Player Matchup

Arachne
Arachne
DonApollo
Arachne
Level 128
God Stats
10W - 13L
1,473 SR
Queue Stats
66W - 92L
1,391 Elo+
Solo
Zeus
Zeus
gatoluki34
Zeus
Level 37
God Stats
0W - 2L
1,443 SR
Queue Stats
16W - 30L
1,396 Elo+
Solo
Chaac
Chaac
k3i47zt4rfg
Chaac
Level 61
God Stats
2W - 5L
1,288 SR
Queue Stats
176W - 244L
1,353 Elo+
Solo
Team Averages
Level 75
1,401 SR
1,380 Elo+

VS

Team Averages
Level 90
1,445 SR
1,322 Elo+
Hel
Hel
AsuranPootis
Hel
Level 81
God Stats
2W - 1L
1,336 SR
Queue Stats
8W - 11L
1,069 Elo+
Solo
Heimdallr
Heimdallr
Neskik51
Heimdallr
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 32L
1,524 Elo+
Solo
Horus
Horus
Triblastido
Horus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 88L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DonApollo
Arachne
10
0 / 2 / 2
6,524
593
5,092
9,573
5,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
2 / 4 / 0
7,337
667
10,579
7,153
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 2 / 2
6,865
624
8,713
14,633
8,353
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 4
7,938
722
9,804
12,679
5,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Neskik51
Heimdallr
12
3 / 1 / 3
7,693
699
10,346
8,707
4,134
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 6
7,587
690
4,753
11,753
12,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
2
Kills
7
8
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
L
Arachne
DonApollo
Arachne
0
2
2
0.5
W
Heimdallr
Neskik51
Heimdallr
3
1
3
4.5
W
0
0
6
3
L
2
4
0
0.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,384
Damage
24,903
31,359
Taken
33,139
16,012
Mitigated
22,248
5,416
Healing
18,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,804
0
3,821
4,939
12,679
5,863
0
3,524
9,155
27,850
0
L
Arachne
DonApollo
Arachne
5,092
2,983
0
1,943
9,573
5,050
0
3,754
5,819
0
12,490
W
Heimdallr
Neskik51
Heimdallr
10,346
4,215
0
910
8,707
4,134
273
3,551
5,156
0
30,948
W
4,753
2,530
3,317
5,961
11,753
12,251
0
3,546
8,207
0
13,277
L
10,579
1,037
0
405
7,153
2,609
0
2,581
4,571
29,621
0
L
8,713
778
0
3,068
14,633
8,353
0
3,840
10,793
0
27,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,726
Gold Earned
23,218
105
Minions Killed
140
4
Camps Cleared
4
632,869
Distance Traveled
666,750
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,938
722
61
6
1
236,769
1
L
Arachne
6,524
593
16
1
3
208,298
4
W
Heimdallr
7,693
699
64
6
3
202,530
2
W
Horus
7,587
690
15
1
0
227,451
4
L
Zeus
7,337
667
47
4
0
191,223
5
L
Chaac
6,865
624
42
4
1
233,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role