Player Matchup

Kali
Kali
Silver IV
 
Kali
Silver IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze II
Captain_Xpresso
Nu Wa
Bronze II
Level 91
God Stats
38W - 30L
1,514 SR
Queue Stats
140W - 174L
312 MMR
Solo
Yu Huang
Yu Huang
Bronze III
DatQB
Yu Huang
Bronze III
Level 122
God Stats
2W - 4L
1,248 SR
Queue Stats
350W - 387L
93 MMR
Solo
Ullr
Ullr
Bronze I
TaintNiNj4twent
Ullr
Bronze I
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 75L
694 MMR
Solo
Mulan
Mulan
Silver IV
xlDavid_ON
Mulan
Silver IV
Level 100
God Stats
7W - 8L
1,838 SR
Queue Stats
389W - 395L
691 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 101
1,520 SR
658 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 101
1,486 SR
498 MMR
Sobek
Sobek
Bronze I
FRIDAY4life
Sobek
Bronze I
Level 147
God Stats
8W - 6L
1,522 SR
Queue Stats
79W - 116L
279 MMR
Solo
Bakasura
Bakasura
Silver V
Koolkidhunter
Bakasura
Silver V
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 27L
787 MMR
Solo
The Morrigan
The Morrigan
Bronze III
MAMYLODOCE
The Morrigan
Bronze III
Level 97
God Stats
4W - 4L
1,245 SR
Queue Stats
258W - 299L
40 MMR
Solo
Jing Wei
Jing Wei
Bronze II
PhineasSiSoy
Jing Wei
Bronze II
Level 67
God Stats
5W - 11L
1,595 SR
Queue Stats
36W - 54L
793 MMR
Solo
Amaterasu
Amaterasu
Silver V
SirPandaOp
Amaterasu
Silver V
Level 131
God Stats
2W - 3L
1,571 SR
Queue Stats
80W - 100L
591 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
20
7 / 0 / 8
15,369
591
13,501
23,043
14,796
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 1 / 13
14,391
554
27,805
13,462
5,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yu Huang
DatQB
Yu Huang
18
3 / 3 / 14
12,739
490
14,721
14,677
7,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
4 / 5 / 8
12,605
485
7,940
19,624
9,685
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
20
8 / 1 / 5
15,556
598
17,604
29,384
29,056
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
King ArthurMorgan Le FayCthulhuBaron Samedi

VS

Bans
PoseidonBellonaArachneIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 2
10,429
401
8,039
26,230
27,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bakasura
Koolkidhunter
Bakasura
16
3 / 8 / 0
10,704
412
8,558
24,871
10,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
MAMYLODOCE
The Morrigan
17
1 / 9 / 4
11,149
429
9,921
17,383
7,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
PhineasSiSoy
Jing Wei
19
2 / 4 / 0
12,342
475
8,952
21,427
8,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
SirPandaOp
Amaterasu
20
3 / 5 / 1
13,910
535
15,576
29,690
26,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
16
33
Kills
9
10
Deaths
34
48
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
7
0
8
11
W
11
1
13
17.5
W
Yu Huang
DatQB
Yu Huang
3
3
14
3.33
L
0
8
2
0.13
L
Bakasura
Koolkidhunter
Bakasura
3
8
0
0.38
L
The Morrigan
MAMYLODOCE
The Morrigan
1
9
4
0.33
L
Jing Wei
PhineasSiSoy
Jing Wei
2
4
0
0.5
L
Amaterasu
SirPandaOp
Amaterasu
3
5
1
0.7
W
4
5
8
1.6
W
Mulan
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,571
Damage
51,046
100,190
Taken
119,601
66,512
Mitigated
80,519
33,827
Healing
31,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
13,501
8,430
0
8,884
23,043
14,796
864
2,678
20,145
0
178,931
W
27,805
5,377
71
2,466
13,462
5,731
5,064
1,976
11,370
133,207
0
W
Yu Huang
DatQB
Yu Huang
14,721
1,297
91
1,992
14,677
7,244
997
4,429
10,108
81,063
0
L
8,039
1,054
420
5,496
26,230
27,978
142
9,804
16,140
46,411
0
L
Bakasura
Koolkidhunter
Bakasura
8,558
5,265
0
4,327
24,871
10,045
262
8,396
16,373
0
65,319
L
The Morrigan
MAMYLODOCE
The Morrigan
9,921
752
0
2,323
17,383
7,463
250
7,398
9,685
83,070
1,142
L
Jing Wei
PhineasSiSoy
Jing Wei
8,952
5,524
0
8,361
21,427
8,557
3,162
8,636
12,583
0
119,938
L
Amaterasu
SirPandaOp
Amaterasu
15,576
6,523
0
10,368
29,690
26,476
702
7,342
22,294
0
134,284
W
7,940
4,543
0
2,606
19,624
9,685
1,614
4,618
14,888
0
77,191
W
Mulan
17,604
3,946
0
17,717
29,384
29,056
65
5,441
23,849
0
135,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,660
Gold Earned
58,534
853
Minions Killed
676
0
Camps Cleared
0
2,526,206
Distance Traveled
2,112,748
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
15,369
591
222
9
0
637,720
11
W
Nu Wa
14,391
554
162
6
0
475,969
4
W
Yu Huang
12,739
490
118
5
0
467,295
0
L
Sobek
10,429
401
58
2
0
366,778
1
L
Bakasura
10,704
412
103
4
0
414,473
4
L
The Morrigan
11,149
429
110
4
0
386,707
3
L
Jing Wei
12,342
475
177
7
0
459,607
2
L
Amaterasu
13,910
535
228
9
0
485,183
2
W
Ullr
12,605
485
108
4
0
472,276
2
W
Mulan
15,556
598
243
9
0
472,946
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role