Player Matchup

Rama
Rama
Stef_1k
Rama
Level 114
God Stats
2W - 2L
1,325 SR
Queue Stats
140W - 148L
1,524 Elo+
Solo
Hou Yi
Hou Yi
TheSmoothDude
Hou Yi
Level 25
God Stats
4W - 1L
1,643 SR
Queue Stats
15W - 4L
1,657 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WO-WidoW-OW
Morgan Le Fay
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 11L
1,639 Elo+
Solo
Khepri
Khepri
boombubba
Khepri
Level 37
God Stats
2W - 0L
1,651 SR
Queue Stats
27W - 17L
1,559 Elo+
Party 1
Lancelot
Lancelot
boxheads90
Lancelot
Level 97
God Stats
2W - 1L
1,485 SR
Queue Stats
42W - 40L
1,448 Elo+
Solo
Team Averages
Level 69
1,521 SR
1,566 Elo+

VS

Team Averages
Level 98
1,500 SR
1,488 Elo+
Medusa
Medusa
 
Medusa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
 
Nox
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Firedragon156
Loki
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,464 Elo+
Party 2
Guan Yu
Guan Yu
Furexi-
Guan Yu
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
420W - 474L
1,466 Elo+
Solo
Thor
Thor
SHURIKEN_NINJAX
Thor
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Stef_1k
Rama
18
5 / 1 / 10
12,246
1,113
18,612
9,164
4,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 1 / 9
11,274
1,025
16,366
4,843
2,489
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
WO-WidoW-OW
Morgan Le Fay
18
2 / 5 / 13
12,250
1,114
16,453
17,774
9,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
boombubba
Khepri
18
2 / 0 / 15
12,709
1,155
10,486
12,315
15,841
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lancelot
boxheads90
Lancelot
18
10 / 0 / 7
13,105
1,191
18,812
11,330
7,150
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

254

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
2 / 6 / 3
11,632
1,057
19,990
19,603
8,832
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
 
Nox
16
2 / 4 / 2
10,892
990
8,727
12,658
5,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 7 / 3
10,543
958
12,665
21,424
9,380
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Furexi-
Guan Yu
16
0 / 3 / 5
10,515
956
7,591
23,824
34,844
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
1 / 2 / 2
10,088
917
3,339
6,388
2,816
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
22
22
Kills
7
7
Deaths
22
54
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
6
3
0.58
L
Nox
 
Nox
2
4
2
0.75
L
2
7
3
0.5
L
Guan Yu
Furexi-
Guan Yu
0
3
5
0.83
L
1
2
2
1
W
Rama
Stef_1k
Rama
5
1
10
10
W
3
1
9
7.5
W
Morgan Le Fay
WO-WidoW-OW
Morgan Le Fay
2
5
13
1.7
W
Khepri
boombubba
Khepri
2
0
15
9.5
W
Lancelot
boxheads90
Lancelot
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,729
Damage
52,312
55,426
Taken
83,897
39,310
Mitigated
61,574
6,317
Healing
6,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
19,990
6,959
0
76
19,603
8,832
0
6,641
12,962
0
60,009
L
Nox
 
Nox
8,727
547
0
0
12,658
5,702
0
3,874
8,784
25,659
0
L
12,665
2,358
0
0
21,424
9,380
0
7,988
13,436
0
30,817
L
Guan Yu
Furexi-
Guan Yu
7,591
1,542
2,696
4,149
23,824
34,844
0
7,128
16,696
0
15,160
L
3,339
310
0
0
6,388
2,816
0
1,308
5,080
0
6,296
W
Rama
Stef_1k
Rama
18,612
14,698
0
2,836
9,164
4,076
0
2,787
6,377
0
34,460
W
16,366
6,534
0
0
4,843
2,489
0
397
4,446
0
27,632
W
Morgan Le Fay
WO-WidoW-OW
Morgan Le Fay
16,453
1,542
0
1,412
17,774
9,754
0
2,110
15,664
42,869
0
W
Khepri
boombubba
Khepri
10,486
967
356
1,494
12,315
15,841
0
1,513
10,802
26,693
0
W
Lancelot
boxheads90
Lancelot
18,812
3,569
0
219
11,330
7,150
0
1,920
9,410
0
34,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,584
Gold Earned
53,670
186
Minions Killed
199
9
Camps Cleared
9
1,112,206
Distance Traveled
1,086,092
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,632
1,057
84
8
5
229,323
1
L
Nox
10,892
990
57
5
1
220,292
0
L
Loki
10,543
958
28
3
0
229,185
0
L
Guan Yu
10,515
956
23
2
1
228,552
2
L
Thor
10,088
917
7
1
2
178,740
0
W
Rama
12,246
1,113
30
3
4
190,252
0
W
Hou Yi
11,274
1,025
27
2
3
206,768
0
W
Morgan Le Fay
12,250
1,114
55
5
0
225,328
1
W
Khepri
12,709
1,155
36
3
0
232,765
0
W
Lancelot
13,105
1,191
38
3
2
257,093
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role