Player Matchup

Ymir
Ymir
BALGRON
Ymir
Level 104
God Stats
6W - 4L
1,882 SR
Queue Stats
112W - 95L
1,548 Elo+
Party 2
Sol
Sol
Henschu95
Sol
Level 72
God Stats
4W - 3L
1,865 SR
Queue Stats
93W - 88L
1,680 Elo+
Party 2
Mulan
Mulan
KingLizard95-
Mulan
Level 129
God Stats
3W - 3L
1,612 SR
Queue Stats
280W - 291L
1,450 Elo+
Solo
Pele
Pele
Oikawatooru4424
Pele
Level 86
God Stats
5W - 5L
1,577 SR
Queue Stats
579W - 654L
1,352 Elo+
Party 1
Ullr
Ullr
SingularPath
Ullr
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 37L
1,252 Elo+
Party 1
Team Averages
Level 82
1,687 SR
1,456 Elo+

VS

Team Averages
Level 98
1,583 SR
1,508 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Fatalistype
Izanami
Level 36
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 17L
1,553 Elo+
Solo
Lancelot
Lancelot
NLF_Adis06
Lancelot
Level 95
God Stats
1W - 2L
1,500 SR
Queue Stats
160W - 111L
1,500 Elo+
Solo
Poseidon
Poseidon
bionic1988
Poseidon
Level 130
God Stats
15W - 18L
1,527 SR
Queue Stats
202W - 245L
1,475 Elo+
Solo
Mulan
Mulan
thefox39380
Mulan
Level 69
God Stats
14W - 5L
1,888 SR
Queue Stats
83W - 71L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BALGRON
Ymir
11
1 / 1 / 3
6,289
449
3,939
9,898
6,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 2 / 1
7,033
502
8,045
11,193
3,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 3 / 1
5,722
409
2,741
7,620
3,171
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 4 / 1
6,977
498
6,725
14,701
5,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 5 / 0
5,948
425
663
12,630
4,095
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
1 / 2 / 2
7,643
546
4,372
11,404
6,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Fatalistype
Izanami
16
9 / 1 / 0
9,796
700
14,247
6,470
2,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lancelot
NLF_Adis06
Lancelot
14
5 / 2 / 0
8,902
636
11,514
10,874
4,868
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
bionic1988
Poseidon
12
0 / 1 / 3
7,164
512
3,187
6,332
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
0 / 2 / 4
6,872
491
6,273
12,309
5,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
8
Kills
15
15
Deaths
8
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
2
2
1
L
Ymir
BALGRON
Ymir
1
1
3
2.5
W
Izanami
Fatalistype
Izanami
9
1
0
9
L
1
2
1
0.75
L
0
3
1
0.17
W
Lancelot
NLF_Adis06
Lancelot
5
2
0
2.5
L
4
4
1
1.13
L
2
5
0
0.4
W
Poseidon
bionic1988
Poseidon
0
1
3
1.5
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,113
Damage
39,593
56,042
Taken
47,389
23,328
Mitigated
22,137
14,824
Healing
18,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,372
1,320
1,086
4,882
11,404
6,945
0
4,240
7,164
0
41,293
L
Ymir
BALGRON
Ymir
3,939
784
0
916
9,898
6,706
0
0
9,898
26,517
0
W
Izanami
Fatalistype
Izanami
14,247
11,029
0
2,942
6,470
2,469
3,163
392
6,078
0
92,577
L
8,045
2,870
0
6,552
11,193
3,862
0
2,054
8,927
58,164
0
L
2,741
586
0
1,876
7,620
3,171
0
0
7,620
0
25,337
W
Lancelot
NLF_Adis06
Lancelot
11,514
2,162
0
3,826
10,874
4,868
815
1,531
9,343
0
61,774
L
6,725
2,169
0
4,260
14,701
5,494
0
783
13,780
0
46,076
L
663
479
0
1,220
12,630
4,095
0
0
12,630
0
29,794
W
Poseidon
bionic1988
Poseidon
3,187
206
0
1,404
6,332
2,290
0
3,120
3,212
39,557
0
W
6,273
1,110
0
4,296
12,309
5,565
0
2,701
9,608
0
44,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,969
Gold Earned
40,377
323
Minions Killed
465
0
Camps Cleared
0
1,149,252
Distance Traveled
1,319,213
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,643
546
58
4
0
239,524
6
L
Ymir
6,289
449
36
3
0
257,170
5
W
Izanami
9,796
700
134
10
0
249,694
2
L
Sol
7,033
502
103
7
0
218,056
5
L
Mulan
5,722
409
54
4
0
135,713
0
W
Lancelot
8,902
636
117
8
0
269,452
6
L
Pele
6,977
498
77
6
0
298,471
1
L
Ullr
5,948
425
53
4
0
239,842
1
W
Poseidon
7,164
512
88
6
0
287,409
6
W
Mulan
6,872
491
68
5
0
273,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role