Player Matchup

Jormungandr
Jormungandr
Bambisiu
Jormungandr
Level 23
God Stats
3W - 4L
1,360 SR
Queue Stats
4W - 9L
1,296 Elo+
Party 2
Heimdallr
Heimdallr
DrCoconut777
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Loki
Loki
Funnycocio
Loki
Level 68
God Stats
0W - 2L
1,247 SR
Queue Stats
40W - 45L
1,390 Elo+
Solo
Artemis
Artemis
KomandorFoka
Artemis
Level 65
God Stats
1W - 2L
1,452 SR
Queue Stats
32W - 40L
1,408 Elo+
Party 2
Cthulhu
Cthulhu
opieeee
Cthulhu
Level 51
God Stats
1W - 2L
1,903 SR
Queue Stats
32W - 41L
1,311 Elo+
Solo
Team Averages
Level 42
1,492 SR
1,381 Elo+

VS

Team Averages
Level 96
1,438 SR
1,364 Elo+
Lancelot
Lancelot
Abdelwafik
Lancelot
Level 89
God Stats
3W - 2L
1,205 SR
Queue Stats
62W - 66L
1,414 Elo+
Solo
Thor
Thor
Bensnotdead
Thor
Level 47
God Stats
2W - 3L
1,303 SR
Queue Stats
17W - 17L
1,287 Elo+
Solo
Sol
Sol
IITaM1LaVuKII
Sol
Level 126
God Stats
2W - 2L
1,477 SR
Queue Stats
39W - 45L
1,370 Elo+
Party 1
Vamana
Vamana
TheAnkessBoss
Vamana
Level 58
God Stats
5W - 3L
1,604 SR
Queue Stats
179W - 186L
1,437 Elo+
Solo
Danzaburou
Danzaburou
TiesTwist
Danzaburou
Level 159
God Stats
9W - 10L
1,603 SR
Queue Stats
188W - 196L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bambisiu
Jormungandr
7
1 / 1 / 0
4,814
481
2,622
7,935
3,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
DrCoconut777
Heimdallr
8
0 / 6 / 1
4,362
436
2,326
7,204
3,022
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

7
1 / 3 / 1
4,643
464
1,625
7,124
2,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
KomandorFoka
Artemis
8
0 / 3 / 1
4,555
456
4,167
5,956
1,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
opieeee
Cthulhu
9
0 / 1 / 0
4,919
492
2,862
4,753
4,058
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Abdelwafik
Lancelot
9
1 / 0 / 4
6,077
608
3,532
5,566
2,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
4 / 2 / 2
5,797
580
3,907
8,253
2,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
6 / 0 / 2
7,674
767
6,946
5,835
2,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 0 / 0
6,467
647
3,595
6,250
3,709
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
TiesTwist
Danzaburou
10
1 / 1 / 3
5,790
579
5,156
5,985
2,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
14
14
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Abdelwafik
Lancelot
1
0
4
3
L
Jormungandr
Bambisiu
Jormungandr
1
1
0
1
W
4
2
2
2.5
L
Heimdallr
DrCoconut777
Heimdallr
0
6
1
0.08
L
1
3
1
0.5
W
6
0
2
7
L
Artemis
KomandorFoka
Artemis
0
3
1
0.17
W
2
0
0
2
W
Danzaburou
TiesTwist
Danzaburou
1
1
3
2.5
L
Cthulhu
opieeee
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,602
Damage
23,136
32,972
Taken
31,889
14,841
Mitigated
13,519
6,681
Healing
12,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Abdelwafik
Lancelot
3,532
423
280
2,058
5,566
2,564
462
1,051
4,515
0
15,139
L
Jormungandr
Bambisiu
Jormungandr
2,622
546
115
2,252
7,935
3,906
0
331
7,604
15,143
0
W
3,907
1,159
0
300
8,253
2,812
0
500
7,753
0
28,657
L
Heimdallr
DrCoconut777
Heimdallr
2,326
957
0
249
7,204
3,022
635
3,870
3,334
0
18,549
L
1,625
465
0
1,950
7,124
2,305
0
1,687
5,437
0
21,796
W
6,946
3,378
0
3,704
5,835
2,416
1,534
0
5,835
51,361
7,136
L
Artemis
KomandorFoka
Artemis
4,167
1,993
0
1,360
5,956
1,550
0
0
5,956
0
24,001
W
3,595
1,885
0
2,478
6,250
3,709
0
2,862
3,388
0
45,068
W
Danzaburou
TiesTwist
Danzaburou
5,156
1,497
0
3,859
5,985
2,018
1,134
1,071
4,914
0
40,330
L
Cthulhu
opieeee
Cthulhu
2,862
412
0
755
4,753
4,058
0
0
4,753
29,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,293
Gold Earned
31,805
211
Minions Killed
325
0
Camps Cleared
0
858,420
Distance Traveled
950,055
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,077
608
15
2
0
228,263
1
L
Jormungandr
4,814
481
38
4
0
175,296
0
W
Thor
5,797
580
55
6
0
183,605
3
L
Heimdallr
4,362
436
28
3
0
148,879
0
L
Loki
4,643
464
49
5
0
189,940
0
W
Sol
7,674
767
99
10
0
176,787
0
L
Artemis
4,555
456
41
4
0
152,557
3
W
Vamana
6,467
647
88
9
0
188,882
4
W
Danzaburou
5,790
579
68
7
0
172,518
2
L
Cthulhu
4,919
492
55
6
0
191,748
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role