Player Matchup

Baron Samedi
Baron Samedi
Ronaldo1231167
Baron Samedi
Level 31
God Stats
4W - 4L
1,271 SR
Queue Stats
30W - 40L
1,354 Elo+
Party 1
Lancelot
Lancelot
Uchiha8401
Lancelot
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,130 Elo+
Party 1
Xbalanque
Xbalanque
iNebulah
Xbalanque
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 13L
1,615 Elo+
Party 1
Team Averages
Level 24
1,424 SR
1,366 Elo+

VS

Team Averages
Level 49
1,516 SR
1,468 Elo+
Bellona
Bellona
F1xalpha
Bellona
Level 26
God Stats
13W - 4L
1,660 SR
Queue Stats
115W - 78L
1,453 Elo+
Party 2
Janus
Janus
I King Adam I
Janus
Level 61
God Stats
3W - 4L
1,296 SR
Queue Stats
170W - 199L
1,486 Elo+
Party 2
Achilles
Achilles
Stan359
Achilles
Level 61
God Stats
13W - 9L
1,594 SR
Queue Stats
211W - 218L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ronaldo1231167
Baron Samedi
16
2 / 3 / 7
11,784
655
10,386
15,470
9,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
Uchiha8401
Lancelot
20
8 / 1 / 3
13,858
770
30,555
24,972
14,132
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
iNebulah
Xbalanque
18
2 / 2 / 9
12,680
704
30,046
17,557
7,935
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
F1xalpha
Bellona
15
0 / 5 / 4
10,193
566
10,400
22,011
22,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 5 / 1
10,477
582
11,095
18,750
8,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Stan359
Achilles
18
5 / 2 / 1
12,940
719
17,839
37,433
56,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
12
Kills
6
6
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
F1xalpha
Bellona
0
5
4
0.4
L
1
5
1
0.3
W
Baron Samedi
Ronaldo1231167
Baron Samedi
2
3
7
1.83
L
Achilles
Stan359
Achilles
5
2
1
2.75
W
Lancelot
Uchiha8401
Lancelot
8
1
3
9.5
W
Xbalanque
iNebulah
Xbalanque
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,987
Damage
39,334
57,999
Taken
78,194
31,617
Mitigated
87,034
23,226
Healing
12,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
F1xalpha
Bellona
10,400
2,970
0
144
22,011
22,753
134
3,524
18,487
0
34,898
L
11,095
641
0
747
18,750
8,120
0
1,874
16,876
55,451
0
W
Baron Samedi
Ronaldo1231167
Baron Samedi
10,386
1,249
1,175
4,284
15,470
9,550
630
2,580
12,750
27,418
0
L
Achilles
Stan359
Achilles
17,839
2,575
0
11,425
37,433
56,161
0
5,266
32,167
0
30,743
W
Lancelot
Uchiha8401
Lancelot
30,555
8,070
414
14,129
24,972
14,132
1,698
5,341
19,265
0
77,817
W
Xbalanque
iNebulah
Xbalanque
30,046
11,462
0
3,224
17,557
7,935
1,216
3,038
14,313
0
94,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,322
Gold Earned
33,610
221
Minions Killed
165
12
Camps Cleared
4
1,001,453
Distance Traveled
950,737
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,193
566
45
3
3
323,960
1
L
Janus
10,477
582
104
6
1
273,430
4
W
Baron Samedi
11,784
655
45
3
0
306,170
1
L
Achilles
12,940
719
16
1
0
353,347
3
W
Lancelot
13,858
770
95
5
6
383,113
0
W
Xbalanque
12,680
704
81
5
6
312,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role