Player Matchup

Sol
Sol
 
Sol
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
Lowkey Jungle
Lancelot
Level 160
God Stats
2W - 1L
1,694 SR
Queue Stats
84W - 48L
1,723 Elo+
Party 1
Bacchus
Bacchus
Lowkey Stick912
Bacchus
Level 26
God Stats
1W - 0L
1,850 SR
Queue Stats
44W - 9L
1,871 Elo+
Party 1
Izanami
Izanami
anwabuk
Izanami
Level 112
God Stats
9W - 11L
1,518 SR
Queue Stats
566W - 595L
1,395 Elo+
Party 2
Mulan
Mulan
jaritortega
Mulan
Level 29
God Stats
63W - 95L
1,517 SR
Queue Stats
789W - 925L
1,446 Elo+
Party 2
Team Averages
Level 86
1,616 SR
1,587 Elo+

VS

Team Averages
Level 51
1,477 SR
1,436 Elo+
Poseidon
Poseidon
Djynso
Poseidon
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 159L
1,500 Elo+
Party 3
Mercury
Mercury
Eduardo9889
Mercury
Level 43
God Stats
4W - 7L
1,384 SR
Queue Stats
243W - 256L
1,380 Elo+
Solo
Hachiman
Hachiman
Hardymint
Hachiman
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
148W - 187L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
Soul Reaper2641
Cabrakan
Level 30
God Stats
5W - 8L
1,500 SR
Queue Stats
133W - 159L
1,298 Elo+
Party 3
Heimdallr
Heimdallr
sull917
Heimdallr
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 122L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
2 / 1 / 5
9,451
497
7,845
8,809
3,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lancelot
Lowkey Jungle
Lancelot
20
16 / 0 / 2
13,078
688
18,372
16,199
9,233
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 2 / 10
9,204
484
6,688
17,088
22,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
anwabuk
Izanami
16
7 / 2 / 4
10,180
536
13,899
13,323
6,351
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 2 / 3
10,406
548
9,233
19,492
13,354
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Djynso
Poseidon
13
2 / 9 / 1
8,515
448
5,649
13,907
3,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
Eduardo9889
Mercury
14
1 / 4 / 4
8,324
438
7,516
18,988
7,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
Hardymint
Hachiman
10
0 / 6 / 2
6,955
366
6,099
15,179
5,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
10
0 / 6 / 3
6,936
365
7,865
18,200
19,249
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
sull917
Heimdallr
15
4 / 2 / 1
9,661
508
11,965
11,313
8,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
27
Kills
7
7
Deaths
27
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
5
4.5
L
Poseidon
Djynso
Poseidon
2
9
1
0.28
L
Mercury
Eduardo9889
Mercury
1
4
4
0.75
L
Hachiman
Hardymint
Hachiman
0
6
2
0.17
W
Lancelot
Lowkey Jungle
Lancelot
16
0
2
17
W
0
2
10
2.5
L
Cabrakan
0
6
3
0.25
W
Izanami
anwabuk
Izanami
7
2
4
4.5
W
2
2
3
1.75
L
Heimdallr
sull917
Heimdallr
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,037
Damage
39,094
74,911
Taken
77,587
54,437
Mitigated
43,600
32,796
Healing
16,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,845
1,247
393
5,059
8,809
3,100
3,962
1,360
6,894
59,944
0
L
Poseidon
Djynso
Poseidon
5,649
616
0
2,204
13,907
3,817
0
3,549
10,358
44,855
0
L
Mercury
Eduardo9889
Mercury
7,516
3,466
0
3,606
18,988
7,189
0
2,388
16,600
0
61,958
L
Hachiman
Hardymint
Hachiman
6,099
4,598
0
4,004
15,179
5,282
0
3,216
11,963
0
36,827
W
Lancelot
Lowkey Jungle
Lancelot
18,372
5,264
0
11,356
16,199
9,233
94
2,412
13,547
0
134,023
W
6,688
1,487
0
2,300
17,088
22,399
31
2,196
14,745
37,580
0
L
Cabrakan
7,865
1,922
518
4,180
18,200
19,249
23
4,992
13,208
31,196
0
W
Izanami
anwabuk
Izanami
13,899
9,926
0
5,823
13,323
6,351
3,589
6,570
6,703
0
88,636
W
9,233
1,286
0
7,865
19,492
13,354
178
375
18,250
0
79,256
L
Heimdallr
sull917
Heimdallr
11,965
4,928
0
1,740
11,313
8,063
702
388
10,765
0
64,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,319
Gold Earned
40,391
650
Minions Killed
368
0
Camps Cleared
0
1,894,492
Distance Traveled
1,804,994
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,451
497
92
5
0
351,858
4
L
Poseidon
8,515
448
89
5
0
330,626
4
L
Mercury
8,324
438
89
5
0
437,398
5
L
Hachiman
6,955
366
51
3
0
339,775
0
W
Lancelot
13,078
688
213
11
0
457,934
1
W
Bacchus
9,204
484
49
3
0
359,530
2
L
Cabrakan
6,936
365
33
2
0
325,303
0
W
Izanami
10,180
536
156
8
0
331,675
8
W
Mulan
10,406
548
140
7
0
393,495
11
L
Heimdallr
9,661
508
106
6
0
371,892
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role