Player Matchup

Nu Wa
Nu Wa
JabaAllDay
Nu Wa
Level 95
God Stats
7W - 2L
1,724 SR
Queue Stats
168W - 157L
1,507 Elo+
Solo
Vamana
Vamana
MihaFed
Vamana
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 112L
1,433 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NoIDontSmurf
Ah Muzen Cab
Level 101
God Stats
3W - 0L
1,615 SR
Queue Stats
41W - 47L
1,474 Elo+
Solo
Ganesha
Ganesha
RuleBreakerMedea
Ganesha
Level 154
God Stats
3W - 2L
1,541 SR
Queue Stats
306W - 346L
1,406 Elo+
Party 3
Hel
Hel
Scathach_skaadi
Hel
Level 134
God Stats
2W - 2L
1,187 SR
Queue Stats
136W - 156L
1,401 Elo+
Party 3
Team Averages
Level 123
1,513 SR
1,444 Elo+

VS

Team Averages
Level 108
1,500 SR
1,661 Elo+
Anubis
Anubis
 
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Blame Tengu
Tyr
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 35L
1,720 Elo+
Party 1
Apollo
Apollo
MrGrinch1693
Apollo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 31L
1,720 Elo+
Party 1
Hel
Hel
Mrossii
Hel
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 17L
1,779 Elo+
Party 2
Thoth
Thoth
ajmatthysse
Thoth
Level 113
God Stats
4W - 5L
1,502 SR
Queue Stats
255W - 235L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
4 / 3 / 23
12,297
769
22,196
11,941
4,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
MihaFed
Vamana
20
12 / 4 / 15
14,009
876
19,131
30,090
30,146
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
NoIDontSmurf
Ah Muzen Cab
20
8 / 3 / 9
12,486
780
18,502
13,134
5,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

20
0 / 5 / 24
11,071
692
18,234
22,093
10,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 7 / 14
11,759
735
11,088
18,888
9,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
1 / 5 / 7
10,190
637
9,470
18,054
8,753
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
4 / 7 / 10
11,747
734
13,927
24,533
29,219
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
18
3 / 8 / 8
10,689
668
11,607
21,522
9,461
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hel
16
1 / 6 / 11
10,189
637
16,942
21,502
8,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
12 / 5 / 7
13,202
825
23,436
15,509
5,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
64
30
Kills
21
22
Deaths
31
85
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
5
7
0.9
L
4
7
10
1.29
W
Nu Wa
4
3
23
5.17
W
Vamana
MihaFed
Vamana
12
4
15
4.88
L
Apollo
3
8
8
0.88
L
Hel
1
6
11
1.08
W
Ah Muzen Cab
NoIDontSmurf
Ah Muzen Cab
8
3
9
4.17
W
0
5
24
2.4
W
6
7
14
1.86
L
12
5
7
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,151
Damage
75,382
96,146
Taken
101,120
60,622
Mitigated
61,887
43,402
Healing
38,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
9,470
629
1,138
3,466
18,054
8,753
675
10,713
7,341
45,131
0
L
13,927
821
1,655
4,419
24,533
29,219
247
9,515
15,018
0
34,990
W
Nu Wa
22,196
9,118
2,914
2,542
11,941
4,944
3,038
6,538
5,403
37,154
0
W
Vamana
MihaFed
Vamana
19,131
5,487
2,657
9,537
30,090
30,146
2,494
13,139
16,951
2,471
38,691
L
Apollo
11,607
4,181
1,264
1,938
21,522
9,461
3,461
10,112
11,410
0
26,706
L
Hel
16,942
569
12,067
9,607
21,502
8,583
0
12,744
8,758
36,801
0
W
Ah Muzen Cab
NoIDontSmurf
Ah Muzen Cab
18,502
7,450
1,021
4,123
13,134
5,616
3,059
7,977
5,157
0
44,127
W
18,234
88
1,624
2,287
22,093
10,345
553
13,025
9,068
41,998
0
W
11,088
536
9,349
7,348
18,888
9,571
0
9,169
9,719
17,141
0
L
23,436
424
1,348
1,263
15,509
5,871
0
9,063
6,446
53,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,622
Gold Earned
56,017
176
Minions Killed
242
0
Camps Cleared
0
1,468,942
Distance Traveled
1,398,026
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,190
637
61
4
0
271,509
0
L
Tyr
11,747
734
31
2
0
273,858
0
W
Nu Wa
12,297
769
42
3
0
267,823
0
W
Vamana
14,009
876
50
3
0
301,734
0
L
Apollo
10,689
668
47
3
0
298,999
2
L
Hel
10,189
637
45
3
0
310,094
0
W
Ah Muzen Cab
12,486
780
64
4
0
308,697
0
W
Ganesha
11,071
692
0
0
0
291,117
0
W
Hel
11,759
735
20
1
0
299,571
0
L
Thoth
13,202
825
58
4
0
243,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role