Player Matchup

Chang'e
Chang'e
Donhunnit
Chang'e
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,674 Elo+
Solo
Mulan
Mulan
Hiruma11
Mulan
Level 135
God Stats
7W - 23L
1,244 SR
Queue Stats
73W - 115L
1,432 Elo+
Party 1
Lancelot
Lancelot
OddFatherr
Lancelot
Level 122
God Stats
1W - 5L
1,360 SR
Queue Stats
83W - 112L
1,465 Elo+
Party 1
Skadi
Skadi
Paul0702
Skadi
Level 126
God Stats
4W - 6L
2,033 SR
Queue Stats
93W - 124L
1,453 Elo+
Party 1
Cerberus
Cerberus
rolandrod728
Cerberus
Level 122
God Stats
1W - 2L
1,331 SR
Queue Stats
113W - 96L
1,650 Elo+
Solo
Team Averages
Level 106
1,494 SR
1,535 Elo+

VS

Team Averages
Level 91
1,607 SR
1,535 Elo+
Thanatos
Thanatos
Dajiiiii
Thanatos
Level 5
God Stats
11W - 15L
1,315 SR
Queue Stats
397W - 382L
1,397 Elo+
Solo
Tiamat
Tiamat
Doogrekro
Tiamat
Level 129
God Stats
15W - 13L
1,498 SR
Queue Stats
97W - 85L
1,524 Elo+
Solo
Gilgamesh
Gilgamesh
Pukk0
Gilgamesh
Level 158
God Stats
24W - 8L
1,583 SR
Queue Stats
328W - 338L
1,537 Elo+
Solo
Bacchus
Bacchus
Sinisist
Bacchus
Level 128
God Stats
12W - 4L
1,863 SR
Queue Stats
489W - 534L
1,514 Elo+
Solo
Apollo
Apollo
eatmorepancakes
Apollo
Level 33
God Stats
2W - 0L
1,775 SR
Queue Stats
4W - 1L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Donhunnit
Chang'e
15
1 / 1 / 3
8,075
673
7,752
7,760
3,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
Hiruma11
Mulan
13
0 / 3 / 5
7,571
631
7,560
14,834
11,685
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Lancelot
OddFatherr
Lancelot
15
4 / 2 / 2
8,709
726
9,583
11,149
6,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
Paul0702
Skadi
16
2 / 4 / 3
8,646
721
10,375
10,478
4,783
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
rolandrod728
Cerberus
15
0 / 2 / 3
7,771
648
6,400
13,992
11,023
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dajiiiii
Thanatos
15
2 / 4 / 4
8,466
706
6,217
9,487
5,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
Doogrekro
Tiamat
16
2 / 0 / 5
9,038
753
12,471
10,562
9,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
Pukk0
Gilgamesh
16
4 / 0 / 3
9,350
779
8,195
9,599
9,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
Sinisist
Bacchus
14
0 / 2 / 3
8,037
670
5,939
12,616
13,495
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
4 / 1 / 1
9,321
777
14,829
15,098
7,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
28
7
Kills
12
12
Deaths
7
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Dajiiiii
Thanatos
2
4
4
1
L
Chang'e
Donhunnit
Chang'e
1
1
3
2.5
W
Tiamat
Doogrekro
Tiamat
2
0
5
4.5
L
Mulan
Hiruma11
Mulan
0
3
5
0.83
L
Lancelot
OddFatherr
Lancelot
4
2
2
2.5
L
Skadi
Paul0702
Skadi
2
4
3
0.88
W
Gilgamesh
Pukk0
Gilgamesh
4
0
3
5.5
W
Bacchus
Sinisist
Bacchus
0
2
3
0.75
W
4
1
1
4.5
L
Cerberus
rolandrod728
Cerberus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,670
Damage
47,651
58,213
Taken
57,362
37,678
Mitigated
44,827
11,065
Healing
16,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Dajiiiii
Thanatos
6,217
720
0
4,344
9,487
5,230
0
1,180
8,115
0
19,339
L
Chang'e
Donhunnit
Chang'e
7,752
798
3,473
3,551
7,760
3,305
0
2,844
4,801
33,057
0
W
Tiamat
Doogrekro
Tiamat
12,471
232
166
1,999
10,562
9,299
0
1,093
9,401
34,877
0
L
Mulan
Hiruma11
Mulan
7,560
1,225
0
511
14,834
11,685
0
4,881
9,397
0
16,805
L
Lancelot
OddFatherr
Lancelot
9,583
838
0
430
11,149
6,882
0
2,233
8,646
0
30,893
L
Skadi
Paul0702
Skadi
10,375
4,112
637
354
10,478
4,783
105
3,362
6,822
0
39,079
W
Gilgamesh
Pukk0
Gilgamesh
8,195
1,140
0
1,968
9,599
9,585
395
1,972
7,556
0
25,242
W
Bacchus
Sinisist
Bacchus
5,939
753
313
1,179
12,616
13,495
480
5,087
7,466
18,453
0
W
14,829
10,564
0
6,589
15,098
7,218
1,590
4,820
10,111
0
53,565
L
Cerberus
rolandrod728
Cerberus
6,400
330
49
2,060
13,992
11,023
0
4,232
9,546
14,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,772
Gold Earned
44,212
203
Minions Killed
256
0
Camps Cleared
0
1,163,061
Distance Traveled
1,267,164
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,466
706
26
2
0
250,021
0
L
Chang'e
8,075
673
64
5
0
250,337
2
W
Tiamat
9,038
753
62
5
0
257,797
3
L
Mulan
7,571
631
19
2
0
227,993
5
L
Lancelot
8,709
726
40
3
0
277,152
6
L
Skadi
8,646
721
63
5
0
175,209
2
W
Gilgamesh
9,350
779
41
3
0
269,511
4
W
Bacchus
8,037
670
21
2
0
249,163
1
W
Apollo
9,321
777
106
9
0
240,672
1
L
Cerberus
7,771
648
17
1
0
232,370
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role