ra
Ra
IceCube
Ra
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 18L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
15
7 / 1 / 10
10,919
780
13,584
16,842
7,894
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Heatthcliff
Hachiman
17
9 / 1 / 9
11,132
795
23,836
11,865
5,191
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
Mozuuhs
Baron Samedi
15
3 / 0 / 15
10,439
746
12,663
9,774
5,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Acd99
Ymir
10
0 / 7 / 0
8,181
584
6,392
20,712
15,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
DonKall1
Bellona
12
1 / 9 / 0
8,691
621
5,807
19,836
21,341
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 3 / 1
9,435
674
12,642
14,300
6,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
3
19
Kills
2
2
Deaths
19
34
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ymir
Acd99
Ymir
0
7
0
0
W
Lancelot
7
1
10
12
L
Bellona
DonKall1
Bellona
1
9
0
0.11
W
Hachiman
Heatthcliff
Hachiman
9
1
9
13.5
L
1
3
1
0.5
W
Baron Samedi
Mozuuhs
Baron Samedi
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,083
Damage
24,841
38,481
Taken
54,848
18,134
Mitigated
43,553
19,521
Healing
7,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Acd99
Ymir
6,392
643
0
1,177
20,712
15,744
0
5,377
15,335
15,610
0
W
Lancelot
13,584
1,700
0
6,780
16,842
7,894
1,769
7,739
8,543
0
31,600
L
Bellona
DonKall1
Bellona
5,807
1,270
267
424
19,836
21,341
0
5,317
14,519
0
11,787
W
Hachiman
Heatthcliff
Hachiman
23,836
13,197
0
4,601
11,865
5,191
300
6,354
5,327
0
63,802
L
12,642
1,041
1,623
3,717
14,300
6,468
0
2,468
11,832
61,356
0
W
Baron Samedi
Mozuuhs
Baron Samedi
12,663
985
2,722
5,418
9,774
5,049
631
4,638
4,862
43,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,490
Gold Earned
26,307
184
Minions Killed
146
6
Camps Cleared
6
838,440
Distance Traveled
733,752
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,181
584
24
2
1
210,988
3
W
Lancelot
10,919
780
25
2
1
312,701
3
L
Bellona
8,691
621
17
1
2
236,357
5
W
Hachiman
11,132
795
94
7
3
255,867
1
L
Ra
9,435
674
105
8
3
286,407
4
W
Baron Samedi
10,439
746
65
5
2
269,872
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role