Player Matchup

Tyr
Tyr
Calivax
Tyr
Level 57
God Stats
6W - 6L
1,392 SR
Queue Stats
146W - 68L
1,668 Elo+
Party 2
Atlas
Atlas
Coucouu
Atlas
Level 37
God Stats
4W - 0L
1,788 SR
Queue Stats
53W - 42L
1,668 Elo+
Solo
Agni
Agni
MakaPakaPL222
Agni
Level 145
God Stats
3W - 1L
1,739 SR
Queue Stats
124W - 76L
1,599 Elo+
Party 2
Team Averages
Level 80
1,640 SR
1,645 Elo+

VS

Team Averages
Level 107
1,533 SR
1,642 Elo+
Loki
Loki
CHEBYRE4NICK
Loki
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,553 Elo+
Solo
Horus
Horus
LycaonHunter
Horus
Level 106
God Stats
9W - 7L
1,500 SR
Queue Stats
278W - 216L
1,731 Elo+
Party 1
Tiamat
Tiamat
txtinput
Tiamat
Level 107
God Stats
13W - 10L
1,600 SR
Queue Stats
406W - 347L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
11
2 / 0 / 7
7,056
706
7,337
7,982
4,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Atlas
Coucouu
Atlas
12
3 / 1 / 7
7,735
774
8,319
12,477
9,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
5 / 1 / 5
7,729
773
12,211
6,830
2,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,213
621
6,197
9,856
4,028
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 4 / 1
6,479
648
3,775
14,959
11,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
txtinput
Tiamat
11
2 / 1 / 0
6,800
680
8,562
8,460
6,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
10
Kills
2
2
Deaths
10
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Tyr
2
0
7
5.5
W
Atlas
Coucouu
Atlas
3
1
7
6.5
L
0
4
1
0.13
W
5
1
5
7.5
L
Tiamat
txtinput
Tiamat
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,867
Damage
18,534
27,289
Taken
33,275
17,127
Mitigated
22,090
7,422
Healing
8,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,197
1,004
0
134
9,856
4,028
0
6,105
3,630
0
20,877
W
Tyr
7,337
1,032
0
3,832
7,982
4,567
102
2,206
5,776
0
21,906
W
Atlas
Coucouu
Atlas
8,319
2,541
0
3,015
12,477
9,981
74
4,396
8,081
24,412
0
L
3,775
1,325
1,206
5,192
14,959
11,980
0
8,490
6,196
0
9,883
W
12,211
752
0
575
6,830
2,579
101
2,145
4,685
31,063
0
L
Tiamat
txtinput
Tiamat
8,562
897
0
1,850
8,460
6,082
0
6,321
2,092
19,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,520
Gold Earned
19,492
120
Minions Killed
79
6
Camps Cleared
3
569,785
Distance Traveled
583,693
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,213
621
30
3
0
190,725
4
W
Tyr
7,056
706
48
5
2
203,352
5
W
Atlas
7,735
774
25
3
0
174,492
1
L
Horus
6,479
648
12
1
0
197,657
5
W
Agni
7,729
773
47
5
4
191,941
5
L
Tiamat
6,800
680
37
4
3
195,311
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role