Player Matchup

Bellona
Bellona
Atomhunter233
Bellona
Level 67
God Stats
2W - 1L
1,410 SR
Queue Stats
119W - 117L
1,406 Elo+
Solo
Sol
Sol
IcarusINK
Sol
Level 99
God Stats
7W - 12L
1,393 SR
Queue Stats
7W - 18L
1,247 Elo+
Party 1
Heimdallr
Heimdallr
PinkBoyBlueRL
Heimdallr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 18L
1,247 Elo+
Party 1
Nemesis
Nemesis
unclemichel
Nemesis
Level 48
God Stats
2W - 1L
1,710 SR
Queue Stats
22W - 40L
1,409 Elo+
Solo
Sobek
Sobek
zebra77
Sobek
Level 48
God Stats
4W - 4L
1,324 SR
Queue Stats
50W - 58L
1,385 Elo+
Solo
Team Averages
Level 57
1,467 SR
1,339 Elo+

VS

Team Averages
Level 62
1,435 SR
1,438 Elo+
Anubis
Anubis
 
Anubis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Knobgoblin956
Bellona
Level 65
God Stats
34W - 33L
1,523 SR
Queue Stats
215W - 224L
1,465 Elo+
Solo
Charybdis
Charybdis
Odin4444
Charybdis
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
81W - 73L
1,421 Elo+
Solo
Sylvanus
Sylvanus
PHKarpinski
Sylvanus
Level 46
God Stats
10W - 7L
1,286 SR
Queue Stats
301W - 320L
1,464 Elo+
Solo
Da Ji
Da Ji
nemises22
Da Ji
Level 41
God Stats
2W - 9L
1,366 SR
Queue Stats
58W - 95L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
6 / 2 / 0
7,822
602
10,771
11,191
11,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 0 / 4
7,707
593
10,825
6,177
2,205
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
PinkBoyBlueRL
Heimdallr
9
0 / 4 / 8
6,295
484
8,255
9,097
3,438
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
unclemichel
Nemesis
12
7 / 0 / 4
8,055
620
7,792
9,551
3,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
zebra77
Sobek
10
1 / 1 / 2
6,500
500
1,256
9,658
5,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
0 / 3 / 1
5,749
442
4,046
7,963
4,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
11
0 / 3 / 2
6,544
503
6,095
12,385
11,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charybdis
Odin4444
Charybdis
11
5 / 1 / 0
6,899
531
7,171
7,194
3,073
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
PHKarpinski
Sylvanus
10
0 / 2 / 5
6,615
509
5,667
14,965
14,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
nemises22
Da Ji
10
2 / 7 / 0
6,500
500
6,643
12,687
5,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
16
Kills
7
7
Deaths
16
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
3
1
0.17
W
Bellona
6
2
0
3
W
2
0
4
4
L
Bellona
0
3
2
0.33
L
Charybdis
Odin4444
Charybdis
5
1
0
5
L
Sylvanus
PHKarpinski
Sylvanus
0
2
5
1.25
W
Heimdallr
PinkBoyBlueRL
Heimdallr
0
4
8
1
L
Da Ji
nemises22
Da Ji
2
7
0
0.29
W
Nemesis
unclemichel
Nemesis
7
0
4
9
W
Sobek
zebra77
Sobek
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,899
Damage
29,622
45,674
Taken
55,194
25,654
Mitigated
38,344
10,710
Healing
16,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,046
212
0
1,317
7,963
4,186
0
2,244
5,719
36,268
0
W
Bellona
10,771
3,627
0
3,273
11,191
11,424
0
1,707
9,484
0
51,508
W
10,825
3,627
0
1,706
6,177
2,205
3,091
2,533
3,644
53,173
0
L
Bellona
6,095
2,298
0
4,146
12,385
11,181
0
1,778
10,607
0
43,222
L
Charybdis
Odin4444
Charybdis
7,171
4,250
0
2,410
7,194
3,073
918
1,001
6,193
0
45,276
L
Sylvanus
PHKarpinski
Sylvanus
5,667
2,416
911
5,104
14,965
14,331
0
5,193
9,772
22,771
0
W
Heimdallr
PinkBoyBlueRL
Heimdallr
8,255
4,022
0
874
9,097
3,438
1,266
1,884
7,213
0
31,819
L
Da Ji
nemises22
Da Ji
6,643
1,447
0
2,176
12,687
5,573
0
1,865
10,822
0
30,568
W
Nemesis
unclemichel
Nemesis
7,792
4,010
0
1,034
9,551
3,142
912
2,127
7,424
0
48,679
W
Sobek
zebra77
Sobek
1,256
242
0
3,823
9,658
5,445
0
1,462
8,196
18,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,379
Gold Earned
32,307
330
Minions Killed
306
0
Camps Cleared
0
1,280,026
Distance Traveled
1,172,086
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,749
442
63
5
0
227,974
2
W
Bellona
7,822
602
86
7
0
244,674
1
W
Sol
7,707
593
87
7
0
257,125
3
L
Bellona
6,544
503
91
7
0
243,577
1
L
Charybdis
6,899
531
79
6
0
236,883
2
L
Sylvanus
6,615
509
24
2
0
235,866
3
W
Heimdallr
6,295
484
53
4
0
245,858
3
L
Da Ji
6,500
500
49
4
0
227,786
0
W
Nemesis
8,055
620
75
6
0
285,907
7
W
Sobek
6,500
500
29
2
0
246,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role