Player Matchup

Fenrir
Fenrir
Keylimepie77
Fenrir
Level 127
God Stats
1W - 0L
1,756 SR
Queue Stats
81W - 93L
1,584 Elo+
Solo
Apollo
Apollo
juansebasl835
Apollo
Level 82
God Stats
1W - 0L
1,738 SR
Queue Stats
21W - 34L
1,436 Elo+
Party 2
Scylla
Scylla
wWBlackhammerWw
Scylla
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 80
1,665 SR
1,507 Elo+

VS

Team Averages
Level 48
1,519 SR
1,334 Elo+
Skadi
Skadi
AlumnixPetey
Skadi
Level 35
God Stats
1W - 2L
1,539 SR
Queue Stats
44W - 59L
1,342 Elo+
Party 1
Vulcan
Vulcan
Ultra x Death x
Vulcan
Level 82
God Stats
6W - 3L
1,685 SR
Queue Stats
60W - 60L
1,413 Elo+
Solo
King Arthur
King Arthur
Wuuman08
King Arthur
Level 28
God Stats
16W - 31L
1,334 SR
Queue Stats
35W - 49L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
12 / 5 / 5
14,369
718
18,939
27,588
29,550
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
3 / 2 / 8
13,554
678
15,568
19,410
9,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 4 / 12
13,556
678
13,650
15,310
6,085
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 6
13,142
657
14,026
15,472
6,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 6 / 5
12,959
648
17,860
13,424
5,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
Wuuman08
King Arthur
17
5 / 6 / 3
12,873
644
16,834
25,881
34,442
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
18
Kills
10
11
Deaths
18
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
6
6
1
W
Fenrir
12
5
5
2.9
L
2
6
5
0.75
L
King Arthur
Wuuman08
King Arthur
5
6
3
1.08
W
3
2
8
3.5
W
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,157
Damage
48,720
62,308
Taken
54,777
45,404
Mitigated
46,597
16,280
Healing
7,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,026
5,615
901
727
15,472
6,452
1,245
4,982
10,490
0
43,291
W
Fenrir
18,939
5,799
0
5,993
27,588
29,550
828
7,742
19,846
0
35,834
L
17,860
7,198
0
1,524
13,424
5,703
916
3,785
9,639
49,142
0
L
King Arthur
Wuuman08
King Arthur
16,834
3,184
0
4,620
25,881
34,442
289
5,178
20,703
80
49,156
W
15,568
11,814
0
8,311
19,410
9,769
1,060
5,637
13,773
0
108,951
W
13,650
1,041
0
1,976
15,310
6,085
672
5,217
10,093
46,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,479
Gold Earned
38,974
234
Minions Killed
188
10
Camps Cleared
4
985,844
Distance Traveled
971,817
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
13,142
657
63
3
3
289,921
5
W
Fenrir
14,369
718
25
1
0
328,621
1
L
Vulcan
12,959
648
58
3
1
354,991
0
L
King Arthur
12,873
644
67
3
0
326,905
6
W
Apollo
13,554
678
157
8
8
357,644
2
W
Scylla
13,556
678
52
3
2
299,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role