Player Matchup

The Morrigan
The Morrigan
Books Due
The Morrigan
Level 102
God Stats
3W - 2L
1,335 SR
Queue Stats
119W - 126L
1,517 Elo+
Party 1
Heimdallr
Heimdallr
Chipsahoyboy3
Heimdallr
Level 151
God Stats
15W - 9L
1,196 SR
Queue Stats
122W - 121L
1,499 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Voltaged Daisyz
Kumbhakarna
Level 125
God Stats
15W - 6L
1,680 SR
Queue Stats
96W - 96L
1,477 Elo+
Party 1
Chaac
Chaac
Walterr Weight
Chaac
Level 67
God Stats
3W - 3L
1,449 SR
Queue Stats
8W - 9L
1,397 Elo+
Party 1
Agni
Agni
XxIN7ENSITYxX
Agni
Level 111
God Stats
5W - 0L
1,585 SR
Queue Stats
27W - 17L
1,498 Elo+
Solo
Team Averages
Level 111
1,449 SR
1,478 Elo+

VS

Team Averages
Level 53
1,464 SR
1,473 Elo+
Cthulhu
Cthulhu
Deadwaves
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
Gun5moke11
Neith
Level 66
God Stats
5W - 5L
1,302 SR
Queue Stats
99W - 92L
1,434 Elo+
Solo
Aphrodite
Aphrodite
I Cowboy l
Aphrodite
Level 107
God Stats
3W - 4L
1,519 SR
Queue Stats
65W - 79L
1,413 Elo+
Solo
Mercury
Mercury
Material_gworls
Mercury
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,401 Elo+
Solo
Pele
Pele
ashfdbgasiy
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 44L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Books Due
The Morrigan
20
8 / 1 / 16
16,457
716
23,573
16,288
9,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Chipsahoyboy3
Heimdallr
20
11 / 2 / 14
18,009
783
36,312
25,937
17,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
Voltaged Daisyz
Kumbhakarna
20
4 / 0 / 20
15,180
660
9,216
29,469
43,959
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
2 / 3 / 17
15,442
671
18,092
32,400
27,205
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate

Breastplate

+20
Physical Protection

20
5 / 4 / 14
15,771
686
32,626
19,462
9,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deadwaves
Cthulhu
20
0 / 4 / 3
13,542
589
17,744
31,516
46,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
20
0 / 5 / 2
13,804
600
17,622
21,777
10,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
I Cowboy l
Aphrodite
19
0 / 5 / 2
12,866
559
11,141
26,297
20,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
5 / 9 / 3
16,078
699
19,384
34,587
18,224
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
5 / 7 / 4
14,737
641
25,026
30,471
16,757
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
24
30
Kills
10
10
Deaths
30
81
Assists
14
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Books Due
The Morrigan
8
1
16
16
W
Heimdallr
Chipsahoyboy3
Heimdallr
11
2
14
9
L
Cthulhu
Deadwaves
Cthulhu
0
4
3
0.38
L
Neith
0
5
2
0.2
L
Aphrodite
I Cowboy l
Aphrodite
0
5
2
0.2
L
5
9
3
0.72
W
Kumbhakarna
Voltaged Daisyz
Kumbhakarna
4
0
20
14
W
2
3
17
3.5
W
5
4
14
3
L
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,819
Damage
90,917
123,556
Taken
144,648
107,124
Mitigated
112,777
34,830
Healing
41,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Books Due
The Morrigan
23,573
3,184
0
3,203
16,288
9,089
793
5,150
10,921
82,447
0
W
Heimdallr
Chipsahoyboy3
Heimdallr
36,312
8,443
0
11,145
25,937
17,231
3,316
3,166
22,666
0
110,467
L
Cthulhu
Deadwaves
Cthulhu
17,744
817
446
1,059
31,516
46,896
252
13,572
17,459
49,126
0
L
Neith
17,622
5,148
0
4,069
21,777
10,291
380
9,733
11,724
0
73,991
L
Aphrodite
I Cowboy l
Aphrodite
11,141
526
13,394
13,585
26,297
20,609
0
11,393
14,535
35,509
0
L
19,384
7,223
0
250
34,587
18,224
1,187
15,085
19,247
0
86,960
W
Kumbhakarna
Voltaged Daisyz
Kumbhakarna
9,216
1,635
1,388
3,150
29,469
43,959
307
8,845
20,061
19,568
0
W
18,092
2,567
1,178
10,087
32,400
27,205
316
8,106
23,831
0
55,598
W
32,626
1,503
775
3,904
19,462
9,640
1,225
2,156
17,192
79,922
0
L
25,026
3,918
0
8,355
30,471
16,757
0
14,249
15,911
0
60,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,859
Gold Earned
71,027
414
Minions Killed
403
0
Camps Cleared
0
2,230,353
Distance Traveled
2,248,763
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
16,457
716
90
4
0
433,668
1
W
Heimdallr
18,009
783
140
6
0
420,636
4
L
Cthulhu
13,542
589
58
3
0
398,116
0
L
Neith
13,804
600
127
6
0
384,169
3
L
Aphrodite
12,866
559
55
2
0
417,258
0
L
Mercury
16,078
699
109
5
0
541,549
3
W
Kumbhakarna
15,180
660
19
1
0
425,541
0
W
Chaac
15,442
671
90
4
0
485,716
3
W
Agni
15,771
686
75
3
0
464,792
1
L
Pele
14,737
641
54
2
0
507,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role