Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
AkshayKhan
Artemis
Level 103
God Stats
2W - 1L
1,354 SR
Queue Stats
12W - 7L
1,442 Elo+
Party 1
Lancelot
Lancelot
CocoJambo3302
Lancelot
Level 41
God Stats
4W - 3L
1,731 SR
Queue Stats
17W - 22L
1,296 Elo+
Party 3
Anubis
Anubis
NanachiiAbyss
Anubis
Level 45
God Stats
6W - 4L
1,725 SR
Queue Stats
34W - 44L
1,380 Elo+
Party 1
Ratatoskr
Ratatoskr
Vergaso95
Ratatoskr
Level 29
God Stats
7W - 5L
1,651 SR
Queue Stats
16W - 27L
1,278 Elo+
Party 3
Team Averages
Level 74
1,592 SR
1,379 Elo+

VS

Team Averages
Level 43
1,415 SR
1,290 Elo+
Hera
Hera
KalleDPanda
Hera
Level 6
God Stats
0W - 3L
1,459 SR
Queue Stats
0W - 6L
1,121 Elo+
Party 2
Loki
Loki
QueenBear7205
Loki
Level 69
God Stats
2W - 4L
1,275 SR
Queue Stats
123W - 142L
1,260 Elo+
Solo
Artio
Artio
Spyro21932
Artio
Level 12
God Stats
58W - 40L
1,535 SR
Queue Stats
137W - 138L
1,279 Elo+
Party 2
Chang'e
Chang'e
THeLaSTDeViL879
Chang'e
Level 81
God Stats
9W - 8L
1,449 SR
Queue Stats
442W - 401L
1,458 Elo+
Party 2
Izanami
Izanami
aveahorvath
Izanami
Level 48
God Stats
11W - 13L
1,356 SR
Queue Stats
72W - 103L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
0 / 0 / 8
9,525
529
5,796
15,033
13,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
AkshayKhan
Artemis
17
3 / 0 / 2
10,751
597
7,328
9,019
4,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Lancelot
CocoJambo3302
Lancelot
18
12 / 1 / 4
12,017
668
15,863
13,193
6,358
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 0 / 6
10,562
587
8,043
10,076
5,795
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ratatoskr
Vergaso95
Ratatoskr
15
4 / 0 / 3
10,119
562
7,972
12,597
6,329
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 0
7,457
414
5,283
12,334
3,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 7 / 0
6,971
387
4,087
15,134
4,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
11
0 / 1 / 1
7,978
443
2,940
12,197
10,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 4 / 0
8,518
473
5,088
12,075
4,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
aveahorvath
Izanami
11
0 / 2 / 0
7,286
405
2,560
11,409
3,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
2
24
Kills
1
1
Deaths
24
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
0
8
4
W
Artemis
AkshayKhan
Artemis
3
0
2
4
W
Lancelot
CocoJambo3302
Lancelot
12
1
4
14
L
0
10
0
0
W
5
0
6
8
L
0
7
0
0
L
Artio
0
1
1
0.5
L
1
4
0
0.25
W
Ratatoskr
Vergaso95
Ratatoskr
4
0
3
5.5
L
Izanami
aveahorvath
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,002
Damage
19,958
59,918
Taken
63,149
35,552
Mitigated
27,334
29,941
Healing
17,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
5,796
1,052
3,481
5,787
15,033
13,040
1,403
4,655
10,378
38,639
0
W
Artemis
AkshayKhan
Artemis
7,328
4,449
0
2,246
9,019
4,030
2,760
2,219
6,800
0
83,033
W
Lancelot
CocoJambo3302
Lancelot
15,863
3,308
2
6,438
13,193
6,358
4,374
6,205
6,988
0
86,930
L
5,283
1,959
0
295
12,334
3,886
774
2,310
10,024
41,998
0
W
8,043
571
0
6,574
10,076
5,795
3,442
3,054
7,022
82,590
0
L
4,087
575
305
3,188
15,134
4,823
0
2,061
13,073
0
35,865
L
Artio
2,940
262
2,895
3,544
12,197
10,200
0
3,649
8,548
12,289
0
L
5,088
445
379
3,698
12,075
4,761
0
3,397
8,678
62,029
0
W
Ratatoskr
Vergaso95
Ratatoskr
7,972
3,316
2
5,411
12,597
6,329
279
2,769
9,828
0
78,584
L
Izanami
aveahorvath
Izanami
2,560
2,326
0
3,179
11,409
3,664
1,518
2,422
8,987
0
57,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,974
Gold Earned
38,210
528
Minions Killed
347
0
Camps Cleared
0
1,796,159
Distance Traveled
1,508,070
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,525
529
49
3
0
323,913
3
W
Artemis
10,751
597
135
8
0
314,353
6
W
Lancelot
12,017
668
124
7
0
402,105
4
L
Hera
7,457
414
77
4
0
272,469
0
W
Anubis
10,562
587
123
7
0
308,120
3
L
Loki
6,971
387
64
4
0
354,531
6
L
Artio
7,978
443
11
1
0
355,838
3
L
Chang'e
8,518
473
90
5
0
305,121
2
W
Ratatoskr
10,119
562
97
5
0
447,668
0
L
Izanami
7,286
405
105
6
0
220,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role