Player Matchup

Nike
Nike
Benevole
Nike
Level 148
God Stats
1W - 2L
1,239 SR
Queue Stats
186W - 204L
1,369 Elo+
Solo
Tyr
Tyr
Its Aaron x6667
Tyr
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,397 Elo+
Party 1
Izanami
Izanami
Kenshi9562
Izanami
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,390 Elo+
Party 1
Athena
Athena
lRonZarbi
Athena
Level 104
God Stats
3W - 1L
1,805 SR
Queue Stats
408W - 435L
1,387 Elo+
Solo
Ravana
Ravana
yeyis3
Ravana
Level 61
God Stats
1W - 2L
1,274 SR
Queue Stats
195W - 194L
1,363 Elo+
Solo
Team Averages
Level 107
1,464 SR
1,381 Elo+

VS

Team Averages
Level 56
1,522 SR
1,341 Elo+
Chronos
Chronos
 
Chronos
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Dimchiklol
Set
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 41L
1,172 Elo+
Party 2
Ne Zha
Ne Zha
FuNk09
Ne Zha
Level 68
God Stats
7W - 6L
1,609 SR
Queue Stats
594W - 603L
1,463 Elo+
Party 3
Raijin
Raijin
NekroMiniHorse
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 39L
1,133 Elo+
Party 2
Hou Yi
Hou Yi
rann_off
Hou Yi
Level 61
God Stats
0W - 4L
1,500 SR
Queue Stats
525W - 536L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
4 / 5 / 17
11,331
708
10,936
13,821
8,207
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
7 / 1 / 20
12,777
799
13,294
16,130
22,275
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Kenshi9562
Izanami
20
11 / 3 / 14
13,226
827
33,175
16,450
8,649
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Athena
lRonZarbi
Athena
17
3 / 4 / 15
11,552
722
6,402
22,316
25,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ravana
yeyis3
Ravana
20
6 / 1 / 14
11,918
745
12,607
11,748
7,314
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
0 / 5 / 5
8,814
551
6,219
15,968
7,694
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 9 / 9
9,913
620
5,676
21,544
18,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
FuNk09
Ne Zha
18
7 / 4 / 3
11,384
712
15,214
14,101
10,593
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 10 / 4
9,501
594
14,402
18,697
9,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
rann_off
Hou Yi
19
2 / 3 / 8
10,783
674
14,069
11,540
6,576
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
41
31
Kills
12
14
Deaths
31
80
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
5
5
0.5
W
Nike
4
5
17
2.5
L
1
9
9
0.61
L
Ne Zha
FuNk09
Ne Zha
7
4
3
2.13
W
7
1
20
17
W
Izanami
Kenshi9562
Izanami
11
3
14
6
L
2
10
4
0.4
W
Athena
lRonZarbi
Athena
3
4
15
2.63
L
Hou Yi
rann_off
Hou Yi
2
3
8
2
W
Ravana
yeyis3
Ravana
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,414
Damage
55,580
80,465
Taken
81,850
72,419
Mitigated
53,259
24,474
Healing
16,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
6,219
3,702
873
2,920
15,968
7,694
0
1,111
14,857
17,219
0
W
Nike
10,936
1,858
1,145
1,019
13,821
8,207
501
3,058
10,763
0
19,242
L
5,676
2,485
1,650
2,456
21,544
18,977
144
1,942
19,602
0
12,307
L
Ne Zha
FuNk09
Ne Zha
15,214
3,287
1,683
2,294
14,101
10,593
0
896
13,205
0
29,880
W
13,294
711
1,266
5,722
16,130
22,275
838
3,946
12,184
0
26,046
W
Izanami
Kenshi9562
Izanami
33,175
25,648
1,854
4,963
16,450
8,649
1,363
3,445
13,005
0
73,559
L
14,402
1,147
633
1,129
18,697
9,419
0
1,086
17,611
30,876
0
W
Athena
lRonZarbi
Athena
6,402
1,953
1,029
4,006
22,316
25,974
1,651
7,460
14,856
20,786
0
L
Hou Yi
rann_off
Hou Yi
14,069
5,859
512
1,923
11,540
6,576
0
1,367
10,173
0
34,711
W
Ravana
yeyis3
Ravana
12,607
2,022
1,090
2,380
11,748
7,314
3,095
2,712
9,036
0
23,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,804
Gold Earned
50,395
164
Minions Killed
159
0
Camps Cleared
0
1,537,125
Distance Traveled
1,270,049
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,814
551
31
2
0
201,407
0
W
Nike
11,331
708
11
1
0
311,390
1
L
Set
9,913
620
9
1
0
251,085
0
L
Ne Zha
11,384
712
30
2
0
314,384
0
W
Tyr
12,777
799
21
1
0
327,924
0
W
Izanami
13,226
827
84
5
0
266,755
0
L
Raijin
9,501
594
39
2
0
225,629
0
W
Athena
11,552
722
30
2
0
282,810
0
L
Hou Yi
10,783
674
50
3
0
277,544
0
W
Ravana
11,918
745
18
1
0
348,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role