Player Matchup

Guan Yu
Guan Yu
KEVYG99
Guan Yu
Level 108
God Stats
1W - 1L
1,435 SR
Queue Stats
26W - 12L
1,290 Elo+
Party 1
Da Ji
Da Ji
Skidud3
Da Ji
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 13L
1,655 Elo+
Party 1
Olorun
Olorun
iitsmiles
Olorun
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Team Averages
Level 71
1,478 SR
1,482 Elo+

VS

Team Averages
Level 97
1,412 SR
1,422 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Mrsprite10
Hera
Level 83
God Stats
3W - 12L
1,235 SR
Queue Stats
60W - 74L
1,429 Elo+
Solo
Kuzenbo
Kuzenbo
kebabik87
Kuzenbo
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
KEVYG99
Guan Yu
13
9 / 0 / 6
8,966
897
7,932
10,930
8,538
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
Skidud3
Da Ji
13
5 / 1 / 9
8,495
850
8,480
9,279
4,045
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
iitsmiles
Olorun
14
3 / 0 / 11
8,409
841
8,976
6,994
3,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
1 / 4 / 0
7,110
711
7,467
7,117
3,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 9 / 1
6,184
618
8,314
10,409
2,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
kebabik87
Kuzenbo
8
0 / 4 / 1
6,276
628
3,703
10,925
9,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
17
Kills
1
1
Deaths
17
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
4
0
0.25
W
Guan Yu
KEVYG99
Guan Yu
9
0
6
12
L
0
9
1
0.06
W
Da Ji
Skidud3
Da Ji
5
1
9
9.5
W
Olorun
iitsmiles
Olorun
3
0
11
8.5
L
Kuzenbo
kebabik87
Kuzenbo
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,388
Damage
19,484
27,203
Taken
28,451
15,711
Mitigated
15,835
8,072
Healing
1,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
7,467
3,142
0
79
7,117
3,552
0
2,015
5,102
0
26,644
W
Guan Yu
KEVYG99
Guan Yu
7,932
663
1,485
2,546
10,930
8,538
557
3,930
6,726
0
27,810
L
8,314
2,286
0
716
10,409
2,993
12
2,467
7,942
19,783
0
W
Da Ji
Skidud3
Da Ji
8,480
3,039
0
1,499
9,279
4,045
326
4,219
4,810
0
30,639
W
Olorun
iitsmiles
Olorun
8,976
5,001
79
2,463
6,994
3,128
1,903
3,861
2,931
31,551
2,755
L
Kuzenbo
kebabik87
Kuzenbo
3,703
1,485
0
495
10,925
9,290
0
3,747
7,178
9,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,870
Gold Earned
19,570
148
Minions Killed
92
8
Camps Cleared
2
615,640
Distance Traveled
443,750
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,110
711
52
5
0
153,122
2
W
Guan Yu
8,966
897
39
4
2
211,806
3
L
Hera
6,184
618
25
3
2
148,235
4
W
Da Ji
8,495
850
39
4
6
217,666
4
W
Olorun
8,409
841
70
7
0
186,168
0
L
Kuzenbo
6,276
628
15
2
0
142,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role