Player Matchup

Cu Chulainn
Cu Chulainn
Diamond V
AinsleysRub
Cu Chulainn
Diamond V
Level 122
God Stats
1W - 0L
1,255 SR
Queue Stats
138W - 119L
1,856 MMR
Party 1
Baron Samedi
Baron Samedi
Masters
HercHurts
Baron Samedi
Masters
Level 135
God Stats
13W - 2L
1,839 SR
Queue Stats
76W - 40L
2,415 MMR
Party 1
Erlang Shen
Erlang Shen
Diamond II
Ymist
Erlang Shen
Diamond II
Level 157
God Stats
8W - 0L
1,194 SR
Queue Stats
151W - 124L
2,049 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 138
1,429 SR
2,107 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 145
1,694 SR
1,911 MMR
Bastet
Bastet
Diamond IV
I-lMoNsTeR-I
Bastet
Diamond IV
Level 160
God Stats
28W - 20L
1,730 SR
Queue Stats
371W - 370L
2,196 MMR
Party 2
Ymir
Ymir
Gold I
Iwanek223
Ymir
Gold I
Level 127
God Stats
14W - 14L
1,633 SR
Queue Stats
201W - 232L
1,639 MMR
Solo
Thoth
Thoth
Platinum III
SyrixZz_IKingZ
Thoth
Platinum III
Level 149
God Stats
9W - 5L
1,717 SR
Queue Stats
412W - 412L
1,898 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AinsleysRub
Cu Chulainn
17
6 / 4 / 10
13,213
777
18,592
20,712
15,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
HercHurts
Baron Samedi
16
7 / 7 / 6
12,834
755
12,534
20,539
12,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Ymist
Erlang Shen
19
9 / 2 / 11
14,187
835
27,264
28,077
21,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
AtlasAh Muzen CabSobekGilgameshPersephone

VS

Bans
AchillesGebFenrirArtemisAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
8 / 6 / 5
13,343
785
24,260
24,010
13,513
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Ymir
14
1 / 8 / 8
11,109
653
6,962
27,895
40,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
4 / 8 / 6
12,469
733
19,433
15,425
6,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
32
22
Kills
13
13
Deaths
22
27
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AinsleysRub
Cu Chulainn
6
4
10
2.75
W
Baron Samedi
HercHurts
Baron Samedi
7
7
6
1.43
L
Bastet
8
6
5
1.75
L
Ymir
1
8
8
0.63
L
4
8
6
0.88
W
Erlang Shen
Ymist
Erlang Shen
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,390
Damage
50,655
69,328
Taken
67,330
50,087
Mitigated
60,796
28,660
Healing
5,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AinsleysRub
Cu Chulainn
18,592
5,437
812
7,507
20,712
15,786
384
7,644
13,068
0
50,296
W
Baron Samedi
HercHurts
Baron Samedi
12,534
607
1,719
7,630
20,539
12,748
693
9,151
11,388
36,348
0
L
Bastet
24,260
5,675
0
3,166
24,010
13,513
161
3,733
19,998
0
62,902
L
Ymir
6,962
683
0
1,226
27,895
40,723
252
5,128
22,171
14,902
0
L
19,433
738
0
850
15,425
6,560
555
2,577
12,486
51,459
0
W
Erlang Shen
Ymist
Erlang Shen
27,264
13,897
0
10,992
28,077
21,553
2,390
10,283
17,794
0
84,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,234
Gold Earned
36,921
224
Minions Killed
155
11
Camps Cleared
5
923,607
Distance Traveled
934,611
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
13,213
777
60
4
2
322,680
1
W
Baron Samedi
12,834
755
70
4
3
266,828
5
L
Bastet
13,343
785
81
5
1
359,468
3
L
Ymir
11,109
653
14
1
2
273,807
5
L
Thoth
12,469
733
60
4
2
301,336
3
W
Erlang Shen
14,187
835
94
6
6
334,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role