Player Matchup

Morgan Le Fay
Morgan Le Fay
Bad_Tedy
Morgan Le Fay
Level 127
God Stats
5W - 3L
1,662 SR
Queue Stats
54W - 33L
1,653 Elo+
Party 2
Awilix
Awilix
CHE_2_3_
Awilix
Level 88
God Stats
3W - 3L
1,475 SR
Queue Stats
45W - 56L
1,415 Elo+
Solo
Cthulhu
Cthulhu
hoju03
Cthulhu
Level 143
God Stats
11W - 4L
1,735 SR
Queue Stats
92W - 68L
1,627 Elo+
Party 2
Team Averages
Level 119
1,624 SR
1,565 Elo+

VS

Team Averages
Level 101
1,536 SR
1,501 Elo+
Neith
Neith
CurroJimenez99
Neith
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,397 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Manbearppigx
Kumbhakarna
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
324W - 316L
1,596 Elo+
Solo
Merlin
Merlin
sebasxd555
Merlin
Level 115
God Stats
2W - 1L
1,607 SR
Queue Stats
36W - 36L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bad_Tedy
Morgan Le Fay
14
4 / 1 / 8
8,217
822
9,940
6,897
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
CHE_2_3_
Awilix
13
7 / 2 / 7
8,752
875
11,719
9,173
4,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
hoju03
Cthulhu
12
3 / 2 / 6
7,990
799
7,327
13,196
12,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 4
6,363
636
7,054
9,895
3,751
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
Manbearppigx
Kumbhakarna
10
1 / 2 / 3
6,671
667
4,896
13,202
11,692
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
sebasxd555
Merlin
12
4 / 5 / 1
7,997
800
9,084
9,522
3,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
14
Kills
5
5
Deaths
14
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Bad_Tedy
Morgan Le Fay
4
1
8
8
W
Awilix
CHE_2_3_
Awilix
7
2
7
5.25
L
0
7
4
0.29
L
Kumbhakarna
Manbearppigx
Kumbhakarna
1
2
3
1.25
W
Cthulhu
hoju03
Cthulhu
3
2
6
3
L
Merlin
sebasxd555
Merlin
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,986
Damage
21,034
29,266
Taken
32,619
20,175
Mitigated
18,746
5,755
Healing
3,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Bad_Tedy
Morgan Le Fay
9,940
1,062
0
1,090
6,897
3,256
394
2,844
3,847
37,980
0
W
Awilix
CHE_2_3_
Awilix
11,719
3,744
0
1,605
9,173
4,086
84
5,698
3,111
0
23,519
L
7,054
2,947
0
436
9,895
3,751
0
5,515
4,380
0
13,448
L
Kumbhakarna
Manbearppigx
Kumbhakarna
4,896
657
345
1,060
13,202
11,692
0
8,474
4,728
9,915
0
W
Cthulhu
hoju03
Cthulhu
7,327
1,165
198
2,862
13,196
12,833
0
5,035
7,882
17,668
0
L
Merlin
sebasxd555
Merlin
9,084
895
0
1,180
9,522
3,303
0
3,445
6,077
28,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,959
Gold Earned
21,031
118
Minions Killed
89
8
Camps Cleared
1
563,296
Distance Traveled
479,453
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,217
822
77
8
4
180,856
1
W
Awilix
8,752
875
28
3
2
187,880
2
L
Neith
6,363
636
15
2
0
155,240
2
L
Kumbhakarna
6,671
667
13
1
0
172,417
3
W
Cthulhu
7,990
799
13
1
2
194,560
3
L
Merlin
7,997
800
61
6
1
151,796
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role