Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Animalcell26
Cthulhu
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
King Arthur
King Arthur
CGel Ricker
King Arthur
Level 34
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 19L
1,142 Elo+
Party 1
Mercury
Mercury
GrannyScammr
Mercury
Level 42
God Stats
6W - 2L
1,806 SR
Queue Stats
39W - 23L
1,521 Elo+
Solo
Nox
Nox
IronFirstBase
Nox
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 17L
1,159 Elo+
Party 1
Team Averages
Level 28
1,561 SR
1,364 Elo+

VS

Team Averages
Level 53
1,536 SR
1,417 Elo+
Skadi
Skadi
Arkhyyy
Skadi
Level 32
God Stats
0W - 1L
1,470 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Cabrakan
Cabrakan
DrealRauseo
Cabrakan
Level 92
God Stats
17W - 9L
1,500 SR
Queue Stats
231W - 252L
1,363 Elo+
Solo
Freya
Freya
Raalanovie
Freya
Level 49
God Stats
2W - 7L
1,840 SR
Queue Stats
296W - 311L
1,475 Elo+
Solo
Loki
Loki
Tychainz8
Loki
Level 44
God Stats
6W - 5L
1,500 SR
Queue Stats
375W - 376L
1,349 Elo+
Solo
Lancelot
Lancelot
Un-Cxmplicxted
Lancelot
Level 48
God Stats
6W - 9L
1,371 SR
Queue Stats
28W - 26L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
1 / 2 / 2
7,335
386
6,248
11,240
5,453
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Animalcell26
Cthulhu
13
1 / 2 / 6
8,919
469
4,772
11,864
12,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
CGel Ricker
King Arthur
15
2 / 2 / 3
9,381
494
5,576
12,832
16,130
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
GrannyScammr
Mercury
19
17 / 0 / 5
12,083
636
24,690
14,070
6,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
5 / 1 / 7
9,766
514
8,135
7,866
4,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Arkhyyy
Skadi
11
1 / 3 / 1
7,157
377
6,834
9,271
3,550
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
DrealRauseo
Cabrakan
10
0 / 7 / 3
7,492
394
5,536
19,432
21,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Freya
13
0 / 8 / 0
8,389
442
5,978
16,243
7,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
12
3 / 6 / 1
8,047
424
8,412
16,256
6,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
19
3 / 3 / 0
11,255
592
9,286
14,291
9,407
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
26
Kills
7
7
Deaths
27
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
2
2
1
W
Cthulhu
Animalcell26
Cthulhu
1
2
6
2
L
Skadi
Arkhyyy
Skadi
1
3
1
0.5
W
King Arthur
CGel Ricker
King Arthur
2
2
3
1.75
L
Cabrakan
DrealRauseo
Cabrakan
0
7
3
0.21
W
Mercury
GrannyScammr
Mercury
17
0
5
19.5
W
5
1
7
8.5
L
Freya
0
8
0
0
L
Loki
3
6
1
0.58
L
Lancelot
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,421
Damage
36,046
57,872
Taken
75,493
45,394
Mitigated
48,783
4,893
Healing
16,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
6,248
988
0
786
11,240
5,453
617
3,314
7,926
0
42,863
W
Cthulhu
Animalcell26
Cthulhu
4,772
850
0
673
11,864
12,700
896
1,631
10,233
28,021
0
L
Skadi
Arkhyyy
Skadi
6,834
2,836
0
0
9,271
3,550
48
1,931
7,340
0
38,959
W
King Arthur
CGel Ricker
King Arthur
5,576
554
0
500
12,832
16,130
0
73
12,759
0
43,529
L
Cabrakan
DrealRauseo
Cabrakan
5,536
687
0
2,136
19,432
21,111
0
4,040
15,392
25,675
0
W
Mercury
GrannyScammr
Mercury
24,690
16,390
0
2,559
14,070
6,920
2,304
3,463
10,607
0
126,416
W
8,135
969
0
375
7,866
4,191
1,638
3,033
4,833
57,066
0
L
Freya
5,978
2,245
0
3,838
16,243
7,775
147
4,711
11,532
62,988
0
L
Loki
8,412
3,111
0
5,298
16,256
6,940
0
1,182
15,074
0
54,908
L
Lancelot
9,286
2,922
0
5,539
14,291
9,407
0
1,043
13,248
0
114,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,484
Gold Earned
42,340
416
Minions Killed
493
0
Camps Cleared
0
1,894,036
Distance Traveled
1,770,143
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,335
386
54
3
0
372,470
0
W
Cthulhu
8,919
469
29
2
0
376,534
0
L
Skadi
7,157
377
64
3
0
304,838
0
W
King Arthur
9,381
494
82
4
0
362,810
0
L
Cabrakan
7,492
394
41
2
0
318,542
4
W
Mercury
12,083
636
158
8
0
460,580
0
W
Nox
9,766
514
93
5
0
321,642
1
L
Freya
8,389
442
90
5
0
330,799
5
L
Loki
8,047
424
84
4
0
430,234
0
L
Lancelot
11,255
592
214
11
0
385,730
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role