Player Matchup

Baron Samedi
Baron Samedi
Ronaldo1231167
Baron Samedi
Level 31
God Stats
4W - 4L
1,500 SR
Queue Stats
30W - 40L
1,377 Elo+
Party 1
Bellona
Bellona
Uchiha8401
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
iNebulah
Gilgamesh
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 13L
1,653 Elo+
Party 1
Team Averages
Level 24
1,500 SR
1,510 Elo+

VS

Team Averages
Level 57
1,491 SR
1,316 Elo+
Atlas
Atlas
U-Ask-U-Get
Atlas
Level 49
God Stats
1W - 2L
1,321 SR
Queue Stats
20W - 39L
1,357 Elo+
Party 2
Izanami
Izanami
pinkopalinko-bg
Izanami
Level 97
God Stats
2W - 0L
1,556 SR
Queue Stats
12W - 21L
1,234 Elo+
Solo
Kukulkan
Kukulkan
vancampenhout101
Kukulkan
Level 24
God Stats
5W - 8L
1,596 SR
Queue Stats
174W - 207L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ronaldo1231167
Baron Samedi
11
1 / 5 / 5
7,698
642
4,340
8,228
3,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Uchiha8401
Bellona
13
6 / 4 / 1
8,783
732
11,924
11,547
7,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
iNebulah
Gilgamesh
12
1 / 4 / 5
8,388
699
9,958
14,849
10,866
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 7
8,979
748
9,588
12,659
13,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 5 / 8
8,497
708
6,627
10,548
4,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

13
5 / 1 / 4
8,930
744
8,773
6,539
2,754
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
8
Kills
13
13
Deaths
8
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Ronaldo1231167
Baron Samedi
1
5
5
0.7
W
5
2
7
4.25
L
Bellona
Uchiha8401
Bellona
6
4
1
1.63
L
Gilgamesh
iNebulah
Gilgamesh
1
4
5
0.88
W
3
5
8
1.4
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,222
Damage
24,988
34,624
Taken
29,746
22,730
Mitigated
20,692
5,284
Healing
3,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Ronaldo1231167
Baron Samedi
4,340
322
355
704
8,228
3,935
0
5,442
2,292
20,099
0
W
9,588
2,727
0
1,956
12,659
13,813
38
2,304
10,355
21,892
0
L
Bellona
Uchiha8401
Bellona
11,924
4,131
0
1,174
11,547
7,929
52
5,505
5,700
0
34,060
L
Gilgamesh
iNebulah
Gilgamesh
9,958
1,793
550
2,501
14,849
10,866
16
6,585
7,856
0
25,279
W
6,627
4,306
0
1,106
10,548
4,125
0
1,898
8,650
0
22,381
W
8,773
259
0
190
6,539
2,754
0
340
6,199
26,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,869
Gold Earned
26,406
118
Minions Killed
134
5
Camps Cleared
5
639,141
Distance Traveled
635,714
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,698
642
35
3
0
181,940
1
W
Atlas
8,979
748
34
3
3
222,368
7
L
Bellona
8,783
732
52
4
3
237,712
0
L
Gilgamesh
8,388
699
31
3
2
219,489
3
W
Izanami
8,497
708
50
4
1
203,281
0
W
Kukulkan
8,930
744
50
4
1
210,065
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role