Player Matchup

Janus
Janus
 
Janus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Abismax
Eset
Level 102
God Stats
3W - 3L
1,168 SR
Queue Stats
140W - 189L
1,427 Elo+
Party 1
Rama
Rama
Dazher
Rama
Level 122
God Stats
6W - 8L
1,289 SR
Queue Stats
69W - 96L
1,372 Elo+
Party 1
Thor
Thor
HORAK13
Thor
Level 148
God Stats
0W - 2L
1,292 SR
Queue Stats
111W - 125L
1,443 Elo+
Party 1
Ganesha
Ganesha
Loplax
Ganesha
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,806 Elo+
Party 1
Team Averages
Level 135
1,350 SR
1,510 Elo+

VS

Team Averages
Level 154
1,491 SR
1,605 Elo+
Xbalanque
Xbalanque
CycloneSkills
Xbalanque
Level 160
God Stats
22W - 10L
1,728 SR
Queue Stats
831W - 749L
1,494 Elo+
Solo
Nu Wa
Nu Wa
aerusmor
Nu Wa
Level 160
God Stats
4W - 2L
1,695 SR
Queue Stats
578W - 490L
1,643 Elo+
Solo
Nike
Nike
lKazutol
Nike
Level 160
God Stats
1W - 1L
1,091 SR
Queue Stats
258W - 247L
1,577 Elo+
Solo
Janus
Janus
manson6915
Janus
Level 128
God Stats
1W - 2L
1,227 SR
Queue Stats
81W - 71L
1,585 Elo+
Solo
Erlang Shen
Erlang Shen
Äinz
Erlang Shen
Level 160
God Stats
4W - 3L
1,716 SR
Queue Stats
269W - 137L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
5 / 7 / 6
8,644
864
10,180
12,579
5,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Eset
Abismax
Eset
13
1 / 4 / 7
7,410
741
6,386
10,922
5,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
Dazher
Rama
13
3 / 8 / 3
7,793
779
7,178
14,402
6,432
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Thor
HORAK13
Thor
14
5 / 6 / 5
8,647
865
12,324
16,349
10,434
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Loplax
Ganesha
15
0 / 4 / 11
8,267
827
7,251
18,622
25,927
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CycloneSkills
Xbalanque
17
12 / 4 / 9
10,759
1,076
23,651
12,412
5,628
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
aerusmor
Nu Wa
18
9 / 3 / 19
10,523
1,052
15,579
12,939
5,757
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nike
14
1 / 3 / 19
8,795
880
5,355
13,136
14,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
14
0 / 3 / 19
8,289
829
7,893
6,975
2,761
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Äinz
Erlang Shen
17
7 / 2 / 17
10,888
1,089
13,285
15,446
16,428
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
112
14
Kills
29
29
Deaths
15
32
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
7
6
1.14
L
Eset
Abismax
Eset
1
4
7
1.13
W
Xbalanque
CycloneSkills
Xbalanque
12
4
9
4.13
L
Rama
Dazher
Rama
3
8
3
0.56
L
Thor
HORAK13
Thor
5
6
5
1.25
L
Ganesha
Loplax
Ganesha
0
4
11
1.38
W
Nu Wa
aerusmor
Nu Wa
9
3
19
6.17
W
Nike
1
3
19
3.5
W
Janus
0
3
19
3.17
W
Erlang Shen
Äinz
Erlang Shen
7
2
17
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,319
Damage
65,763
72,874
Taken
60,908
54,100
Mitigated
44,702
13,817
Healing
22,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
10,180
453
636
275
12,579
5,751
0
4,539
8,040
25,301
0
L
Eset
Abismax
Eset
6,386
498
3,030
1,728
10,922
5,556
0
2,573
8,349
13,107
0
W
Xbalanque
CycloneSkills
Xbalanque
23,651
8,335
598
1,076
12,412
5,628
3,495
5,109
7,303
0
46,429
L
Rama
Dazher
Rama
7,178
5,802
559
589
14,402
6,432
0
5,257
9,145
0
13,631
L
Thor
HORAK13
Thor
12,324
2,457
1,919
1,589
16,349
10,434
0
4,107
12,242
0
18,490
L
Ganesha
Loplax
Ganesha
7,251
636
1,269
2,223
18,622
25,927
0
6,996
11,626
17,333
0
W
Nu Wa
aerusmor
Nu Wa
15,579
4,969
21
2,085
12,939
5,757
1,659
5,916
7,023
37,182
0
W
Nike
5,355
601
2,406
2,942
13,136
14,128
754
4,748
8,388
0
9,371
W
Janus
7,893
640
1,072
896
6,975
2,761
602
3,582
3,393
12,158
0
W
Erlang Shen
Äinz
Erlang Shen
13,285
7,531
3,362
7,654
15,446
16,428
352
4,462
10,984
0
15,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,761
Gold Earned
49,254
96
Minions Killed
94
0
Camps Cleared
0
876,475
Distance Traveled
1,011,766
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,644
864
45
5
0
164,338
1
L
Eset
7,410
741
23
2
0
195,914
1
W
Xbalanque
10,759
1,076
42
4
0
190,838
4
L
Rama
7,793
779
12
1
0
144,610
0
L
Thor
8,647
865
16
2
0
185,837
1
L
Ganesha
8,267
827
0
0
0
185,776
4
W
Nu Wa
10,523
1,052
27
3
0
198,954
0
W
Nike
8,795
880
14
1
0
204,557
2
W
Janus
8,289
829
6
1
0
211,385
2
W
Erlang Shen
10,888
1,089
5
1
0
206,032
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role