Player Matchup

Cliodhna
Cliodhna
ChmpgnePapi69
Cliodhna
Level 132
God Stats
9W - 10L
1,705 SR
Queue Stats
321W - 280L
1,623 Elo+
Party 1
Rama
Rama
ComPiQ
Rama
Level 153
God Stats
8W - 5L
1,622 SR
Queue Stats
416W - 424L
1,540 Elo+
Solo
Achilles
Achilles
DanyDeYeeto
Achilles
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
270W - 258L
1,636 Elo+
Party 1
Hercules
Hercules
Psycho_MvS
Hercules
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
307W - 303L
1,560 Elo+
Solo
Chang'e
Chang'e
TheRenaissance
Chang'e
Level 157
God Stats
9W - 3L
1,697 SR
Queue Stats
531W - 503L
1,495 Elo+
Solo
Team Averages
Level 143
1,605 SR
1,571 Elo+

VS

Team Averages
Level 152
1,768 SR
1,549 Elo+
Hachiman
Hachiman
SilverGaiden
Hachiman
Level 149
God Stats
7W - 1L
1,988 SR
Queue Stats
208W - 135L
1,580 Elo+
Party 2
Horus
Horus
TheNakedKnight
Horus
Level 160
God Stats
5W - 5L
1,480 SR
Queue Stats
313W - 241L
1,555 Elo+
Party 2
Atlas
Atlas
abckiller51
Atlas
Level 160
God Stats
14W - 4L
2,002 SR
Queue Stats
894W - 876L
1,500 Elo+
Solo
Vulcan
Vulcan
pandif
Vulcan
Level 160
God Stats
11W - 4L
1,536 SR
Queue Stats
367W - 261L
1,571 Elo+
Party 2
Amaterasu
Amaterasu
sickghandi
Amaterasu
Level 129
God Stats
3W - 0L
1,831 SR
Queue Stats
99W - 84L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ChmpgnePapi69
Cliodhna
20
5 / 7 / 7
12,299
683
30,437
31,738
18,340
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
ComPiQ
Rama
16
2 / 8 / 3
10,019
557
14,568
25,097
12,128
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
DanyDeYeeto
Achilles
17
1 / 8 / 8
10,752
597
15,276
30,281
33,422
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hercules
Psycho_MvS
Hercules
19
2 / 3 / 8
10,953
609
11,220
37,795
44,269
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 6 / 7
11,896
661
24,402
35,257
18,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
SilverGaiden
Hachiman
20
10 / 3 / 13
13,015
723
35,565
19,184
12,232
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
5 / 2 / 24
12,789
711
21,461
29,883
48,068
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
6 / 1 / 19
13,643
758
21,080
32,427
44,928
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vulcan
pandif
Vulcan
20
6 / 3 / 23
13,059
726
45,489
14,491
8,861
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
sickghandi
Amaterasu
19
5 / 4 / 20
12,189
677
19,753
35,522
61,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
131
13
Kills
32
32
Deaths
13
33
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
ChmpgnePapi69
Cliodhna
5
7
7
1.21
L
Rama
ComPiQ
Rama
2
8
3
0.44
L
Achilles
DanyDeYeeto
Achilles
1
8
8
0.63
L
Hercules
Psycho_MvS
Hercules
2
3
8
2
W
Hachiman
SilverGaiden
Hachiman
10
3
13
5.5
W
5
2
24
8.5
L
3
6
7
1.08
W
6
1
19
15.5
W
Vulcan
pandif
Vulcan
6
3
23
5.83
W
Amaterasu
sickghandi
Amaterasu
5
4
20
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,903
Damage
143,348
160,168
Taken
131,507
127,025
Mitigated
175,252
65,083
Healing
66,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
ChmpgnePapi69
Cliodhna
30,437
2,728
1,629
7,862
31,738
18,340
0
12,431
19,126
0
53,960
L
Rama
ComPiQ
Rama
14,568
12,195
2,786
3,111
25,097
12,128
794
12,114
12,642
0
32,687
L
Achilles
DanyDeYeeto
Achilles
15,276
2,629
2,231
3,827
30,281
33,422
135
9,899
20,042
0
23,898
L
Hercules
Psycho_MvS
Hercules
11,220
2,927
2,438
13,321
37,795
44,269
622
16,873
20,238
0
20,824
W
Hachiman
SilverGaiden
Hachiman
35,565
19,466
1,168
4,062
19,184
12,232
1,964
3,516
15,668
0
56,310
W
21,461
9,432
16,877
15,301
29,883
48,068
1,170
5,341
24,542
0
32,254
L
24,402
1,413
13,259
14,619
35,257
18,866
409
15,252
19,527
56,744
0
W
21,080
6,573
3,803
10,415
32,427
44,928
1,204
7,706
24,721
39,558
0
W
Vulcan
pandif
Vulcan
45,489
19,066
1,976
1,338
14,491
8,861
1,967
2,682
11,809
78,898
0
W
Amaterasu
sickghandi
Amaterasu
19,753
5,055
2,238
9,628
35,522
61,163
1,710
5,157
30,365
0
32,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,919
Gold Earned
64,695
179
Minions Killed
175
0
Camps Cleared
0
1,601,381
Distance Traveled
1,911,237
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
12,299
683
42
2
0
355,279
0
L
Rama
10,019
557
44
2
0
266,570
3
L
Achilles
10,752
597
16
1
0
316,413
0
L
Hercules
10,953
609
22
1
0
319,898
7
W
Hachiman
13,015
723
32
2
0
335,118
0
W
Horus
12,789
711
25
1
0
414,862
7
L
Chang'e
11,896
661
55
3
0
343,221
1
W
Atlas
13,643
758
26
1
0
351,769
5
W
Vulcan
13,059
726
64
4
0
419,433
0
W
Amaterasu
12,189
677
28
2
0
390,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role