Player Matchup

Medusa
Medusa
 
Medusa
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Popeyes_Monke
Khepri
Level 130
God Stats
0W - 1L
1,221 SR
Queue Stats
30W - 25L
1,577 Elo+
Party 1
Loki
Loki
Reddlitt
Loki
Level 155
God Stats
5W - 3L
1,864 SR
Queue Stats
22W - 17L
1,605 Elo+
Solo
Bakasura
Bakasura
USirHaveLost
Bakasura
Level 145
God Stats
7W - 5L
1,502 SR
Queue Stats
331W - 343L
1,585 Elo+
Solo
Hera
Hera
iclickheadz
Hera
Level 127
God Stats
3W - 3L
1,599 SR
Queue Stats
157W - 152L
1,577 Elo+
Party 1
Team Averages
Level 138
1,537 SR
1,569 Elo+

VS

Team Averages
Level 130
1,537 SR
1,568 Elo+
Da Ji
Da Ji
GulagBoy
Da Ji
Level 126
God Stats
1W - 3L
1,212 SR
Queue Stats
229W - 180L
1,584 Elo+
Party 2
Chaac
Chaac
HKSketch1020
Chaac
Level 125
God Stats
16W - 12L
1,623 SR
Queue Stats
243W - 251L
1,527 Elo+
Solo
Artio
Artio
Rilpss
Artio
Level 151
God Stats
4W - 2L
1,855 SR
Queue Stats
253W - 208L
1,593 Elo+
Party 2
Janus
Janus
Sacoa
Janus
Level 101
God Stats
1W - 3L
1,500 SR
Queue Stats
129W - 117L
1,578 Elo+
Solo
Chernobog
Chernobog
jcdemon
Chernobog
Level 149
God Stats
4W - 6L
1,495 SR
Queue Stats
280W - 269L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
2 / 2 / 0
11,897
567
10,605
13,280
7,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
0 / 4 / 7
9,610
458
6,156
16,542
20,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Loki
19
4 / 3 / 1
12,043
573
13,141
20,415
9,170
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
USirHaveLost
Bakasura
17
2 / 6 / 3
10,807
515
9,123
24,287
12,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 7 / 2
10,795
514
14,327
14,832
7,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
GulagBoy
Da Ji
17
11 / 4 / 6
11,517
548
17,847
18,454
8,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
2 / 3 / 5
11,761
560
15,749
22,048
19,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Artio
Rilpss
Artio
15
1 / 1 / 12
10,156
484
11,683
22,314
23,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
Sacoa
Janus
18
5 / 2 / 8
11,105
529
10,112
9,759
4,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chernobog
jcdemon
Chernobog
20
3 / 2 / 4
11,951
569
8,859
18,009
8,153
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
57
12
Kills
22
22
Deaths
12
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
2
0
1
W
Da Ji
GulagBoy
Da Ji
11
4
6
3.5
W
2
3
5
1.5
L
0
4
7
0.88
L
Loki
4
3
1
1.5
W
Artio
Rilpss
Artio
1
1
12
7
W
Janus
Sacoa
Janus
5
2
8
4.5
L
Bakasura
USirHaveLost
Bakasura
2
6
3
0.58
L
4
7
2
0.71
W
Chernobog
jcdemon
Chernobog
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,352
Damage
64,250
89,356
Taken
90,584
56,873
Mitigated
63,066
20,734
Healing
31,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
10,605
4,981
0
3,289
13,280
7,103
132
1,909
11,271
0
124,990
W
Da Ji
GulagBoy
Da Ji
17,847
5,561
0
5,263
18,454
8,569
0
4,016
13,427
0
87,292
W
15,749
4,621
0
8,851
22,048
19,042
831
3,176
18,652
186
115,469
L
6,156
1,040
366
2,231
16,542
20,683
0
5,946
10,292
32,410
0
L
Loki
13,141
4,381
0
8,315
20,415
9,170
1,380
2,200
18,173
0
100,777
W
Artio
Rilpss
Artio
11,683
1,469
1,373
8,692
22,314
23,184
0
9,015
12,069
55,271
0
W
Janus
Sacoa
Janus
10,112
1,197
0
1,090
9,759
4,118
912
3,011
6,638
89,837
0
L
Bakasura
USirHaveLost
Bakasura
9,123
5,671
0
5,783
24,287
12,768
0
4,354
19,841
0
79,894
L
14,327
5,278
0
750
14,832
7,149
0
6,758
7,912
87,658
0
W
Chernobog
jcdemon
Chernobog
8,859
5,719
0
5,946
18,009
8,153
0
1,734
16,065
0
127,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,152
Gold Earned
56,490
690
Minions Killed
755
0
Camps Cleared
0
2,049,906
Distance Traveled
2,143,094
25
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,897
567
201
10
0
401,067
7
W
Da Ji
11,517
548
98
5
0
452,359
6
W
Chaac
11,761
560
190
9
0
423,952
11
L
Khepri
9,610
458
39
2
0
379,372
6
L
Loki
12,043
573
180
9
0
428,694
1
W
Artio
10,156
484
67
3
0
436,231
3
W
Janus
11,105
529
173
8
0
417,302
7
L
Bakasura
10,807
515
147
7
0
481,216
7
L
Hera
10,795
514
123
6
0
359,557
4
W
Chernobog
11,951
569
227
11
0
413,250
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role