Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
ITzYhunggz
Ravana
Level 107
God Stats
8W - 11L
1,231 SR
Queue Stats
597W - 665L
1,374 Elo+
Solo
Chernobog
Chernobog
Magriok
Chernobog
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
225W - 221L
1,444 Elo+
Solo
Xing Tian
Xing Tian
Shtogie
Xing Tian
Level 107
God Stats
4W - 1L
1,500 SR
Queue Stats
534W - 588L
1,370 Elo+
Solo
Baron Samedi
Baron Samedi
wax790rural
Baron Samedi
Level 114
God Stats
4W - 4L
1,567 SR
Queue Stats
213W - 192L
1,399 Elo+
Solo
Team Averages
Level 120
1,460 SR
1,418 Elo+

VS

Team Averages
Level 95
1,530 SR
1,473 Elo+
Ares
Ares
 
Ares
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
FreshPOV
Cliodhna
Level 95
God Stats
1W - 1L
1,625 SR
Queue Stats
11W - 12L
1,425 Elo+
Solo
Fenrir
Fenrir
byyMystics-
Fenrir
Level 62
God Stats
0W - 5L
1,500 SR
Queue Stats
46W - 65L
1,589 Elo+
Solo
Nu Wa
Nu Wa
legendary-76l
Nu Wa
Level 89
God Stats
11W - 11L
1,617 SR
Queue Stats
254W - 253L
1,382 Elo+
Solo
Medusa
Medusa
unknown_play143
Medusa
Level 87
God Stats
4W - 7L
1,410 SR
Queue Stats
434W - 440L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
17
7 / 2 / 5
11,603
553
12,266
17,303
8,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
ITzYhunggz
Ravana
17
4 / 8 / 0
11,728
558
15,839
18,426
12,839
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
Magriok
Chernobog
18
4 / 0 / 5
11,896
566
12,155
13,993
7,375
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Shtogie
Xing Tian
16
3 / 1 / 5
10,937
521
4,047
17,033
17,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
wax790rural
Baron Samedi
17
3 / 4 / 9
11,134
530
14,803
19,871
9,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
1 / 2 / 4
8,549
407
6,045
17,176
13,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
FreshPOV
Cliodhna
17
7 / 4 / 2
11,346
540
14,174
21,731
16,881
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fenrir
13
2 / 7 / 3
8,617
410
5,688
18,627
8,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 4 / 4
8,710
415
12,900
10,869
4,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
4 / 4 / 1
9,609
458
10,217
15,639
6,218
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
29
21
Kills
15
15
Deaths
21
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
7
2
5
4.75
L
Ares
 
Ares
1
2
4
1.5
L
Cliodhna
FreshPOV
Cliodhna
7
4
2
2
W
Ravana
ITzYhunggz
Ravana
4
8
0
0.5
W
Chernobog
Magriok
Chernobog
4
0
5
6.5
W
Xing Tian
Shtogie
Xing Tian
3
1
5
5.5
L
Fenrir
2
7
3
0.5
L
1
4
4
0.75
L
4
4
1
1.13
W
Baron Samedi
wax790rural
Baron Samedi
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,110
Damage
49,024
86,626
Taken
84,042
56,055
Mitigated
49,570
25,522
Healing
19,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
12,266
1,654
0
2,318
17,303
8,486
1,390
4,276
12,845
0
78,634
L
Ares
 
Ares
6,045
431
0
5,348
17,176
13,860
0
2,478
14,594
22,842
0
L
Cliodhna
FreshPOV
Cliodhna
14,174
4,214
0
5,652
21,731
16,881
3,210
783
20,928
0
77,024
W
Ravana
ITzYhunggz
Ravana
15,839
5,141
0
5,580
18,426
12,839
1,136
1,046
17,380
62
75,977
W
Chernobog
Magriok
Chernobog
12,155
7,318
0
3,443
13,993
7,375
1,355
4,990
9,003
0
110,219
W
Xing Tian
Shtogie
Xing Tian
4,047
541
0
2,961
17,033
17,604
431
4,023
13,010
43,182
0
L
Fenrir
5,688
711
0
4,737
18,627
8,279
0
7,043
11,218
0
42,092
L
12,900
4,145
0
500
10,869
4,332
0
4,298
6,217
63,856
0
L
10,217
3,611
0
3,124
15,639
6,218
1,410
3,334
12,173
0
73,412
W
Baron Samedi
wax790rural
Baron Samedi
14,803
667
1,430
9,790
19,871
9,751
1,660
4,874
14,997
86,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,298
Gold Earned
46,831
599
Minions Killed
404
0
Camps Cleared
0
1,990,308
Distance Traveled
1,876,741
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,603
553
116
6
0
487,630
1
L
Ares
8,549
407
37
2
0
370,644
1
L
Cliodhna
11,346
540
132
6
0
384,784
1
W
Ravana
11,728
558
120
6
0
348,064
2
W
Chernobog
11,896
566
154
7
0
421,186
1
W
Xing Tian
10,937
521
76
4
0
402,558
10
L
Fenrir
8,617
410
58
3
0
401,971
7
L
Nu Wa
8,710
415
73
3
0
350,608
1
L
Medusa
9,609
458
104
5
0
368,734
4
W
Baron Samedi
11,134
530
133
6
0
330,870
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role