Player Matchup

Hades
Hades
A-Pound-O-Beef
Hades
Level 122
God Stats
8W - 7L
1,719 SR
Queue Stats
29W - 26L
1,530 Elo+
Party 1
Athena
Athena
TTVSalty_BTW
Athena
Level 50
God Stats
4W - 2L
1,500 SR
Queue Stats
29W - 24L
1,496 Elo+
Party 1
Lancelot
Lancelot
X_Rakkihhezael_X
Lancelot
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 60L
1,531 Elo+
Party 1
Team Averages
Level 104
1,573 SR
1,519 Elo+

VS

Team Averages
Level 90
1,543 SR
1,531 Elo+
Freya
Freya
EinstienQn
Freya
Level 47
God Stats
54W - 58L
1,500 SR
Queue Stats
146W - 152L
1,484 Elo+
Party 2
Cthulhu
Cthulhu
NiNjaSsAsSiN345
Cthulhu
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 77L
1,566 Elo+
Solo
Ravana
Ravana
SpartanElliott
Ravana
Level 105
God Stats
2W - 4L
1,630 SR
Queue Stats
200W - 204L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 7
9,136
831
12,837
12,669
8,117
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
13
3 / 0 / 7
9,090
826
5,009
11,951
12,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
5 / 0 / 8
8,769
797
12,121
11,490
9,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
10
0 / 6 / 2
6,470
588
4,210
10,860
5,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
2 / 2 / 1
7,335
667
9,829
13,121
11,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
1 / 5 / 2
6,619
602
9,599
12,913
9,006
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
13
Kills
3
3
Deaths
13
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
3
7
2.83
L
Freya
0
6
2
0.17
L
2
2
1
1.25
L
1
5
2
0.4
W
Athena
3
0
7
6.5
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,967
Damage
23,638
36,110
Taken
36,894
30,090
Mitigated
26,227
13,913
Healing
5,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,837
1,156
2,707
7,162
12,669
8,117
1,183
5,326
7,343
44,506
0
L
Freya
4,210
1,394
0
1,209
10,860
5,299
0
5,881
4,848
14,444
1,246
L
9,829
1,197
204
2,410
13,121
11,922
0
5,447
7,378
20,182
0
L
9,599
3,339
0
1,189
12,913
9,006
0
6,578
5,933
0
19,789
W
Athena
5,009
2,103
0
2,240
11,951
12,836
581
4,609
7,342
11,991
0
W
12,121
2,395
0
1,804
11,490
9,137
558
4,172
7,318
0
32,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,995
Gold Earned
20,424
140
Minions Killed
59
8
Camps Cleared
1
682,189
Distance Traveled
592,575
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,136
831
94
9
5
196,935
0
L
Freya
6,470
588
22
2
0
171,664
0
L
Cthulhu
7,335
667
20
2
0
209,047
1
L
Ravana
6,619
602
17
2
1
211,864
1
W
Athena
9,090
826
11
1
0
241,529
1
W
Lancelot
8,769
797
35
3
3
243,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role