Player Matchup

Poseidon
Poseidon
Ay Paisan
Poseidon
Level 63
God Stats
2W - 2L
1,455 SR
Queue Stats
29W - 34L
1,407 Elo+
Party 2
Cthulhu
Cthulhu
DE4TH DADDY
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,305 Elo+
Party 2
Loki
Loki
Scenicduck31456
Loki
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 23
1,485 SR
1,404 Elo+

VS

Team Averages
Level 123
1,501 SR
1,535 Elo+
Vamana
Vamana
PlainVirginia69
Vamana
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
287W - 226L
1,553 Elo+
Party 1
Kali
Kali
TopACIDKILLER
Kali
Level 115
God Stats
5W - 1L
1,504 SR
Queue Stats
126W - 111L
1,471 Elo+
Party 1
Tyr
Tyr
Zandyr
Tyr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 117L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ay Paisan
Poseidon
14
0 / 4 / 0
8,327
595
8,356
6,473
2,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
DE4TH DADDY
Cthulhu
12
1 / 2 / 2
9,281
663
3,072
7,650
9,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
2 / 2 / 0
8,793
628
4,624
6,054
2,498
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 6
9,426
673
8,719
12,908
6,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
5 / 1 / 3
10,265
733
6,660
11,395
5,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Tyr
Zandyr
Tyr
14
1 / 1 / 7
8,939
639
3,320
9,448
7,827
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
8
8
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Ay Paisan
Poseidon
0
4
0
0
L
Cthulhu
DE4TH DADDY
Cthulhu
1
2
2
1
W
2
1
6
5
L
2
2
0
1
W
5
1
3
6.5
W
Tyr
Zandyr
Tyr
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,052
Damage
18,699
20,177
Taken
33,751
14,500
Mitigated
20,037
2,249
Healing
11,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Ay Paisan
Poseidon
8,356
406
0
1,102
6,473
2,017
0
0
6,473
31,793
0
L
Cthulhu
DE4TH DADDY
Cthulhu
3,072
92
0
557
7,650
9,985
0
0
7,650
8,423
0
W
8,719
2,872
558
3,240
12,908
6,604
150
5,173
7,158
0
45,755
L
4,624
250
0
590
6,054
2,498
0
119
5,935
0
26,545
W
6,660
2,573
269
6,210
11,395
5,606
224
3,273
7,880
0
32,274
W
Tyr
Zandyr
Tyr
3,320
371
270
890
9,448
7,827
516
2,633
6,337
0
15,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,401
Gold Earned
28,630
151
Minions Killed
170
4
Camps Cleared
10
721,382
Distance Traveled
821,219
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,327
595
96
7
2
242,537
0
L
Cthulhu
9,281
663
20
1
0
210,365
0
W
Vamana
9,426
673
79
6
2
283,573
1
L
Loki
8,793
628
35
3
2
268,480
5
W
Kali
10,265
733
50
4
6
243,391
3
W
Tyr
8,939
639
41
3
2
294,255
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role