Player Matchup

Sun Wukong
Sun Wukong
CreatexD579
Sun Wukong
Level 58
God Stats
20W - 11L
1,485 SR
Queue Stats
159W - 151L
1,305 Elo+
Solo
Zhong Kui
Zhong Kui
DueceMcGee23
Zhong Kui
Level 69
God Stats
7W - 9L
1,353 SR
Queue Stats
171W - 185L
1,311 Elo+
Solo
Yemoja
Yemoja
EmmaWoodhouse0
Yemoja
Level 122
God Stats
47W - 65L
1,474 SR
Queue Stats
51W - 66L
1,294 Elo+
Solo
Arachne
Arachne
Kaitoozzx
Arachne
Level 59
God Stats
6W - 9L
1,416 SR
Queue Stats
13W - 19L
1,263 Elo+
Solo
Horus
Horus
Passivpanda1738
Horus
Level 119
God Stats
0W - 3L
1,275 SR
Queue Stats
178W - 201L
1,323 Elo+
Solo
Team Averages
Level 85
1,400 SR
1,299 Elo+

VS

Team Averages
Level 82
1,340 SR
1,255 Elo+
Thanatos
Thanatos
JungleFiend
Thanatos
Level 65
God Stats
35W - 31L
1,141 SR
Queue Stats
476W - 529L
1,206 Elo+
Solo
Sobek
Sobek
Yellowflach-_
Sobek
Level 68
God Stats
3W - 1L
1,297 SR
Queue Stats
87W - 95L
1,297 Elo+
Solo
Medusa
Medusa
annie war marie
Medusa
Level 43
God Stats
11W - 20L
1,390 SR
Queue Stats
273W - 388L
1,099 Elo+
Solo
Chang'e
Chang'e
keyboardxmosh
Chang'e
Level 112
God Stats
25W - 27L
1,429 SR
Queue Stats
143W - 169L
1,348 Elo+
Solo
Freya
Freya
peacemakerA94
Freya
Level 121
God Stats
414W - 383L
1,444 SR
Queue Stats
479W - 509L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CreatexD579
Sun Wukong
20
4 / 1 / 1
18,272
554
17,496
31,935
33,392
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zhong Kui
DueceMcGee23
Zhong Kui
20
7 / 4 / 3
16,295
494
28,469
33,283
26,917
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

4
0 / 0 / 0
7,382
224
0
0
0
Arachne
Kaitoozzx
Arachne
20
1 / 12 / 3
15,330
465
13,017
37,689
19,683
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
1 / 2 / 7
13,751
417
12,879
38,611
46,172
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JungleFiend
Thanatos
10
0 / 2 / 1
10,502
318
1,937
8,234
3,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

20
1 / 2 / 8
15,972
484
13,419
43,955
62,144
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
0 / 4 / 1
12,185
369
8,298
21,690
10,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
20
3 / 2 / 3
16,829
510
24,022
28,146
17,617
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
14 / 4 / 0
18,950
574
40,394
32,521
20,242
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
31
13
Kills
18
19
Deaths
14
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CreatexD579
Sun Wukong
4
1
1
4.5
L
Zhong Kui
DueceMcGee23
Zhong Kui
7
4
3
2.13
L
0
0
0
0
W
Thanatos
JungleFiend
Thanatos
0
2
1
0.25
L
Arachne
Kaitoozzx
Arachne
1
12
3
0.21
L
1
2
7
2.25
W
1
2
8
2.5
W
0
4
1
0.13
W
Chang'e
3
2
3
2.25
W
14
4
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,861
Damage
88,070
141,518
Taken
134,546
126,164
Mitigated
113,553
53,673
Healing
72,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CreatexD579
Sun Wukong
17,496
5,098
0
13,681
31,935
33,392
2,761
22,450
9,485
0
168,324
L
Zhong Kui
DueceMcGee23
Zhong Kui
28,469
8,752
0
14,143
33,283
26,917
1,389
17,414
15,869
156,373
40,321
L
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
JungleFiend
Thanatos
1,937
645
0
4,217
8,234
3,019
0
344
7,890
0
38,613
L
Arachne
Kaitoozzx
Arachne
13,017
8,376
256
8,327
37,689
19,683
3,762
22,024
15,665
0
136,930
L
12,879
7,038
6,644
10,622
38,611
46,172
2,208
20,276
18,335
0
72,535
W
13,419
1,608
0
16,522
43,955
62,144
147
11,240
32,715
90,542
0
W
8,298
6,273
0
4,711
21,690
10,531
0
2,707
18,983
0
99,715
W
Chang'e
24,022
1,291
5,043
21,842
28,146
17,617
1,172
5,951
22,195
159,424
0
W
40,394
15,488
0
19,872
32,521
20,242
10,344
5,798
26,723
164,897
11,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,030
Gold Earned
74,438
754
Minions Killed
785
0
Camps Cleared
0
2,323,020
Distance Traveled
2,320,040
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
18,272
554
286
9
0
626,885
5
L
Zhong Kui
16,295
494
222
7
0
515,279
5
L
Yemoja
7,382
224
0
0
0
0
0
W
Thanatos
10,502
318
72
2
0
237,410
3
L
Arachne
15,330
465
179
5
0
603,838
0
L
Horus
13,751
417
67
2
0
577,018
0
W
Sobek
15,972
484
109
3
0
567,336
1
W
Medusa
12,185
369
94
3
0
438,449
0
W
Chang'e
16,829
510
253
8
0
605,595
4
W
Freya
18,950
574
257
8
0
471,250
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role