Player Matchup

Chaac
Chaac
Gold III
Deedjee93
Chaac
Gold III
Level 127
God Stats
0W - 1L
1,344 SR
Queue Stats
130W - 136L
1,419 MMR
Solo
Merlin
Merlin
Silver III
WaxDKush
Merlin
Silver III
Level 129
God Stats
0W - 2L
1,455 SR
Queue Stats
34W - 34L
1,288 MMR
Solo
Jing Wei
Jing Wei
Gold II
XxFranciscoxX
Jing Wei
Gold II
Level 160
God Stats
8W - 6L
1,710 SR
Queue Stats
563W - 557L
1,507 MMR
Solo
Mercury
Mercury
Gold IV
ZiggyCT
Mercury
Gold IV
Level 107
God Stats
18W - 13L
1,683 SR
Queue Stats
302W - 311L
1,521 MMR
Solo
Xing Tian
Xing Tian
Gold V
serew
Xing Tian
Gold V
Level 158
God Stats
3W - 5L
1,234 SR
Queue Stats
208W - 238L
1,346 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,485 SR
1,416 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,624 SR
1,416 MMR
Olorun
Olorun
Gold II
Baruffi
Olorun
Gold II
Level 61
God Stats
1W - 1L
1,498 SR
Queue Stats
46W - 47L
1,449 MMR
Solo
King Arthur
King Arthur
Gold V
HtFallen
King Arthur
Gold V
Level 152
God Stats
3W - 0L
1,795 SR
Queue Stats
96W - 96L
1,285 MMR
Solo
Bakasura
Bakasura
Gold V
Picol2013
Bakasura
Gold V
Level 104
God Stats
51W - 63L
1,485 SR
Queue Stats
285W - 288L
1,309 MMR
Solo
Susano
Susano
Silver III
Sstreight
Susano
Silver III
Level 137
God Stats
2W - 1L
1,736 SR
Queue Stats
29W - 32L
1,485 MMR
Solo
Geb
Geb
Gold IV
TheBoyyRoy
Geb
Gold IV
Level 119
God Stats
2W - 2L
1,604 SR
Queue Stats
69W - 73L
1,553 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Deedjee93
Chaac
20
2 / 8 / 3
15,279
463
19,989
55,168
58,374
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
WaxDKush
Merlin
20
2 / 9 / 3
15,087
457
25,947
27,051
14,272
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
XxFranciscoxX
Jing Wei
20
5 / 9 / 3
17,957
544
29,173
37,540
18,807
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
ZiggyCT
Mercury
20
3 / 11 / 3
14,783
448
11,270
35,153
16,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xing Tian
serew
Xing Tian
20
1 / 4 / 3
14,690
445
16,320
43,347
68,651
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
YemojaAtlasCliodhnaAwilix

VS

Bans
UllrKaliBellonaMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Baruffi
Olorun
20
6 / 4 / 11
18,463
559
36,625
35,999
20,854
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
HtFallen
King Arthur
20
8 / 2 / 7
18,140
550
34,600
39,121
63,960
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bakasura
Picol2013
Bakasura
20
8 / 5 / 8
18,101
549
31,969
39,756
30,581
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Susano
Sstreight
Susano
20
17 / 2 / 8
19,876
602
44,236
28,647
17,023
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
1 / 0 / 20
15,939
483
14,286
29,928
47,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
94
13
Kills
40
41
Deaths
13
15
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Olorun
Baruffi
Olorun
6
4
11
2.88
L
Chaac
Deedjee93
Chaac
2
8
3
0.44
W
King Arthur
HtFallen
King Arthur
8
2
7
5.75
W
Bakasura
Picol2013
Bakasura
8
5
8
2.4
W
Susano
Sstreight
Susano
17
2
8
10.5
W
1
0
20
11
L
Merlin
WaxDKush
Merlin
2
9
3
0.39
L
Jing Wei
XxFranciscoxX
Jing Wei
5
9
3
0.72
L
Mercury
ZiggyCT
Mercury
3
11
3
0.41
L
Xing Tian
serew
Xing Tian
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,699
Damage
161,716
198,259
Taken
173,451
176,548
Mitigated
179,765
47,455
Healing
51,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Baruffi
Olorun
36,625
26,543
2,664
18,998
35,999
20,854
11,719
8,110
27,889
223,316
0
L
Chaac
Deedjee93
Chaac
19,989
3,899
0
22,592
55,168
58,374
0
9,699
43,672
0
121,736
W
King Arthur
HtFallen
King Arthur
34,600
3,204
0
6,088
39,121
63,960
504
6,269
32,852
0
131,313
W
Bakasura
Picol2013
Bakasura
31,969
18,239
0
12,809
39,756
30,581
1,130
9,211
30,545
0
202,858
W
Susano
Sstreight
Susano
44,236
13,004
0
5,979
28,647
17,023
2,681
14,424
14,223
0
176,747
W
14,286
1,291
0
4,954
29,928
47,347
406
11,209
18,719
40,858
0
L
Merlin
WaxDKush
Merlin
25,947
997
188
3,256
27,051
14,272
310
4,311
22,177
116,282
0
L
Jing Wei
XxFranciscoxX
Jing Wei
29,173
24,093
0
8,559
37,540
18,807
9,245
15,813
20,880
0
174,723
L
Mercury
ZiggyCT
Mercury
11,270
5,035
0
985
35,153
16,444
0
5,562
28,051
0
123,860
L
Xing Tian
serew
Xing Tian
16,320
691
1,084
10,791
43,347
68,651
610
15,876
26,431
77,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,796
Gold Earned
90,519
864
Minions Killed
918
0
Camps Cleared
0
3,024,266
Distance Traveled
3,307,524
20
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
18,463
559
250
8
0
548,089
8
L
Chaac
15,279
463
207
6
0
582,869
2
W
King Arthur
18,140
550
209
6
0
685,627
6
W
Bakasura
18,101
549
242
7
0
745,113
5
W
Susano
19,876
602
197
6
0
673,349
6
W
Geb
15,939
483
20
1
0
655,346
19
L
Merlin
15,087
457
162
5
0
500,710
7
L
Jing Wei
17,957
544
240
7
0
594,997
6
L
Mercury
14,783
448
160
5
0
706,610
4
L
Xing Tian
14,690
445
95
3
0
639,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role